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Whats the point of 2560 x 1600 monitors, are they that much better than 1080p monitor - Page 4

post #31 of 46
The graphics card thing is an old myth. Back in the "old days", it's true, you couldn't drive 30" resolutions with anything but the top-of-the-line GPU but now-a-days even my lowly silent 7300GT can drive a 30" resolution. Can't play games but it's fine for desktop and creative productivity.
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post #32 of 46
Quote:
Originally Posted by nathris View Post
They are usually for design people. The extra room is useful when you're dealing with multiple views and the bajillion menus found in programs like Maya.


Oh and for Mac people, because the OS is so inefficient/broken at window management that you need the extra room to handle all of the clutter. When you can't properly maximize/minimize most of your windows you'll tend to just leave them on the screen. At least thats what I've seen with most of the Mac owners at my university.
IME, window management is much better on OSX/*nix OSes than Windows-at least given the default tools provided by the OS. The catch being, on OSX there's lots of clutter in the GUI that eats up space.
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post #33 of 46
Until you have a 2560x1600 monitor...you can't even comprehend the meaning
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post #34 of 46
Do they even make these monitors for under $800?
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post #35 of 46
Quote:
Originally Posted by Manyak View Post
You really think that TVs are native 1080p? Anything 40" or up is definitely way higher than that, otherwise the subpixels would be too large - you'd end up seeing red/green/blue dots instead of an actual picture.

Blurays look perfectly fine on it, you wouldn't be able to tell it isn't native.
Proof?
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post #36 of 46
Quote:
Originally Posted by eseb1 View Post
Proof?
Go to best buy
Look at a 65" TV
count the subpixels
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post #37 of 46
Quote:
Originally Posted by Manyak View Post
Go to best buy
Look at a 65" TV
count the subpixels
I have a 2560x1600 monitor next to a 1080p tv right next to me now, both hooked up to computers.

I have far more real-estate to work with on the monitor. I can see individual pixels on the TV when up close, I can't with the monitor.

Sure there are subpixels which help at a distance, but they are not pixels. TVs are still 1080p native.

A subpixel doesn't change the resolution, it doesn't give you more information. To quote wiki
Quote:
Subpixel rendering is a way to increase the apparent resolution of a computer's liquid crystal display (LCD)
it appears to help the res, but it only appears to. It doesn't actually, its still a 1080p res.
Edited by hoth17 - 2/9/11 at 5:52pm
post #38 of 46
Quote:
Originally Posted by hokeyplyr48 View Post
Until you have a 2560x1600 monitor...you can't even comprehend the meaning

I've had both and I prefer my my 27" 1080p eyefinity set up for general and gaming use. 30" will give you more work productivity on a single monitor and has more natural color production.

Just my opinion.
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post #39 of 46
I prefer my 30" to 3 x 20" but 3 x 27"... dang.
post #40 of 46
As someone who used a 32" 1080p tv for a couple years as a monitor, there is no comparison. In fact, if you keep an eye out on ebay you can pick up a used 2560x1600 monitor for a reasonable price. My Dell actually cost a tad less than my tv did when I bought it a couple years ago. Going from a 20" 1680x1050 to the 32" 1080p was mind blowing but after I got used to the much larger screen I started to yearn for much higher pixel density.
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