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Eyefinity Mix Landscape Portrait

post #1 of 8
Thread Starter 
How do I get eyefinity with mix landscape and portrait just like the video below?
[ame]http://www.youtube.com/watch?v=-AEAhExuaaM&NR=1[/ame]
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post #2 of 8
It won't be "eyefinity" per se, but there are 2 ways

1: Some games like DAO and JC2 support multiple monitors in EXTENDED MODE. Just make the window the size of all the screens added together.

2: SoftTH can make games run in 3 monitors with different resolutions, but it requries some basic scripting knowledge, and isn't as reliable as EF

That video is a window extended to fit all screens.
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post #3 of 8
Thread Starter 
Quote:
Originally Posted by De-Zant;12238146 
It won't be "eyefinity" per se, but there are 2 ways

1: Some games like DAO and JC2 support multiple monitors in EXTENDED MODE. Just make the window the size of all the screens added together.

2: SoftTH can make games run in 3 monitors with different resolutions, but it requries some basic scripting knowledge, and isn't as reliable as EF

That video is a window extended to fit all screens.

I'm not to sure I understand everything you're saying.

1. Only certain games support extended mode? meaning it stretches to 3 monitor instead of using all 3 native resolutions?

2. I heard of SoftTH and there seems to be many complaints regarding image lagging from one monitor to another.

So overall this can not be apply to every game since it's not really eyefinity?
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post #4 of 8
Quote:
Originally Posted by DaRookie;12238207 
I'm not to sure I understand everything you're saying.

1. Only certain games support extended mode? meaning it stretches to 3 monitor instead of using all 3 native resolutions?

2. I heard of SoftTH and there seems to be many complaints regarding image lagging from one monitor to another.

So overall this can not be apply to every game since it's not really eyefinity?

Not every game works since it's no treally eyefinity


For example, run windowed on JC2. You can extend the window to other screens since it's like a web browser window. Just as easy to resize.

Some games require to be launched at the multimonitor resolution, since they can't be stretched.

And softth is a PITA with some people, works great with others.


So in practice, that setup won't work very well..
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post #5 of 8
Thread Starter 
IC, thank you for explaining. +rep.
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post #6 of 8
Thread Starter 
Here's another questions...

I know AMD eyefinity doesn't support mix landscape and portrait mode but is this a driver or hardware issue?
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post #7 of 8
Quote:
Originally Posted by DaRookie;12238293 
Here's another questions...

I know AMD eyefinity doesn't support mix landscape and portrait mode but is this a driver or hardware issue?

I asked AMD support the same thing, they said that they added it to the wanted features list. Didn't explain a thing.


Eyefinity not supporting different resolutions probably hardware
Games not supporting multiple displays without eyefinity definitely software
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post #8 of 8
It's a problem with many sources. But here is the first and foremost.

Source #1: Business. What is the market? The only monitors that line up for this sort of configuration, excluding completely obscure ones, would be 20" in portrait and 30" in landscape. How many people own a 30" monitor, or for that matter any IPS monitor, which is needed to do portrait? Even the 20" IPS monitors are long out of production.

So while PLP would be in many respects ideal, it makes no business sense to support.
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