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Why do MMO's cost money to play? - Page 2

post #11 of 38
I know this is a bit off topic, but I for one will never buy a subscription based game. Even if I played it everyday I would have still have an issue with it.. Especially when there are tons of free to play ones that are good.
post #12 of 38
Quote:
Originally Posted by Kvjavs View Post


Why don't grocery stores give you free food? Why don't mechanics give you a free tune up? Why does the government tax you? Why do you need to pay for your electric bill? Why do you need to pay for your water bill?

You pay for a service. Would you rather go out and spend $12 on a movie ticket for only an hour and a half of entertainment or cram as much entertainment you can into $15 for 30 days?
Lol win!
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post #13 of 38
Quote:
Originally Posted by Kvjavs View Post


Why don't grocery stores give you free food? Why don't mechanics give you a free tune up? Why does the government tax you? Why do you need to pay for your electric bill? Why do you need to pay for your water bill?

You pay for a service. Would you rather go out and spend $12 on a movie ticket for only an hour and a half of entertainment or cram as much entertainment you can into $15 for 30 days?

As other have mentioned, you pay $15 a month which pays for servers, bandwidth, employees, maintenance, utilities, and updates.
why when you can buy an game for 40-70.00 and play it online with friends as long as you want for free.
post #14 of 38
Because MMOs never end.
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post #15 of 38
Quote:
Originally Posted by s-x View Post
I know this is a bit off topic, but I for one will never buy a subscription based game. Even if I played it everyday I would have still have an issue with it.. Especially when there are tons of free to play ones that are good.
Good for you.

Quote:
Originally Posted by The Fryer View Post
why when you can buy an game for 40-70.00 and play it online with friends as long as you want for free.
Most of those games are also cross platform. There's copies on the PC, Xbox360, PS3, sometimes Wii. Sales will more than likely never slow down.

PC games, well most anyway, have dedicated servers ran by other companies. There are also thousands of those servers. When you find a server you like playing on, don't you see "Please donate to keep our server alive" messages? Yes you do.

Whoever pays for the server pays that company to host it to pay their employees, utilities, maintenance, and ability to apply updates when needed (yes even servers need to apply updates to accommodated for clients to play on them after lets say Bad Company 2 releases an update).

If nobody donated or paid for the server, you won't have anywhere to play for free. Same goes for the private WoW servers. Someone somewhere is paying for it. If nobody paid, no server. Paying a monthly fee tends to keep the odds of the game shutting down next to slim.

Look at Vanguard: Saga of Heroes for example. SOE is likely making just enough to keep it going. Once SOE is starting to spend their own money to keep the game going, they'll pull the plug. There hasn't been an update in over a year for that game, and the last one was a server merge. They cannot pay devs to update it, but they can keep it hosting with a skeleton crew.

MMOs are mainly PC, so once the huge sale runs out or slows down they rely on the subscriptions to stay alive.
Edited by Kvjavs - 2/16/11 at 3:54pm
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post #16 of 38
Quote:
Originally Posted by s-x View Post
I know this is a bit off topic, but I for one will never buy a subscription based game. Even if I played it everyday I would have still have an issue with it.. Especially when there are tons of free to play ones that are good.
Yeah but the free ones are less popular. For instance I used to play this free MMO called 2Moons which was made by Acclaim. I enjoyed it until I found out all my real life friends played WoW. I find it funny though how WoW players are always so secretive about them playing the game... because I had known these guys for years and they never would talk about it around me but now that I play it with them it is like all we talk about when we are together.

One thing that I do hate about the free MMO's though is that they usually have an "ingame store" where you can buy in game items with real money. So instead of charging a set fee they rely on the people that will get frustrated on trying to make in-game currency or something and then go buy it in their store. So then these people have an advantage over you in the game because with their money they can hardly play the game but still get all the benefits as if they played 10+ hours a day.

Now I know Blizzard also sells ingame items for real money in their store, but none of the items you buy actually give you advantages over others in the game. Everything you buy there is like a special mount or a non-combat pet which doesn't do anything but look pretty in the game. At least Blizzard doesn't sell gold in their store, although you can get it at other sites you risk getting your account suspended because buying ingame currency is against the ToS.

I do wish though that WoW was cheaper or free, but that is only because I don't have a steady income... which means some months I can't afford it and others I can which makes advancing myself in the game difficult because I can't get a steady stream of playing. But if I knew I had $15 every month that I could spend I wouldn't mind spending it for something I enjoy doing.
post #17 of 38
Quote:
Originally Posted by IlovetheChosenone View Post
Why don't they allow for you to have independent servers so you don't have to pay 10-20 bucks a months or however much they want to rip you off for. If I want to play an MMO, i'd play with friends I know in rl with independent servers. So how come they don't give you that option? I've play games on independent servers and I didn't seem to lag at all. So lagging is a lie, its just another way for them to make more money.
Short simple and a trained chimp can figure this out. They want $$$. No rocket science here just plain and simple stuff. They want money, they want a paycheck so they can support their families.
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post #18 of 38
Quote:
Originally Posted by IlovetheChosenone View Post
Why don't they allow for you to have independent servers so you don't have to pay 10-20 bucks a months or however much they want to rip you off for. If I want to play an MMO, i'd play with friends I know in rl with independent servers. So how come they don't give you that option? I've play games on independent servers and I didn't seem to lag at all. So lagging is a lie, its just another way for them to make more money.
Not sure what type of company you would run and how you would pay your employees, but most real world companies charge for their products for a reason. An mmo is a constantly updating and changing world. Content patches alone are along the lines of an entire game.

Take World of Warcraft for example. One of their content patches adds in new part of the story, few hundred quests spanning across all levels identifying with the new content, new endgame raid bosses, ect... Not to mention the constant balancing and hotfixing they have to perform on the game.

Not only do they add content to the game. They are paying for hosting the game. They have a high overhead with so many players. Bandwidth, networking people, hosts, servers, constant server upgrades, ect... It adds up really fast.

Finally mmos as a game take a long time to be profitable. Think of them like a game console. They sell the original at a financial loss and make up for them down the road with subscriptions. That's only after a certain length of time.

Don't even get someone to explain how much, or how hard it is to get capital to even develop an mmo. It's about as risky of an investment that you can make. Look at how many die within months of release.

Put all of this together and this is why you pay a subscription. That being said there are plenty of private servers for most mmos just go find one if you do not want to play on the official servers.
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post #19 of 38
Quote:
Originally Posted by Semper Fidelis View Post
I do wish though that WoW was cheaper or free, but that is only because I don't have a steady income
Get a job or quit playin wow then?
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post #20 of 38
To give you an idea, this was taken from a WoW Infograph published a while ago:



Now you know why they charge $15 a month.
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