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[Toms] Sony: Publishers Being Held Ransom by Apple - Page 4

post #31 of 32
Quote:
Originally Posted by VulcanDragon View Post
Well, I dispute that some. It prevents them from releasing one app (an emu) and selling a bunch of content (the games) with little to no extra effort, sure. But they can engineer a way to compile each game+emu together into a native app, if they so chose. Not ideal for Sony, I grant you...but neither are they 100% prevented from releasing their games on the iPhone, if it means that much to them.
That's not PlayStation Suite then. Who's going to download an app that has every PSX game in it? An iPhone doesn't even have that storage.


Quote:
Well, I also disagree that the rule is tiny (it's actually big, just ask Adobe) and stupid (that's debatable). But I do agree that both parties would benefit if they could get the games published.
the idea of running software that you can download from said publisher is tiny? I think so. It's just "big" because Apple makes a big ass deal out of it.
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post #32 of 32
Quote:
Originally Posted by OmegaNemesis28 View Post
That's not PlayStation Suite then.
No, it's not. But in the post I was replying to, you didn't talk anything about that one specific app. You said (emphasis mine) "It prevents them from putting anything on sale in the App store even if they wanted to." Which, obviously, is not true...that certainly can put apps for sale, but on Apple's terms, not Sony's. (Not exactly a new complaint with the App Store though, eh?)

Quote:
Who's going to download an app that has every PSX game in it? An iPhone doesn't even have that storage.
That wasn't my assertion, it was that each game would be its own app. The same thing you had mentioned in a previous post, as I recall. That's not ideal or Sony, because it requires a little more work on their part and it will eliminate the sale of less popular games that might have sold to a handful of people as ROMs but are not worth the cost-benefit of reengineering into a standalone app. But overall, I highly doubt thaty Sony's actual bottom line would be impacted if they only converted the AAA titles that are what people are actually likely to pay for.

Quote:
the idea of running software that you can download from said publisher is tiny? I think so. It's just "big" because Apple makes a big ass deal out of it.
Wait...we have to be crossing wires here. There is no way that you think the concept of disallowing JVMs, Flash, or any other interpreted code here is a small issue. You've been arguing exactly the opposite, that Apple is "bad" for disallowing Sony's proprietary emulator from being published.

Forget about Apple for a second and go back to the 1990s, when Java was all the rage yet Microsoft did not support it...would that be a "tiny" issue with you today? Or would you be raging at them for ignoring what the "people want"?
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