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[IGN] Sony Forming Anti-Piracy Program - Page 10

post #91 of 168
Quote:
Originally Posted by petran79 View Post
Hopefully they will not insert malware in their copy protection frenzy.
Or else Sony start paying the lobbyists!
In 10-15 years this all will be forgotten and recede but i fear for the repercussions of these new IP laws in the long run.
Sure, better safe than sorry but things do not revolve always around Sony
I fear that the ps3 is just an excuse for more draconian and monopolistic laws later on.

Besides, sonys hardware is not what it used to be and their software is even worse!

Ironic that they were on the same position as the hackers with betamax when they were an innovative company back then.


True music lovers buy vinyl discs. They have better quality than cds.
i've been looking to get some, i only own a few but i don't have the room to store a vinyl collection yet.
post #92 of 168
Quote:
Originally Posted by __Pat__ View Post
Well the second scenario remains quite plausible. I was still too young back then, but pre consoles, there wasn't so much nagging about piracy. (Or at least that's what I remember). And before you mention internet bandwidth, I would like to point out that offline piracy is MUCH easier, so that is definitely not a reason.

It's just a theory, and in no way am I saying it's right, but when you keep hearing about how piracy is rampant, even though most people weren't doing it, there's a good chance they will just go with the flow and start pirating.
I noticed this amongst a lot of people at my university. I keep hearing "well everybody pirates"


As for it being Blizzard, what does Blizzard have that other developers don't? A magical genie that grants them great games? There is no excuse for other developers not to follow in Blizzard and Valve's footsteps.

The only reason I can think of is that they don't have talent, in which case they should just pack up and move to a different business instead of being condescending why people don't want to pay $60 for their lousy games.
You're digressing, a lot. This isn't an issue of what company's have the talent, it's whether or not people are excused from downloading titles because of their supposed lack of "quality."

How are they condescending to people? No one's under any obligation to care about the products a company puts out. It's not like studios are forcing you to buy their game. There's no excuse for downloading, crappy game or not. If it's crappy why bother downloading it in the first place? Or if you don't feel like shelling out $60 why not just put it on your wait list till it's cheap. Plenty of alternatives to what is, and always will be theft.
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post #93 of 168
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Originally Posted by dzalias View Post
If I cloned an apple from a fruit stand, I'm pretty sure they wouldn't mind so much. At the very least, they'd feel "wow, my apples are good enough to reproduce in their entirety."

Software != physical good. What makes software software isn't the medium it's on, or its physical representation.

Trying to apply traditional economical models is ridiculous. Software developers should be happy they've gotten away with what they have.
Just incredible. Look, a copy of software, physical or digital is a product, that isn't debatable. The example is still perfectly valid.

The only reason companies have had to adopt this reactive policy is because of the abuse on the consumers end. All they're trying to do is protect the product they're trying to sell from rampant stealing.

You can't blame them for trying to do that. They're a business. Businesses exist to make money for their owners and supply a service for the consumer. In a healthy economic system the consumer pays money for a service, and the company supplies that service. At the end both walk away happy and having gotten what they wanted.

Piracy is the failure of a healthy economic system. Not some new system that's here to replace the old. Society can't support itself on a system where a company puts the effort into supplying a service and the consumer just swipes it. All it results in is worse quality products in the long run, or with businesses dropping out of the industry entirely.
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post #94 of 168
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Originally Posted by [\\/]Paris View Post
Piracy is the failure of a healthy economic system. Not some new system that's here to replace the old. Society can't support itself on a system where a company puts the effort into supplying a service and the consumer just swipes it. All it results in is worse quality products in the long run, or with businesses dropping out of the industry entirely.
That's not entirely true... While I'm not going to say piracy for the sake of piracy is good, a free society in software does exist. FOSS, and while not everything is perfect amazing quality they do have some pretty good products. Granted, those products are probably sponsored.

Piracy wasn't actually started as a failure, it wasn't even started just to get people free stuff. Now I'm not going to deny what has become of piracy (the majority of it), as it's utter crap. Even with that said, the overhead on piracy for consoles is probably a lot smaller than people like to believe. At least the 360 isn't nearly as problematic. That might be part due to the fact that some 8yr old can't install a NAND backup, or even run the jtag for it. Even so, to say piracy has been ruining consoles is an over statement.

If you ignore other consoles, I will say Sony has probably lost a lot of money in sales due to piracy. Part of that is that every one of their consoles has been extremely easy to pirate for. It ranges from actual boot DVDs to just swapping out the disc, basically an 8yr old can do it. I understand why they want to stop the foot down, but going after the people who just want homebrew isn't the solution. Their best bet would have been to let them get the keys with OtherOS and done hardware revisions that don't allow for downgrades (think efuse and xbox). On the PSN side they could have then just thrown out the ban hammer like MS.

It's unfortunate that this will probably end up with a long war with hacking, probably losing money and in the end effecting how sony might treat it's customers.
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post #95 of 168
post #96 of 168
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Originally Posted by gbatemper View Post
except that's false. You can't unban or ban PS3 accounts using some "hacker software". That was simply speculation (if you can even call it that) done by some faker who has constantly fed false PS3 hack news for the past several years. Looks like he tricked everyone again - ha ha.
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post #97 of 168
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Originally Posted by [\\/]Paris View Post
And of course Starcraft 2 is the best selling game of the year. It's Blizzard for goodness sake. Just because they had enough sales to offset the rampant piracy going on doesn't mean piracy isn't a problem O_o
Failed logic is failed.
Edited by OwnedINC - 2/25/11 at 11:36pm
post #98 of 168
Quote:
Originally Posted by OwnedINC View Post
Failed logic is failed.

Pointless and empty comment is failed.
Edited by [\/]Paris - 2/25/11 at 11:38pm
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post #99 of 168
Cool.
They get to dump out a bunch of money fighting people who exploit products in their free time. Extremely likely to end up spending more than the cost of piracy with this venue. Also likely that they'll bump up the cost of the system/games if it gets hot enough in order to cover their losses.

Really awesome when a company refuses to innovate and desperately clings to an antiquated viewpoint of product delivery. I wish them ill in their obvious greed-saturated agenda.
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post #100 of 168
Quote:
Originally Posted by [\\/]Paris View Post
Pointless and empty comment is failed.
By your logic a game will be an automatic best seller just because Blizz touches it. Failed logic is failed.
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