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[EA]BF3 ships Fall 2011 - Updated 15/02/11 + New Interview/Twitter Stuff - Page 53

post #521 of 611
But will we be able to host our own servers?
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post #522 of 611
Thread Starter 
Quote:
Originally Posted by thiru View Post
But will we be able to host our own servers?
Unlikely for reasons explained earlier.
post #523 of 611
Quote:
Originally Posted by thiru View Post
I really, really, doubt that they will copy BFP4F's model. This isn't an RPG ffs. I want to be able to change my load out on the go, not make 100 soldiers for each purpose and having to log out and log back in to switch soldiers.
prepare to be suprised then.

you do know they already said its going to have more unlocks than bc2. Couple that with having to spend unlock points. Like extra ammo, grenades, etc.

You will still get to pick your class, but unlock trees are specific to each class. So points spent in assault and engineer do not effect each other.

Dice wants their to be progression and a feeling of you are building up your soldier, and to have long term goals for your soldiers that arent just ranks.

They will still have specializations and weapons/gear that can be swapped out inbetween spawns, but they are also providing long term specialization for your character.

trust me on this. Its nice.
Edited by Vhati - 2/8/11 at 8:54am
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post #524 of 611
Quote:
Originally Posted by Vhati View Post
Also. Unlocks are going to be persistant and skill trees will be permanent choices that alter the way your character is played, and you wont be able to unlock them all.
I very, very, highly doubt that, or at least I really HOPE it's not that way as that completely ruins the versatility and switching of classes to support your team as needed.
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post #525 of 611
Quote:
Originally Posted by alex98uk View Post
That's not the main reason. The biggest issue is value for money. Actual sales are unlikely to be seriously effected by cutting mod tools and it means there are no DLC conflicts of interest.

However, what was said is that they are looking at changing they ways modding works. This may mean releasing files that allow modders to build their own apps/tools, similar to they do with gameserver managers.
it doesn't matter what they say they are going to do, they are just passing a buck that they do not want to support.
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post #526 of 611
I hope Gulf of Oman is gonna be on the dlc.
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post #527 of 611
Quote:
Originally Posted by Vhati View Post
prepare to be suprised then.

you do know they already said its going to have more unlocks than bc2. Couple that with having to spend unlock points. Like extra ammo, grenades, etc.

You will still get to pick your class, but unlock trees are specific to each class. So points spent in assault and engineer do not effect each other.

Dice wants their to be progression and a feeling of you are building up your soldier, and to have long term goals for your soldiers that arent just ranks.

They will still have specializations and weapons/gear that can be swapped out inbetween spawns, but they are also providing long term specialization for your character.

trust me on this. Its nice.
Wait in BFP4F can't you reset your skill points anytime?
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post #528 of 611
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Quote:
Originally Posted by downlinx View Post
it doesn't matter what they say they are going to do, they are just passing a buck that they do not want to support.
And why would they? What's the point in modding tools (in a business sense). I mean, you could argue that mods bring people into the game... but actual sales because of that are unlikely to outweigh the cost of production and maintenance of mod tools.
post #529 of 611
Quote:
Originally Posted by downlinx View Post
it doesn't matter what they say they are going to do, they are just passing a buck that they do not want to support.
or, they could be telling the truth. You have no idea how much work it takes to build that stuff, or support it. It took them days to cook a patch and it would crash often.

I highly doubt mod teams has the time to support massive destruction and animate it properly also.
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post #530 of 611
Quote:
Originally Posted by thiru View Post
Wait in BFP4F can't you reset your skill points anytime?
no. well you could for the beta for a time. Its a payed service for retail.
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