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At what point do you stop noticing AA (Anti-Aliasing)? - Page 2

Poll Results: At what point do you stop noticing AA (Anti-Aliasing)?

 
  • 2% (1)
    (OTHER-LOW) I live in the stone age and have a rock monitor!!!
  • 0% (0)
    1024×768 NONE
  • 0% (0)
    1024×768 2xAA
  • 2% (1)
    1024×768 4xAA
  • 0% (0)
    1024×768 8xAA
  • 0% (0)
    1680×1050 (1200) NONE
  • 0% (0)
    1680×1050 (1200) 2xAA
  • 7% (3)
    1680×1050 (1200) 4xAA
  • 7% (3)
    1680×1050 (1200) 8xAA (or higher)
  • 0% (0)
    1920×1080 (1200) NONE
  • 2% (1)
    1920×1080 (1200) 2xAA
  • 36% (15)
    1920×1080 (1200) 4xAA
  • 26% (11)
    1920×1080 (1200) 8xAA (or higher)
  • 0% (0)
    2560×1600 NONE
  • 0% (0)
    2560×1600 2xAA
  • 0% (0)
    2560×1600 4xAA
  • 2% (1)
    2560×1600 8xAA (or higher)
  • 12% (5)
    (OTHER-HIGH) I game with resolutions that are over 9000!!!
41 Total Votes  
post #11 of 27
Depends on the game.

Those with loads of thin objects that create horrible jaggies NEED 8x AA.
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post #12 of 27
Quote:
Originally Posted by SecrtAgentMan View Post
I notice AA when I want to notice it, if I'm into a game I really won't care much about the minute graphics.
This

I sometimes decide to look at the edges from time to time
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post #13 of 27
Depends on certain games but in most cases I don't really notice AA or the lack of it.
    
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post #14 of 27
Quote:
Originally Posted by OverTheBelow View Post
Depends on the game.

Those with loads of thin objects that create horrible jaggies NEED 8x AA.
Agreed I'm playing mirror's edge and even though I'm on 8x and there is a noticeable amount of jaggles because of fences and wires.
    
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post #15 of 27
On my 1680x1050 2x AA is more than enough in something like L4D, I don't have time to be inspecting lines.

Metro 2033 or Crysis etc deserve more, although I have to keep it minimum with this old 4870.
    
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post #16 of 27
You really do see much sharpness and difference with 1980x1080? Man i need to get these monitors. I grow tired of my 1680x1050. I want more resolution texture!
post #17 of 27
Quote:
Originally Posted by Skylit View Post
4x AA @ 1080p.

Anything over is pretty neglectable if you actually play your games.
Agreed 100%. And in fact today I just switched from 8X to 4X on BFBC2 and didn't notice any difference.
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post #18 of 27
I'd point out a couple of things here

1: 1600x1200 is closer to 1920x1200 than 1680x1050 since the vertical amount of pixels determines how many pixels images take to form in games.

2: The resolution doesn't matter too much. It depends on the screen size in comparison to the resolution (pixel density) and how far you sit from the screen.

3: There are different types of AA that have different levels of jaggy removal

That being said, I use 1920x1080 and can't notice anything past 8x on a 24" screen 60cm away from me. I rarely use AA in games though. The lack of it doesn't bother me.
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post #19 of 27
I think I read somewhere that it depends on the pixel density of the screen. Like a 1080p 22" would be different from a 1080p 27". Not sure though.

Edit: beat by guy above me
 
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post #20 of 27
Quote:
Originally Posted by DarkSimulant View Post
I think I read somewhere that it depends on the pixel density of the screen. Like a 1080p 22" would be different from a 1080p 27". Not sure though.
You read that in my post right above yours.
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