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[BIT] AMD Talks GPU Gaming Physics

post #1 of 39
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Quote:
In short, it looks as though AMD is now putting some serious money behind gaming physics, and with a developer-friendly business model, not to mention wide-ranging hardware support, Bullet Physics has the potential to take over from CUDA-accelerated PhysX. Whether this will translate into fully fledged game-changing physics remains to be seen, but if future consoles use OpenCL-compatible GPU hardware (and they probably will), and GPU-accelerated physics on PCs indeed opens up to multiple hardware platforms, then it looks as though gaming physics might actually start to take off in future.
Man, AMD is really stepping up there game this year!

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post #2 of 39
Even Physx isn't really used that much. Hope it all changes
    
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post #3 of 39
well i hope some sort of open standard of physics is created that works on both cards, cause then no more hacks for ati+nvidia setups
 
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post #4 of 39
AMD is good at setting standards (x86-64, double dualchannel memory buses, now OpenCL...).

Looking forward an universal physics system like this
   
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post #5 of 39
hopefully intel will drop its prices
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post #6 of 39
Weird that they'd push for OpenCL when ATI's support of OpenCL is really poor at the moment. CPU based Havok Physics seems to work pretty well so far.
post #7 of 39
Quote:
Originally Posted by Razi3l View Post
Even Physx isn't really used that much. Hope it all changes
Well if ATi and nVidia can come together and create a PhysX engine that they both agree on, or at least have one which both their graphics cards work with (not including Havok), then PhysX will be used more. Most developers however nowadays see PhysX as a lot of extra work for very little reward. It only works on nVidia, and even then, how many people actually run it? If it were more mainstream, then there would be more games which utilize it.
     
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post #8 of 39
Yays!!!
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post #9 of 39
Interesting!!!!!
    
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post #10 of 39
Read the whole article it was very interesting. AMD's Business model with Bullet Physics is smart. Instead of making it an addon its actually woven and integrated into all facets of the game. I believe this will make Nvidia port physx over to OpenCL to compete.
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