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How Many FPS Would You Consider a Requirement for Gaming? - Page 3

post #21 of 199
I dont understand how any of you guys can say "the human eye cant see or notice the difference between 30 or 70fps" thats BS! on all call of duty titles I have played on pc I can visually notice video lag and or stuttering/slowing of play if fps drops anywhere near 60fps or lower. Maybe the eye cant physically see it, but the experience or "feel" of the game is severely dimenished.
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post #22 of 199
Competitive wise:
100 CRT
75 LCD

Everything thing else:
60 LCD.
post #23 of 199
Quote:
Originally Posted by newpc View Post
fps games over 60

mmorpg over 30
^this for sure.
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post #24 of 199
Quote:
Originally Posted by Derp View Post
I'm so sick of hearing this BS repeated over and over here.
Quote:
Originally Posted by Amann View Post
I dont understand how any of you guys can say "the human eye cant see or notice the difference between 30 or 70fps" thats BS! on all call of duty titles I have played on pc I can visually notice video lag and or stuttering/slowing of play if fps drops anywhere near 60fps or lower. Maybe the eye cant physically see it, but the experience or "feel" of the game is severely dimenished.
the eye def can tell the difference, its the brain that can't.

for fluid motion, anything over 20 fps (for movies) we can see.

video games fps is totally different than movie fps. usually when ppl say something idiotic like this, they heard it about movies, and it doesn't translate well to games tbh.

i would say 30 fps is acceptable, but i prefer 40 to 50 fps.

i can definately tell the difference between the same title that is made for the 360 and pc (i'm a pc gamer, my brother in law is a 360 gamer, we have a lot of the same titles, mine honestly do look better )
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post #25 of 199
FPS- >40 as a bare minimum
RPG- >30, 60 feels better though
RTS- >20 as a bare minimum for good experience
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post #26 of 199
Quote:
Originally Posted by killabytes View Post
Considering the human eye sees around 30FPS. I'm okay with anything above 30.
That is not true, and debunked a myriad of times.
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post #27 of 199
Quote:
Originally Posted by Derp View Post
I'm so sick of hearing this BS repeated over and over here.
This. The eye doesn't see in frames, but we can certainly notice a difference between 30fps and 60fps.
    
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post #28 of 199
Quote:
Originally Posted by What_Is_X? View Post
This. The eye doesn't see in frames, but we can certainly notice a difference between 30fps and 60fps.
thank you for clearing that up!
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post #29 of 199
Depends on the game, I can play WoW comfortably with 30 fps, but i need at least 60 for CS:S
    
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post #30 of 199
Quote:
Originally Posted by killabytes View Post
Considering the human eye sees around 30FPS. I'm okay with anything above 30.
Your eyes don't see in frames per second.

I have a preference depending on what engine. Source based games need to be at least 60+ or I notice stuttering. Crysis you can get away with 40+ and UT games can be around 50.
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