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Installing Fallout 3 Mods?

post #1 of 13
Thread Starter 
Hey guys

I'm trying to mod my FO3 for the first time, but having some issues.
Things I've already done:

Disabled windows live
Fallout Mod Manager
Large handle switch enabled

I'm trying to install EVE, Fellout, Mart's Mutant Mod and NMC Texture pack.

======================

Inside Data I made a folder called EVE, which consists of 2 other folders called EVE_-_Operation_Anchorage-8340 and EVE_097_Beta_main-8340.

I'm wondering, am I meant to copy the Operation Anchorage folder into the beta main folder?

======================

Fallout Mod Manager can't see Fellout?

======================

How do I use the texture pack? It has no .esm? Just copy the texture folder into data?

======================
Thats all atm, I'm sure once I actually try running the game with them on I'll have some more tongue.gif
Edited by .:hybrid:. - 2/11/11 at 10:59am
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post #2 of 13
First... get the scrip-extender mod
also, use the fallout 3 mod-manager and let THAT app do the managing for you.

Not sure about anchorage... don't have it.
There is a tutorial over at fallout nexus
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post #3 of 13
Yeah the manager is the way to go for sure.
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post #4 of 13
Thread Starter 
If I use the mod manager it want the files while still in their .7z format, but in the readmes of the mods I had to overwrite some files with updates, am I meant to overwrite them inside the 7z?
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post #5 of 13
The manager doesn't only read 7z.
The mod-manager will sort out overwrites etc... at least, it does for me! biggrin.gif
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post #6 of 13
I dont think I quite follow you. What I did was download the mods, run mod manager, and let mod manager sort it out. Although I did use the readmes and common sense to decide which mods to do first to try to limit issues and overwrites.
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post #7 of 13
Thread Starter 
Well for example, the Fellout mod is like:

Fellout 1_21R2
Fellout 1.21R2 Core. Doesn't include DLC add-ons, download them if needed.

Fellout-1_23
Fixes the seam issue many of you had. This is version 1.23.456.789. You need the 1.21R2 full download first, overwrite it with this. ALL USERS OF 1.21, 1.21R2 AND 1.22 NEED THIS

DLC Support
Add-ons for DLCs. This is mandatory if you have Broken Steel.

And so I end up with 3 files for one mod :/ All in seperate archieves, and my understanding is I need to overwrite them into the original mod, which I have to do manually.
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post #8 of 13
Cant you just throw all folders into one and use it with the manager as one mod?
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post #9 of 13
tbh... if I were you I would remove everything including the game and then:
install Fo
install FOMM
install FO script-extender
THEN use the FOMM to install the mods you have already d'loaded.


If you have been randomly over/under/thru/writing (lol) you may have borked some crucial data.

I accidentally borked mine before I used FOMM... some of the npc's were just HUGE red Exclamation-marks.


Start over, my friend, and joy will be yours! wink.gif
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post #10 of 13
Thread Starter 
Ah right I overlooked the 'create mod from folder' option, I'll try it out now
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