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post #11 of 16
Quote:
Originally Posted by Waffenator View Post
Good looking case! Don't think I can get em over here. Probably just go with a HAFX.

Would it make any sense going with a dual 1366 Socket motherboard. I could start out with a couple of 950's and later down the road upgrade to double hexcores. Would that be good for a game server running two to three virtual machines, i.e.,

IL2 COD
Red Orchestra Heroes of Stalingrad
Teamspeak 3
if ya going with a duel socket 1366 motherboard i dont think 950 would work. they are xeons only. its something about the memory channel they have that allows the xeons to talk to each other or something along those lines.
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post #12 of 16
Thread Starter 
Quote:
Originally Posted by bobfig;12358990 
if ya going with a duel socket 1366 motherboard i dont think 950 would work. they are xeons only. its something about the memory channel they have that allows the xeons to talk to each other or something along those lines.

Cheers Mate!

Thanks for the advice. I read somewhere, and don't know if its accurate but "QPI Technology" is what allows processors to work together in multi-configuration?

I compared the 950 to the W3550 xeon which are supposed to be eqv grades of cpu's across the product lines. It both said they have QPI, or is QPI an inaccurate reference to multi-processors working together?

http://ark.intel.com/Compare.aspx?ids=37150,39720,
post #13 of 16
Quote:
Originally Posted by Waffenator View Post
Cheers Mate!

Thanks for the advice. I read somewhere, and don't know if its accurate but "QPI Technology" is what allows processors to work together in multi-configuration?

I compared the 950 to the W3550 xeon which are supposed to be eqv grades of cpu's across the product lines. It both said they have QPI, or is QPI an inaccurate reference to multi-processors working together?

http://ark.intel.com/Compare.aspx?ids=37150,39720,
If I remember correctly, you need to find processors that have multiple QPI links in order to run multiple discrete processors (i.e sockets).

Referencing that ARK page, if you scroll further down to Package Specifications, the Max CPU Configuration tells you how many of those processors can be configured in a single system. So in the case of the two you specified, both of those are single-processor systems.
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ESXi Host 1
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CPUMotherboardGraphicsRAM
(2x) Intel Xeon E5520 Dell OnBoard Matrox G200 24GB DDR3 12x2GB UDIMMS (18 slots total) 
Hard DriveHard DriveHard DriveHard Drive
PERC6-RAID50 Intel 730 480GB Intel 320 300GB Synology DS414 iSCSI SAN 
OSMonitorKeyboardPower
VMWare vSphere5 Enterprise Plus Dell iDRAC6 Remote Management [KVM-Over-IP] Dell iDRAC6 KVM Dell Hot-Swap Redundant 1100W 
CaseMouse
Dell PowerEdge T710 Stock Dell iDRAC6 KVM 
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post #14 of 16
Thread Starter 
Quote:
Originally Posted by ComGuards;12366058 
If I remember correctly, you need to find processors that have multiple QPI links in order to run multiple discrete processors (i.e sockets).

Referencing that ARK page, if you scroll further down to Package Specifications, the Max CPU Configuration tells you how many of those processors can be configured in a single system. So in the case of the two you specified, both of those are single-processor systems.

Thanks for pointing that out!!! Here is an example build. Any feedback is appreciated.

1MotherboardSUPERMICRO MBD-X8DAH+-F-O Dual LGA
2Processors Intel Xeon E5506
4Memory Corsair Server DDR3 4gb - 16GB Total
2Disk Drives Corsair Force Series F120 120GB
1Extra drive WD Something or Other
2Heat Sinks Cooler Master
1Case Cooler Master HAF 932
1Power SupplyCorsair CMPSU-650HX 650W
Edited by Waffenator - 2/13/11 at 5:47pm
post #15 of 16
Quote:
Originally Posted by Waffenator View Post
Aha, so they are going the same way as BFBC2 rather than BF2? Thanks!
It was always that way, BF2 had the same policy as BFBC2. I doubt it will change, but I would love it if it did.

In regards to your build, I would get rid of the two the three hard drives, and get yourself one SSD. SSD helps with map changes and server restarts, reducing the waiting time, the server files won't be that big so I reckon one 32 GB - 64 GB should do the trick.

The build is nice, but check to see what connection you have, unless you have future plans on colo that machine, dual socket motherboards are pointless since you will hit a bandwidth cap most likely before resources.
Edited by Limes - 2/14/11 at 10:09pm
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post #16 of 16
Thread Starter 
Quote:
Originally Posted by Limes;12390977 
It was always that way, BF2 had the same policy as BFBC2. I doubt it will change, but I would love it if it did.

In regards to your build, I would get rid of the two the three hard drives, and get yourself one SSD. SSD helps with map changes and server restarts, reducing the waiting time, the server files won't be that big so I reckon one 32 GB - 64 GB should do the trick.

The build is nice, but check to see what connection you have, unless you have future plans on colo that machine, dual socket motherboards are pointless since you will hit a bandwidth cap most likely before resources.

Thanks for the heads up on the SSD. Just a bit worried about long term lifespan of SSD's but that is based on ignorance nothing else biggrin.gif.

Have about 50 Mbps down and 30 Mbps up on fiber optic. Next year they will be upgrading the network to 1000 down and 100 up.
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