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[CVG]Minecraft coming to iPhone, iPad - Page 5

post #41 of 68
YAY!
i never played minecraft (im too busy killing Zerglings), but im happy nonetheless.
shiiiiiz now im leaning on the iPhone 4 side instead of the Droid X side...unless they develop it for Android! minecraft must be amazing on a iPad tho (or a XOOM)
Quote:
Originally Posted by Madman340 View Post
XBLA is where I want it.
BLASPHEMY!!!
    
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post #42 of 68
Quote:
Originally Posted by Cretz View Post
iOS sucks. Should be porting to android.
android sucks. Should be porting to iOS.

See? I can troll do it too!
post #43 of 68
Quote:
Originally Posted by nathris View Post
Minecraft uses JOGL, so its going to require a rewrite anyway. The question is: would you rather do in Java/C++ or Objective C?
Ah I thought I actually remembered it running on LWJGL.. That's cool though, especially that the JOGL efforts seem to have picked up again.

This does kind of go back to the arguments made by the wrapper developers, which is that they aren't game libraries in their own right. If this was in jME or something of the like then it could've been mostly kept originally and just had the renderer implementation swapped out. Of course, we're doing a lot of talking about something that isn't even coming to Android for the moment.
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post #44 of 68
Quote:
Originally Posted by FearMeansControl View Post
Ah I thought I actually remembered it running on LWJGL.. That's cool though, especially that the JOGL efforts seem to have picked up again.

This does kind of go back to the arguments made by the wrapper developers, which is that they aren't game libraries in their own right. If this was in jME or something of the like then it could've been mostly kept originally and just had the renderer implementation swapped out. Of course, we're doing a lot of talking about something that isn't even coming to Android for the moment.
I haven't played Minecraft in 3-4 months. It might have been LWJGL.
    
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post #45 of 68
Great news! Hope it comes to android soon too
post #46 of 68
Quote:
Originally Posted by Enfluenza View Post
YAY!
i never played minecraft (im too busy killing Zerglings), but im happy nonetheless.
shiiiiiz now im leaning on the iPhone 4 side instead of the Droid X side...unless they develop it for Android! minecraft must be amazing on a iPad tho (or a XOOM)

BLASPHEMY!!!
It would be amazing. Have a up to x amount of players co-op style... This game would be perfect for the host>client model, and you would be able to run it from the hosts save file instead of dealing with server crap like it is now. If it was programmed in a faster language like C/++ it would easily run on the hardware instead of resource-rape Java.

Bahaha, I must seem like the anticrist of PC gaming to most of you now.
post #47 of 68
Oh, cool.
Quote:
Originally Posted by thrasherht View Post
We now know who is an apple fan boy.

You know the android phones have amazing hardware. Even my phone has amazing hardware and it is a blackberry.

The Droid original has a 550mhz cpu and it is fast, the new phones have 1ghz on most of them, on top of a powerful GPU that hasn't even been put to use by anybody really.

My blackberry has a 750mhz cpu in it.

The ipad has a 1ghz properiatary CPU in it. So we all know it can't hold a candle to the commqual cpu.
Do you realise the "A4" is a SoC that includes an A8 ARM Cortex processor that's just been tweaked or modified by Apple to be as efficient as possible for iOS? It isn't proprietary.
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post #48 of 68
Quote:
Originally Posted by steelbom View Post
Oh, cool.

Do you realise the "A4" is a SoC that includes an A8 ARM Cortex processor that's just been tweaked or modified by Apple to be as efficient as possible for iOS? It isn't proprietary.
This.

Apple's A4 is a vanilla Arm Cortex A8 with a PowerVR SGX-535. That puts it above the Cortex-A8/SGX 530 of the Droid/Droid 2/Droid X and below the Cortex-A8/SGX 540 of the Galaxy S. Its also a bit slower than the Scorpion/Adreno 205 of the newer HTC phones.


Apple benefits from being in full control of hardware and software. HTC et al. might tweak Android to work with their devices, but they don't have full control over the OS. iOS has a much simpler backend, doing without things like true multitasking and memory management, and that improves performance (at the cost of functionality)
    
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post #49 of 68
Quote:
Originally Posted by nathris View Post
This.

Apple's A4 is a vanilla Arm Cortex A8 with a PowerVR SGX-535. That puts it above the Cortex-A8/SGX 530 of the Droid/Droid 2/Droid X and below the Cortex-A8/SGX 540 of the Galaxy S. Its also a bit slower than the Scorpion/Adreno 205 of the newer HTC phones.


Apple benefits from being in full control of hardware and software. HTC et al. might tweak Android to work with their devices, but they don't have full control over the OS. iOS has a much simpler backend, doing without things like true multitasking and memory management, and that improves performance (at the cost of functionality)
Yes, I'm looking forward to Apple using the "A5" with a dual-core CPU and SGX543 in future devices; it'll be nice to have that extra bit of "punch".

You say: "doing without things like true multitasking and memory management", however iOS multitasking is actually pretty close to "true" to the extent you shouldn't notice the difference.

One of the multitasking APIs included in iOS for is for "task completion" which literally lets the app remain running in the background while it finishes that task -- it doesn't have an unlimited amount of time though.

What do you mean regarding memory management though?
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post #50 of 68
Lol so many apple haters in here ill play it on my iPad if its free.
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