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*OFFICIAL* Hitman 5 - Information and Discussion Thread *GAMEPLAY VID* - Page 6

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Gameplay video.


Eddie.
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post #52 of 56
Hey look everyone it's what Splinter Cell Conviction should have been.
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post #53 of 56
Wow, PriceEddie ... you really ARE jazzed for this game

I'm looking forward to it as well. Been a LOOOONG time since Blood Money at this point. I remember it came with my 7950GTX 512MB back in, what was it, late 2006?

I seem to recall at least a few of the levels looking really top-notch ... walking around the grounds of the rehab center level in particular. I wonder if the levels I thought looked really good 5 years ago ... would hold up at all to scrutiny by today's standards?

It's funny, some games from that era have held up *really* well in terms of how they look ... the game Prey immediately comes to mind, which I still think looks pretty awesome. Definitely helps that the art style is so unique, so distinctly 'OpenGL' looking that nothing has come out in the meanwhile to really compare it to (which reminds me ... where the hell is my Prey 2?). Heck, even going all the way back to 2004, Far Cry is also still pretty passable, as is Doom 3.

But I digress ...

I'll have to do a 3rd run-through on the Blood Money here (did the first two within a month of getting it, don't think I've touched it since) before Absolution comes out ... just to brush up on my assassination skillz

Pretty sure the 2nd time I played BM I was able to get through the entire game w/o actually shooting anyone but my target except for on the level where 47 is aboard that paddle boat on the Mississippi ... I think I had to shoot a couple fools up on the top deck of the ship ... couldn't figure out any other way.

My favorite level was the one where I had to take out that jerk-wad 'playboy' that was verbally abusing the women in the hot tub. I quite enjoyed erasing that fool from existence ... waited for him to go out for a smoke, then pushed him over the balcony. Great stuff

Hopefully they've spent the last 5 years working on creative new level designs ... a game like Hitman is ALL about how they put the level together. Hopefully they do an even better job of making multiple ways to complete each 'hit' ... that's definitely one of the coolest things about the last couple of Hitman games.

I also hope they do a better job with the game 'economy' in Absolution vs. Blood Money. It was kinda silly how you'd earn money for 'jobs well done' but mainly all you could do w/it was buy guns ... but then, the goal of the game is, generally speaking, NOT to shoot people

I also hope they abscond some ideas from Splinter Cell ... I was always missing Sam Fisher's high-tech repertoire when playing HM:BM, since I played Chaos Theory like a month or two earlier ... I was always like 'Damn, I need a fricking sticky camera!!!'
Edited by brettjv - 6/12/11 at 2:33pm
    
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post #54 of 56
Quote:
Originally Posted by brettjv View Post
I also hope they abscond some ideas from Splinter Cell ... I was always missing Sam Fisher's high-tech repertoire when playing HM:BM, since I played Chaos Theory like a month or two earlier ... I was always like 'Damn, I need a fricking sticky camera!!!'
I am not to sure about this. In the demo you are surrounded by police after I am assuming getting caught trying to assassinate someone or people somehow recognize you now.

You don't have any high tech weaponry or anything and have to use your instincts but this may just be for the beginning as a tutorial in combat.

Lots of people complaining it looks to much like the latest splinter cell (easiest game I have played in a while) which is somewhat good somewhat bad. I just hope the game is more stealth then action really since that is what has happened to splinter cell, more action then stealth.

Quote:
Originally Posted by brettjv View Post
Hopefully they've spent the last 5 years working on creative new level designs ... a game like Hitman is ALL about how they put the level together. Hopefully they do an even better job of making multiple ways to complete each 'hit' ... that's definitely one of the coolest things about the last couple of Hitman games.
Agreed. I really wish the movie had just been based off of Blood Money instead of the stupid crap of a film we got. BM has probably one of the best stories in a video game to date, or at least endings.

Quote:
Originally Posted by brettjv View Post
Pretty sure the 2nd time I played BM I was able to get through the entire game w/o actually shooting anyone but my target except for on the level where 47 is aboard that paddle boat on the Mississippi ... I think I had to shoot a couple fools up on the top deck of the ship ... couldn't figure out any other way.
Spoilers ahead

You can somewhat kill them all in that boat without actually shooting them. You can disguise yourself as a waiter and poison a cake and bring it to their boss. He will eat it and die and anyone you want to not shoot up there you can simply knock out and throw over the boat.


Quote:
Originally Posted by brettjv View Post
I also hope they do a better job with the game 'economy' in Absolution vs. Blood Money. It was kinda silly how you'd earn money for 'jobs well done' but mainly all you could do w/it was buy guns ... but then, the goal of the game is, generally speaking, NOT to shoot people
I just hope there is more weapons and other goodies to buy (vehicles?). Did seem odd a bit that you just bought more guns and upgrades but I don't see what else they could do really with the game unless they make some rpgish unlock tree or something and give you skill points.

Quote:
Originally Posted by brettjv View Post
My favorite level was the one where I had to take out that jerk-wad 'playboy' that was verbally abusing the women in the hot tub. I quite enjoyed erasing that fool from existence ... waited for him to go out for a smoke, then pushed him over the balcony. Great stuff
My favorite was the fat mobster you kill in the suburbs. Such a fun mission just to mess around with as it isn't nearly as big as most missions and so many fun costumes to steal (clown suit + knife = win).

Edit : Reinstalled, playing on expert difficulty. Just beat first mission, success :



Took a different route then I usually do which actually worked better since my other way involves killing/knocking out more people.
Edited by [nK]Sharp - 6/12/11 at 6:26pm
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post #55 of 56
Thread Starter 
Quote:
Originally Posted by brettjv View Post
Wow, PriceEddie ... you really ARE jazzed for this game

I'm looking forward to it as well. Been a LOOOONG time since Blood Money at this point. I remember it came with my 7950GTX 512MB back in, what was it, late 2006?

I seem to recall at least a few of the levels looking really top-notch ... walking around the grounds of the rehab center level in particular. I wonder if the levels I thought looked really good 5 years ago ... would hold up at all to scrutiny by today's standards?

It's funny, some games from that era have held up *really* well in terms of how they look ... the game Prey immediately comes to mind, which I still think looks pretty awesome. Definitely helps that the art style is so unique, so distinctly 'OpenGL' looking that nothing has come out in the meanwhile to really compare it to (which reminds me ... where the hell is my Prey 2?). Heck, even going all the way back to 2004, Far Cry is also still pretty passable, as is Doom 3.

But I digress ...

I'll have to do a 3rd run-through on the Blood Money here (did the first two within a month of getting it, don't think I've touched it since) before Absolution comes out ... just to brush up on my assassination skillz

Pretty sure the 2nd time I played BM I was able to get through the entire game w/o actually shooting anyone but my target except for on the level where 47 is aboard that paddle boat on the Mississippi ... I think I had to shoot a couple fools up on the top deck of the ship ... couldn't figure out any other way.

My favorite level was the one where I had to take out that jerk-wad 'playboy' that was verbally abusing the women in the hot tub. I quite enjoyed erasing that fool from existence ... waited for him to go out for a smoke, then pushed him over the balcony. Great stuff

Hopefully they've spent the last 5 years working on creative new level designs ... a game like Hitman is ALL about how they put the level together. Hopefully they do an even better job of making multiple ways to complete each 'hit' ... that's definitely one of the coolest things about the last couple of Hitman games.

I also hope they do a better job with the game 'economy' in Absolution vs. Blood Money. It was kinda silly how you'd earn money for 'jobs well done' but mainly all you could do w/it was buy guns ... but then, the goal of the game is, generally speaking, NOT to shoot people

I also hope they abscond some ideas from Splinter Cell ... I was always missing Sam Fisher's high-tech repertoire when playing HM:BM, since I played Chaos Theory like a month or two earlier ... I was always like 'Damn, I need a fricking sticky camera!!!'
Yeah I am looking forward to it. The main thing was the whole ARG. Just was quite interesting and there wasn't a thread going through it on here so thought I would add some stuff about it. Other pictures and stuff came from Tore Blystad's twitter and a page of mine which he himself has offered to share stuff with.

Eddie.
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