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[EA]BF3 ships Fall 2011 - Updated 15/02/11 + New Interview/Twitter Stuff - Page 29

post #281 of 611
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Just sayin'

post #282 of 611
Quote:
Originally Posted by alex98uk View Post
Just sayin'

[IsMG]http://i70.photobucket.com/albums/i120/alex98uk/e19e3dee.jpg[/IMG]
waat why is it cheaper in the UK? you using a code?
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post #283 of 611
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Quote:
Originally Posted by thiru View Post
waat why is it cheaper in the UK? you using a code?
No, Play.com essentially operates out of a tax haven called Jersey. Products do not include VAT and are therefore cheap to buy. Lots of web companies do it. £29.99 is essentially €35.
Edited by 98uk - 2/5/11 at 1:41am
post #284 of 611
Quote:
Originally Posted by alex98uk View Post
No, Play.com essentially operates out of a tax haven called Jersey. Products do not include VAT and are therefore cheap to buy. Lots of web companies do it. £29.99 is essentially €35.
Interesting. Well they ship to France free, but the price is €43 for us. The game doesn't seem to be on preorder on any other website I know.
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post #285 of 611
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Originally Posted by thiru View Post
You saying it's going to fine is just as dumb as them saying they're worried.
Unless you've tried the game?
I'm going by computer science and the fact that as stated before 64 player on BF2 and BF1942 and BF2142 worked fine. All the processing is done client side. The server only sends and processes the co-ordinates you send to the server.
post #286 of 611
Quote:
Originally Posted by chinesekiwi View Post
I'm going by computer science and the fact that as stated before 64 player on BF2 and BF1942 and BF2142 worked fine. All the processing is done client side. The server only sends and processes the co-ordinates you send to the server.
Or you could base your opinion on the fact that Frostbite 2.0 is based on Frostbite 1.5 and that it will inherit some of its problems.

Or you could shut up and not say anything.
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post #287 of 611
Quote:
Originally Posted by T3h_Ch33z_Muncha View Post
64 snipers lying prone.

:/
*facepalm*

Quote:
Originally Posted by Starbuck5000 View Post
Sorry BF3 as good as you look I have Arma 2 now
I like realistic shooters (played a lot of Project Reality) but you must realise the difference and realisation in terms of balancing gameplay with realism. Proect Reality / ARMA series is a sim pure and simple however that won't appeal to the majority who want entertainment. It's really like how people like HAWX over say Microsoft Flight Sim.

Quote:
Originally Posted by _GTech View Post
Night Fighting, WOE!
Twas in BF2: Special Forces

Quote:
Originally Posted by JacobKay97 View Post
I want a Eurofighter Typhoon, or maybe a Lockheed SR-71 Blackbird.
the Eurofighter was in BF2 Euro Forces and the SR71 is out of commission lols. Too much Black Ops for you.

Quote:
Originally Posted by OmegaNemesis28 View Post
roflmao. THIS
I mean, I like the fact that jets are in the game. Don't get me wrong. That's fantastic! But boy I raged HARD because of some of the jet whores who would just rape the entire map. It's always the same person too, every damn time lol.
Mainly cuz people are too nub and dunno how to use Anti-air vehicles properly and/or the opposition pilots are too nub. A bit of e-peen here but I know what I am talking asbout really as I was the best AA vehicle player in BF2 in Aus and NZ. My 'retired' stats: http://bf2s.com/player/45209188/
Twas better than that and was in the low 7's when it was popular.

However I didn't bother when my former clanmate hopped on lols

http://bf2s.com/player/47679552/

yes, that ratio is real and not, far from hacking, he was that good.
Edited by chinesekiwi - 2/5/11 at 2:13am
post #288 of 611
Quote:
Originally Posted by thiru View Post
Or you could base your opinion on the fact that Frostbite 2.0 is based on Frostbite 1.5 and that it will inherit some of its problems.

Or you could shut up and not say anything.
That'll be client side as I said. as in, your CPU sucks so it can't process as the physics as fast due to say, for example, your CPU having less threads to use. All modern and future games will use multithreading on PCs, pure and simple.
post #289 of 611
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Quote:
Originally Posted by chinesekiwi View Post
That'll be client side as I said. as in, your CPU sucks so it can't process as the physics as fast due to say, for example, your CPU having less threads to use. All modern and future games will use multithreading on PCs, pure and simple.
So, what's tracking and distributing data about what is destroyed etc... to other players?

If I knock out part of a wall with an UGL... how does "5n1p3R_133T" know about it half way across the world?
post #290 of 611
Quote:
Originally Posted by alex98uk View Post
So, what's tracking and distributing data about what is destroyed etc... to other players?

If I knock out part of a wall with an UGL... how does "5n1p3R_133T" know about it half way across the world?
the server, but all it's process is the infomation and sending the instructions to your system to break that wall in a certain way. This is why say many HUDs feature the word 'latency' as opposed to 'ping' as latency includes the time in which your system processes it as opposed to 'ping' which is the time from your computer to the server via the network connection. This is also why for example in the server browser, the ping to the server is lower than your in-game latency.
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