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Crysis 2- Predict Recommended Requirements! - Page 7

post #61 of 71
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You think that will kick it on Enthusiast with 40-50 fps on 1680x1024?
Cause Warhead goes 60 FPS straight with Vsync ....max drop in fights 45 fps
Edited by Kung Pow - 2/14/11 at 11:53pm
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post #62 of 71
XBOX 360

/thread
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post #63 of 71
Quote:
Originally Posted by Kung Pow View Post
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You think that will kick it on Enthusiast with 40-50 fps on 1680x1024?
Cause Warhead goes 60 FPS straight with Vsync ....max drop in fights 45 fps
Should be fine.
If you keep AA low, most likely you will be able to get good FPS in 1080P.
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post #64 of 71
I still think it is wishful thinking. Metro2033 kills most cards at the moment (which is also out on console I remind you), Sli 580s on crysis maxed as you say gets around the same as metro, 35-40 frames.

Whereare you guys getting the asumption this game will be easy to max out? Just because it's on console also? (Metro2033)
Maxed Crysis 2 means DX11 bells and whistles, DOF etc None of which will appear on console.

I still predict a slide show "maxed" on DX11 hardware at 1920x1200 and above rez.

Recommended I would guess 460s sli to play on high settings, not the highest.
Edited by Newbie2009 - 2/15/11 at 5:24am
post #65 of 71
Quote:
Originally Posted by Newbie2009 View Post
I still think it is wishful thinking. Metro2033 kills most cards at the moment (which is also out on console I remind you), Sli 580s on crysis maxed as you say gets around the same as metro, 35-40 frames.

Whereare you guys getting the asumption this game will be easy to max out? Just because it's on console also? (Metro2033)
Maxed Crysis 2 means DX11 bells and whistles, DOF etc None of which will appear on console.

I still predict a slide show "maxed" on DX11 hardware at 1920x1200 and above rez.

Recommended I would guess 460s sli to play on high settings, not the highest.
It's a better optimized engine this time, meaning it will run on less hardware.
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post #66 of 71
Quote:
Originally Posted by Stefy View Post
It's a better optimized engine this time, meaning it will run on less hardware.
Of course I get that, but there will be improvements graphically over previous games, DX11 which was not in the older games either.

Metro2033 DX11, one high end card won't max out, also on console,
AvP DX11 same, BFBC2 you probably can.
post #67 of 71
OK minimum we know:

This thread is about recommended (assuming medium settings with DX10 and Res 1440x900).

I would think something like this:

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post #68 of 71
Well this question has many answers ....

what settings ?

playable is one thing and eye candy is another,

I personnally think it will take a beast to run this maxxed out.

Mind you minimum will be direct x11 compatibal cards if you want to see everything

4ghz quad with 2x470 or better to max this animal

ATI may strugle here with high tessellation being utilized .....

Especially the 5K series

but sure, if you want consule quality an 8800 GTX will run this .... but what is the point, might as well play it on an xBox
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post #69 of 71
Actually scratch my last post,
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post #70 of 71
Quote:
Originally Posted by Newbie2009 View Post
I still think it is wishful thinking. Metro2033 kills most cards at the moment (which is also out on console I remind you), Sli 580s on crysis maxed as you say gets around the same as metro, 35-40 frames.

Whereare you guys getting the asumption this game will be easy to max out? Just because it's on console also? (Metro2033)
Maxed Crysis 2 means DX11 bells and whistles, DOF etc None of which will appear on console.

I still predict a slide show "maxed" on DX11 hardware at 1920x1200 and above rez.

Recommended I would guess 460s sli to play on high settings, not the highest.
What are you on about?

XBOX runs at 720p in most games, including crysis, and metro runs with an upscale 1080i, which you can also max out easily with a single good GPU at that resolutions on most PCs.

PS3 has a great engine inside, but it also sacrifice details to keep the FPS high. You can also do the same by lowering the details and keep AA at x2 max. And walla! High FPS!.

We are trying to run games at 1080p or 1200p with very high AA and full details, which means higher settings than most console games, and you complain that you can't max out a game?

Let alone consoles don't have tessellation which DX11 brings, which does most of the FPS killing in some games like metro.

Geeze...

Don't forget that you sit most of the time right next to the monitor, while on TV you sit a few good feet away. This makes a huge difference in details and requirements from the consoles and a computer's GPU.
Edited by Defoler - 2/15/11 at 10:03am
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