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[Kotaku] Duty Calls Is A Quick And Brutal Stab At Call Of Duty - Page 10

post #91 of 111
when I saw this on youtube, I thought LOL. Epic games calling out COD. Sure they make Gears, but thats about it...http://www.epicgames.com/games/

Bulletstorm would be nice with a demo ya know

IMHO I saw this as Epic setting themself up to get humiliated if COD turns around with a comeback. I hate cod, but i just saw this a mistake lol. Especially when COD uses the Unreal engine made by Epic. COD could just go, oh we don't want your engine no more if you gonna make fun of us.

again, all in my head and my personal opinion
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post #92 of 111
COD uses Quake 3 engine
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post #93 of 111
lol that was pretty great.
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post #94 of 111
Pretty much sums of Call of Duty these days. It's almost NOT funny because it's so dead on more or less.
post #95 of 111
Quote:
Originally Posted by _GTech View Post
To answer your question on a technical basis:

The get distance, facing, and aim function in coding produces a lot of lag, especially when you have multiple players doing it online. Now, on the graphics side, simply too many VFXs can cause major lag, and of course poor modeled 3D Models can cause major lag spikes and pauses in game play...

A lot of cheaters will lie and say it's this or that, to hide the fact that their lame coding is causing lag, especially the bullet / kill / damage redirection coding, along with multiple other hacks working with overlay hitboxes, whoosh, major lag.

To make a long story short, if you look at battlefield, the original, it was very nice, aiming wise, partly because the graphics were not so intense like these newer first person shoots, so to get better graphics, you have to sacrifice something, furthermore, Battlefield Bad Company 2 & other FPS games of today are very laggy due to coding.

You can see this by the FPS running 4 cores at 40-90% usage! That's like WOW, overkill & bad coding..

They just don't make games like they use to, not even!

Now they are into selling eye candy & VFXs. (And of course renting cheat, lol!)

So let me get this straight? A multithreaded game using the cores of a CPU is poor coding? Riiight.
    
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post #96 of 111
lol treyarch didn't even wanted to answer hutch on the engine question on machinima live streams the guy kept avoiding the question goes to show they don't want the general public to know this game uses the engine 70%+ of console games are made on nowadays and they can't do a good game on this old engine...
    
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post #97 of 111
Jesus christ, Im only getting 78kbps.
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post #98 of 111
Quote:
Originally Posted by takealready View Post
my brother in law swears that COD is the greatest thing on earth next to breathing
What's so great about breathing? Sure, it keeps you alive but... it's pretty boring and automated


I'm pretty sure there are better things on Earth than breathing... like say, sex?
    
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post #99 of 111
Quote:
Originally Posted by rpsgc View Post
What's so great about breathing? Sure, it keeps you alive but... it's pretty boring and automated


I'm pretty sure there are better things on Earth than breathing... like say, sex?
Indeed
post #100 of 111
Haha i had more fun playing this than any COD game.
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