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[JQ] Mirrors Edge 2 Cancelled - Page 10

post #91 of 147
Quote:
Originally Posted by Vhati View Post
When anyone buys developers.

Creative freedom is only maintained by indie devs anymore. There are less and less of them making AAA games every year.
Which is a massive disappointment. We don't get quality games like SC, HL, CNC, etc., from indie developers. They just don't have enough resources to develop such good games.

CoD14 is probably coming in 2015.
post #92 of 147
Quote:
Originally Posted by bojinglebells View Post
I'm not too surprised, I absolutely loved the concept and the game itself was really fun, but there were major problems.

1. the plot was absolutely ho-hum and inconsequential to the gameplay, the gameplay deserves a sequel, the plot does not. Hopefully the engine/concept doesn't completely die, this would be absolutely killer for a Matrix video game that would actually be very good, for instance - "you see an agent? you do what we do - run - run your ass off..."

2. it was really short - this wouldn't have been a bad thing if there was more legitimate replay value through some sort of interactive multiplayer beyond trying to beat your friends' best time trial scores.

3. no multiplayer and no customize maps. this game would have absolutely taken off if users could create their own running grounds amongst the rooftops or wherever.

4. while I admire the break away from stereotypical FPS it was just too severe with very little choice given to the gamer. A class system with different runners with different attributes would have been far more enjoyable where you could play as a runner that was adept with fire arms but worse at actually running and so on. Heck, they could have even built an emphasis on fire arms but just flood parts with so many AI that it would be suicide to try and stand your ground and thus at least force you to run to find an advantage.

5. a larger environment with more tools could really make a game like this incredibly appealing. Think Mirror's Edge + Bad Company 2's parachute. Of course I wouldn't necessarily want a parachute that was so easy use over and over but I think you get the idea. As huge and open as ME felt, it really was a small and restrictive environment.

6. some of the parts of the game were simply too tedious and could really spoil the fun, the absolute best parts of the game (at least IMO) were when you were running full out and busting through doors and jumping from roof to roof while dodging bullets and escaping from pursuers. I didn't enjoy (at least not as much) the parts where I had to absolutely come to a stop to figure out how the heck I was supposed to get out of a tricky room, and in some cases do it over and over.
This. Good concept, horrible game. While it COULD have been fixed, why would a publisher bother when they can just shuffle off the devs to work on something that will actually sell?

Art you say? Creativity? Creativity doesn't make a good game on its own and development is expensive. Besides, theres not a whole lot of creativity left. it WAS a sequel after all.

Yes, it sucks. It was still the right choice. If it really gets your panties in such a knot, pass the idea off to someone who can and will actually make a vibrant bright parkour game that doesn't suck. Till then, too bad DICE fumbled the first one.
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post #93 of 147
I didnt like the first much, i cant even get it to run in windows 7..
post #94 of 147
And nothing of value...
post #95 of 147
Quote:
Originally Posted by KusH View Post
This is what happens when EA buys developers.
This^
    
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post #96 of 147
Guys, they never said they scrapped it FOR GOOD. They'll be free after working on BF3, so hopefully we will see a good working prototype
 
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post #97 of 147
Quote:
Originally Posted by manifest3r View Post
Guys, they never said they scrapped it FOR GOOD. They'll be free after working on BF3, so hopefully we will see a good working prototype
It sounds like EA has scrapped the idea though..

A damn shame, Mirror's Edge was a very refreshing and different game.
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post #98 of 147
As much as you may hate EA at this moment, we all know that EA is better than Activision.
post #99 of 147
I think it's ridiculous that they have such high expectations for sales. They are going to miss out on a lot of good games being made if all they want to publish are blockbuster titles. I imagine not all games are crowd favorites but that doesn't mean that there isn't a sizable following. They should look more at which are "good" games and publish those rather than just those that will make the most money. In the spirit of gaming of course. And sadly, I don't think they will ever adopt this strategy.
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post #100 of 147
Oh cmon EA! This was the game I have been waiting on forever! I loved the first one so much. I want this more than Crysis 2 for gods sake.
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