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[CVG]Battlefield 3 PC: Console ports 'not how we do things', says DICE - Page 17

post #161 of 241
I have to agree DICE is getting my business. Will buy BF3 just because they wont cater to the consoles first. This gives me hope that the game will be all that and then some.
    
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post #162 of 241
I've been playing BF games since BF:1942. Where did I say that BC2 was buggy because it was a port? It's just buggy. And since when the hell is it OK to launch a buggy game? So you expect the game to be buggy at launch, but you expect it to be good because they said it'll be meant for PC? What makes you think that they are going to FIX the bugs which you already acknowledged are most likely to plague this game? There are still certainly a crap load of bugs/problems still in BC2.

Quote:
Originally Posted by Vhati View Post
HAHAHAHA

Lets just get this out in the OPEN, EVERY DICE GAME HAS BEEN BUGGY AT THE LAUNCH. Assuming bc2 wasnt going to be buggy to start is just plain stupid. every pc battlefield game has gone through the buggy launch. Assuming that bc 2 was buggy because it was a port is just plain stupid, and it shows you havent been playing dice game since the beginning.

Damn triple beat me to it.
    
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post #163 of 241
Quote:
Originally Posted by Twist86 View Post
I have to agree DICE is getting my business. Will buy BF3 just because they wont cater to the consoles first. This gives me hope that the game will be all that and then some.
So you're going to buy a game just because they say that its meant for PC? What the ****?
    
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post #164 of 241
Quote:
Originally Posted by ESP View Post
What makes you think that they are going to FIX the bugs which you already acknowledged are most likely to plague this game? There are still certainly a crap load of bugs/problems still in BC2.
The fact that they continuously released updates to fix bugs for Battlefield 2 for over 4 years after it was released.

Not to mention that BC2 isn't THAT bad for bugs, at least as far as any I've come across. It seems some people here are complaining about bugs, but then some people come by and say that it isn't really that bad. From my experience, it's not that bad. Definitely nothing game-breaking or infuriating.
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post #165 of 241
Quote:
Originally Posted by TriplePlay View Post
The fact that they continuously released updates to fix bugs for Battlefield 2 for over 4 years after it was released.

Not to mention that BC2 isn't THAT bad for bugs, at least as far as any I've come across. It seems some people here are complaining about bugs, but then some people come by and say that it isn't really that bad. From my experience, it's not that bad. Definitely nothing game-breaking or infuriating.
So it took them over 4 years to fix the bugs in BF2? Thats a good thing??? And while the bugs might not seem game breaking in BC2 there is a bunch of small things that scream neglect. Like that you cant hit ESC to go to the main menu unless you first re-enter battle. It's the small things like that, as opposed to the other more blatant things like walking through walls ect., that make me think that they don't care.
    
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post #166 of 241
Quote:
Originally Posted by ESP View Post
So it took them over 4 years to fix the bugs in BF2? Thats a good thing??? And while the bugs might not seem game breaking in BC2 there is a bunch of small things that scream neglect. Like that you cant hit ESC to go to the main menu unless you first re-enter battle. It's the small things like that, as opposed to the other more blatant things like walking through walls ect., that make me think that they don't care.
Every game will have minor bugs for forever. They continuously updated to fix minor bugs that were SO minor that it took that long to notice them. Major or noticeable bugs in BF2 were fixed long before. They also added content with the latest updates in addition to minor bug fixes.

Also, walking through walls? Haven't seen that one.
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post #167 of 241
Quote:
Originally Posted by TriplePlay View Post
Every game will have minor bugs for forever. They continuously updated to fix minor bugs that were SO minor that it took that long to notice them. Major or noticeable bugs in BF2 were fixed long before. They also added content with the latest updates in addition to minor bug fixes.

Also, walking through walls? Haven't seen that one.
Yeah it was the randomly walking through walls and falling through stairs that made me stop playing. Outside of this is was mostly the interface bugs, and ridiculous problems with hardcore mode that made me decide not to buy BF3 until its $5 on steam.

http://forums.electronicarts.co.uk/b...oted-dice.html

You'll notice quite a few bugs on that list are epic in proportion. For example, voice communication not working... in a squad based realistic shooter.
    
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post #168 of 241
Quote:
Originally Posted by Vhati View Post
Good riddance. I would like to let you know that the mounted MG Glass bug was do to Video Drivers, which was something that DICE could not do. It was required to be fixed by Nvidia.

The PC team was merely 7 guys working on fixing everything, while porting the engine over to PC. They had a monumental task. While Battlefield 3 is seeing the entire team focus on the PC version, and they have even said that the team is double the entire team that worked on bad company 2, console + PC included.

People complaining about hitreg, the problem is the servers. Some of the server providers arent up to the task and are overloading their systems. As the hit detection between different servers can be pretty immense. Its as simple as seeing it and changing to a different server. Very rarely if ever do i have any hit detection problems, pretty much only when i dont play on one of my usual hang outs. Considering i can regularly kill people in a handful of bullets regardless of the gun, i am pretty sure my hits are registering fine. Alot of people are foolish in the fact that they fire bullets until they see text they got the kill, by that time, they have already fired 5-6 or more bullets than they needed. Pay attention to how many bullets you fire instead of looking for the visual confirmation and you will be a step closer to getting 4-5 kills per clip.

So im inclined to disregard anything you say because you havent done your homework.
So you're telling me that the entire BC2 team didn't even test the game on Nvidia cards? Even if it's not technically their fault, that's still far from encouraging in terms of their ability to get things done. How about the dozens of other very minor but extremely easy fixes that could be made to the game? From stupid things like floating ACOG chevrons to non-existent reload animations, this game definitely doesn't feel like it was tested at all.

And yes, it's sad that there was only a small team working on the game - it's a damn shame really, especially since I really do feel that there was some huge potential in the game that just didn't pan out. But the fact that they still released the game in that state, left it in that sorry state for such a long time, and in some cases, still haven't fixed things turns me off to any future releases the same company puts out. Am I not going to buy the game ever? Of course not, unless it's as broken as Bad Company 2 and remains that way. Am I going to pre-order it now having complete faith in DICE as a company? Fat chance. I'm waiting for reviews on this one, pure and simple.

As for hitreg problems, I rarely even use automatic weapons. You're more likely to see me running around with a slug-loaded shotgun than anything else. Hit reg is still far too hit or miss even on the same server, where sometimes a single slug to the head does the job, then five minutes later a slug to the head (including the headshot hit sound), then one to the body still doesn't take care of it. Sometimes the person will even still be above 50% health on the killcam. Some servers do seem better than others, but I have yet to find one that feels truly satisfactory.
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post #169 of 241
can't wait to get in game and scream * GOOOOOWWWWW GOOOOOWWW GOOOOOOOOOOOWWWWWWWWWW*
post #170 of 241
Quote:
Originally Posted by 5entinel View Post
i know why, pc games sells better
for instance, look at BC2, aimbotters get banned from pbbans and they are buying a new cheap key
its fawking booming business with that (btw, there are alot of aimbotters on BC2 servers and they pay monthly/yearly for the hack)
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