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Booting up & Maximum pre-rendered frames?

post #1 of 17
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I really hate having my computer boot up so quickly only to see my resoltion brought down from 2048x1536@75Hz (1600x1200@85?Hz is "recommended") to something nowhere near it (very small, 1024x768 - not sure about the Hz). I found how to temporarily fix the problem; I right click my background and select "NVIDIA Control Panel." Any ideas on why this is happening? I haven't updated my drivers in awhile, and completey forgot how to properly install new driver and safely remove data off my SSD(I know, there's a section for it -throwing it in here).

Today, I did my daily cure on the background of my CRT monitor and decided to browse a little. I only went in here a couple times, and the main reason was to turn off Vsync (Vertical Synchronization). I saw this, what number should it be at for games like Aion and Counter-strike Promod 1.05beta?:
Doubt you can see the picture, I wonder why? I press Prt Scr (Print Screen) and pasted it into Microsoft Paint (win7 if it matters) taken at 2048x1536. I want to know about the proper number to set for "Maximum Pre-Rendered Frames" in my NVIDIA Control panel.

Thanks in advance!
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post #2 of 17
maybe something wrong with the graphic driver
you may want to update the driver from www.nvidia.com
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post #3 of 17
Thread Starter 
Quote:
Originally Posted by kiss4luna View Post
maybe something wrong with the graphic driver
you may want to update the driver from www.nvidia.com
I would like to know what program would be recommended to remove all NVIDIA drivers and install new ones, especially on my solidstatedrive (but I'll save that for another thread). The reason I bring this up is: I use something along the lines of RevaBurnter to remove all my ATI drivers (I had CF reference 5770s). Not sure if I have the program now, but I'm now starting to doubt it.


Also would like to know what number to have for PRe-Rendered frames. Thanks
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post #4 of 17
Quote:
Originally Posted by xquisit View Post
Also would like to know what number to have for PRe-Rendered frames. Thanks
3 is the recommended.

I use 8. Although in some games you're gonna experience a very very slight input lag. Although you won't notice it unless you're looking for it.
    
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post #5 of 17
You can use Driver Sweeper (in Safe Mode) to clean up drivers. But I personally have stopped using this method. I just use the 'Clean Install' feature which becomes available in recent Nvidia drivers.

As for pre-rendered frame, read this:
Quote:
Maximum Pre-Rendered Frames: If available, this option - previously known as 'Max Frames to Render Ahead' - controls the number of frames the CPU prepares in advanced of being rendered by the GPU. The default value is 3 - higher values tend to result in smoother but more laggy gameplay, while lower values can help reduce mouse and keyboard lag. However extremely low values such as 0 may hurt performance, so I recommend this option be kept at its default of 3 globally, and only adjusted downwards in specific game profiles. Remember, in most cases mouse lag is due to low framerates, so adjusting this option is not an automatic cure to lag issues, nor should it be the first thing you try. Finally, it only works in DirectX games, not OpenGL games.
Link:http://www.tweakguides.com/NVFORCE_6.html

I suppose it varies from 1 game to another. So, you probably have to experiment in that 2 games with various numbers (other than the Nvidia global default 3).
post #6 of 17
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Quote:
Originally Posted by tryagainplss View Post
3 is the recommended.

I use 8. Although in some games you're gonna experience a very very slight input lag. Although you won't notice it unless you're looking for it.
What do you use 8 for, or shall I ask for which games? Does counter-strike count as DirextX or Open GL? I think 1.6 might be OPEN GL, and Source Dirext x? Please, correct me if I'm wrong or feel free to chime in.

Quote:
Originally Posted by windfire View Post
You can use Driver Sweeper (in Safe Mode) to clean up drivers. But I personally have stopped using this method. I just use the 'Clean Install' feature which becomes available in recent Nvidia drivers.

As for pre-rendered frame, read this:

Link:http://www.tweakguides.com/NVFORCE_6.html

I suppose it varies from 1 game to another. So, you probably have to experiment in that 2 games with various numbers (other than the Nvidia global default 3).
Thanks for sharing, that was a good read. I would have to find out which games can use it out of the ones I play. I also play Battlefield: Bad company 2 so I wold like to know if it would work with that. I do like to play competitive in FPS (first-person-shooters), so this mouse input lag has me worried for FPS (and keyboard for MMORPGs that I like to pvp in).
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post #7 of 17
I tend to set my Pre Rendered Frames to 0

it removed all of my micro stutter... and eliminated lag that i got in emulators
post #8 of 17
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Quote:
Originally Posted by hodgoes2001 View Post
I tend to set my Pre Rendered Frames to 0

it removed all of my micro stutter... and eliminated lag that i got in emulators
I would totally try it right away if I was in the same shoes, but I guess it can't hurt to give it a shot. Should I be checking for frame rate difference between the two specs or just input lag from mice and keyboard?
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post #9 of 17
Quote:
Originally Posted by hodgoes2001 View Post
I tend to set my Pre Rendered Frames to 0

it removed all of my micro stutter... and eliminated lag that i got in emulators
That's effective too. Helped me with some 2K games. I tend to use 8 for games that I experience no problems with. Let's say SC2, either 3 or 8 is acceptable, but something feels different if I use 8, I can't quite explain it but it's there.
    
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post #10 of 17
Quote:
Originally Posted by xquisit View Post
I would totally try it right away if I was in the same shoes, but I guess it can't hurt to give it a shot. Should I be checking for frame rate difference between the two specs or just input lag from mice and keyboard?
i was just looking for pure lag...

i looked at FPS...

they went from 60 to 60 lol... since i use v-sync...

but without vsync.. i lost 1 fps out of 100FPS...

that is with pre rendered frames set to 0...
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