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Upgrading to GTX580/3GB from GTX480 for 2560x1600 worth it? - Page 2

post #11 of 44
Quote:
Originally Posted by kevink82 View Post
http://vr-zone.com/articles/vr-zone-...w/10933-6.html

This is a review of the card it shows almost no improvement so you will be wasting your money over standard edition.
Beat me to it! hehe there y'all go.
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Eve
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post #12 of 44
I run 2560x1600 and my thought was to get a 580GTX/3GB or a 590

according to those reviews though it would be a waste, not worth it and for the extra cost it will be I could spend a few more and get two 580s
post #13 of 44
thanks for the link kevink82, I'm sure those w/ surround will definitely benefit more...surprised that w/ the AA cranked up that there wasn't more of a difference
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Rice Burner
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post #14 of 44
Quote:
Originally Posted by yang88she View Post
thanks for the link kevink82, I'm sure those w/ surround will definitely benefit more...surprised that w/ the AA cranked up that there wasn't more of a difference
AA doesn't make the difference, the resolution does
post #15 of 44
Thread Starter 
So there's no point in getting a 3GB over the vanilla 580 for 2560x1600? Hmm.....
post #16 of 44
You can just read the review and see for yourself
post #17 of 44
i guess unless u go quad sli u wont need that much vram but then again quad sli isnt officially supported so you are asking for trouble if someone did that in the first place.
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post #18 of 44
Quote:
Originally Posted by kevink82 View Post
i guess unless u go quad sli u wont need that much vram but then again quad sli isnt officially supported so you are asking for trouble if someone did that in the first place.
supported in...3dmark only...which is like the best game evAr!

I mean @ MSRP, it's only $20 more...so why no just cough up 20 more for 2x the VRAM
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post #19 of 44
Thread Starter 
Well, that review shows great gains (17%) with an overclocked version.

Hopefully more reviews/benches come out. Are there any other ones out yet?


edit:

found one:

http://www.hardwareheaven.com/review...roduction.html

The review is useless as hell, the only res they bench at is 1920x1080.

Yes, 1920x1080.
Edited by oblisk - 2/4/11 at 1:11am
post #20 of 44
The VRAM isn't the issue with the GTX480, the card doesn't have enough shader capability to use that much RAM at even those resolutions. I feel like theo nly benefit people will see are in CUDA applications for which a workstation card without the capped FP16 performance will probably be better.
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