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Prove this kid wrong! - Page 3

post #21 of 25
Quote:
Originally Posted by hirolla888 View Post
at 1000fps the game would be unplayable due to ridiculous amounts of tearing! i get tearing at 100fps, so i cant imagine how choppy and stupid 1000fps would be
Tearing is less noticeable with higher fps..
post #22 of 25
Quote:
Tearing is less noticeable with higher fps..
i dunno about that, from experience i can tell you that when my fps hits 120+ it gets bad. i dont really have 'gaming' monitors so that could be the problem i guess
post #23 of 25
Quote:
Originally Posted by hirolla888 View Post
i dunno about that, from experience i can tell you that when my fps hits 120+ it gets bad. i dont really have 'gaming' monitors so that could be the problem i guess
I don't really notice it at all.
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post #24 of 25
I don't have MW2, but I do have COD4..





4xAA
1920x1080
FoV 80
i7 920 2.66 Ghz not oc'd
Stock 5850 725/1000

Granted, I don't really have experience with the CoD engine, I borrowed a basic config :<
post #25 of 25
Bull.

I doubt even a HPCPU cluster could pull something like that off in game with a respectable amount of AA/AF and gaphics tuned up, simply because the game code SUUUUUUUUUUUUUUUUUUUCKS.

By the way guys, lower res =/= higher FPS.

Lower res puts more stress on the CPU, higher res on the GPU(s).
    
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