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Is AMD going to x86 instead of staying x64? Why? - Page 7

post #61 of 74
I would've thought you'd go completely mental at that. Kudos to you.
I am enjoying my bottleneck which maxes a GTX580 thank you.
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post #62 of 74
Amazing chip bro, simply outstanding. Maybe I was doing it wrong with my 4.4GHz core, and 3.2GHz NB, because I was getting between a 30% to 50% bottleneck when I needed the gpu power most. And that was on a lowly GTX 470.

You should create a guide for everyone.
    
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post #63 of 74
Quote:
Originally Posted by BallaTheFeared View Post
Thats not the point Ding, but it's ok.

Enjoy your bottleneck.
his "bottleneck" does not make games nonworking/unplayable, its only small, and not sustained

"but its present"

...to be fair on both sides


i think its overhyped a bit, doesnt affect gaming in visible way -- thats important
Edited by pietro sk - 2/18/11 at 7:34pm
    
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post #64 of 74
Quote:
Originally Posted by BallaTheFeared View Post
Thats not the point Ding, but it's ok.

Enjoy your bottleneck.
....you do realize that your GPU is the bottleneck in gaming?

Core 2 Quad or Athlon 2 X4 at 3.6GHz is not a bottleneck in most games.
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post #65 of 74
It could not be a bottleneck most of the time, but it can really bottleneck hard other times...

Just because its capable of pushing a gpu to 99% most the the time, doesn't mean it's not bottlenecking at other times.
    
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post #66 of 74
You had a Phenom II at 4.4GHz and you think it was crap? What FPS increase have you noticed with the i5-2500k? It's a more powerful chip no doubt but from the reviews I've seen I wouldn't run out and buy an i7-2600k tomorrow. For me the Phenom 965 is fine. Get over it. Someone is actually happy with an AMD chip.
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post #67 of 74
I wouldn't get a i7-2600k, the added threads don't do much for people with my needs.

It really helped all parts, min, avg, max... but the most important was the min. In games where the 1090T would bottleneck the gpu as much as 50% it created a huge loss in FPS. In dual threaded games I got about the same FPS with a 9800GT card on my 1090T as I got with a GTX 470 (in certain areas). To me that constitutes a fundamental problem, no matter what gpu I got I'd still be sitting at the same frames because the original gpu wasn't the problem, it was the cpu all along.

I never said it was crap, however it is subpar. GPU is the most important part of a gaming rig, but you need a cpu that can push it.


The reason I'm here stating it is because I went through SEVERAL AMD chips, spent $150 on a water loop, and all the while nobody with an AMD chip told me that my problem wasn't going to be solved while using an AMD chip.

My only hope is that I save a few other people the hassle of going through several tiers of AMD chips trying to increase their overall gaming experience.
Edited by BallaTheFeared - 2/18/11 at 7:59pm
    
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post #68 of 74
AMD been 64bit for sometime now.
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post #69 of 74
Quote:
Originally Posted by solar0987 View Post
nicely put

since you work for amd have you seen the bd yet? sinple yes or no
Yes, middle of last year I saw the first ones in the lab. Last november they showed them off at analyst day. About 50 yards from my cube is a room full of opteron samples. I am sure there are plenty in there if I wanted one, but I am not building any servers until much closer to launch because I am too busy these days.
post #70 of 74
Quote:
Originally Posted by Ding Chavez View Post
I would've thought you'd go completely mental at that. Kudos to you.
I am enjoying my bottleneck which maxes a GTX580 thank you.
A 965 in no way would allow a gtx 580 to run at 100% gpu usage in all games. Starcraft 2, WoW and Crysis all come to mind. Really any game that only utilizes 2 threads will show a bottleneck in cpu intensive parts of games. Granted a majority of the time it would likely push it to 100% usage but anytime there is a heavy use of physics and lots of ai to process and the game is only utilizing 2 threads your gpu usage is going to spike and you are going to get lower minimum fps which will take you out of the game far more than anything else that can happen. That being said when we get to games that utilize 4+ threads there really aren't many issues with the phenom II's but till devs stop being lazy and actually utilize modern day cpus it is a very real issue.

I would also go as far to say that once we get into high end sli/xfire(580/6970) and tri sli/xfire even if the game is utilizing 4 threads you will reach a cpu bottleneck far earlier with the phenom II than a 2500/2600k.
Edited by scyy - 2/18/11 at 8:41pm
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