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DeathAdder Driver Bug (Sort of solved)

post #1 of 11
Thread Starter 

There is a bug with the Razer DeathAdder drivers. When you change your sensitivity with the slider the settings don't get saved depending on where you put it and gets stuck on certain positions.

Example:

If I put my sensitivity slider to 7.0 and click "Apply" and "Ok" then reopen the drivers and check the slider it will be set to 7.3 (around there). When I try to move it back to 7.0, it will go back to 7.3, or even 7.1 it will still go back to 7.3. In order for the sensitivity slider to save your settings it has to be a big enough jump.

Even if you try tricking it by changing your sensitivity to 10 and saving it, then going to 1.5 and saving it. It will jump to 1.8. So it seems like the sensitivity slider will get stuck on certain positions. It's almost like it's taking a rough estimate and it will round or snap to the closest position that it can actually save.

UPDATE: So apparently it's just a very bad design mistake. If you bind "On-The-Fly-Sensitivity" to one of the mouse buttons and hold it down, then scroll, you will see the increments that slider snaps too. It goes from 1-10 in 0.5 increments. When using the slider it's just snapping to the closest 0.5 increment and it seems like a bug (it still kind of is) because the slider is able to move in increments smaller than 0.5 which it shouldn't since it's not even possible to save the settings in those positions anyways. Also the numbers on the slider are way off.

Still confused? This goes over what I am saying exactly in the paragraph above:


Anyways, mystery solved. Razer needs to fix this as it can be really frustrating for people who don't know about it. Some may adjust their sensitivity and be done with it and not realize it gets moved. For those of you who want to change your sensitivity, just use "On-The-Fly-Sensitivity" method.

Thanks.
Edited by doakes - 2/25/11 at 10:59am
post #2 of 11
Looks like a minor problem. A problem none-the-less, but not major. o_O;
    
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post #3 of 11
Thread Starter 
Quote:
Originally Posted by PaulWog View Post
Looks like a minor problem. A problem none-the-less, but not major. o_O;
How is it not a major problem? The purpose of mouse drivers is to be able to adjust your cursor speed. If you can't do that then I'd say it's a major problem. o_O;
post #4 of 11
I'd like to add some problems to the black edition firmware/drivers. The mouse randomly decides to move around for no reason...
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post #5 of 11
Quote:
Originally Posted by snoogins View Post
I'd like to add some problems to the black edition firmware/drivers. The mouse randomly decides to move around for no reason...
You are the only person that I have seen mention this "issue". Mine works fine. As you were told in another thread the only answer to your problem is probably going to be an RMA.
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post #6 of 11
I didn't even install the Razer drivers, sensitivity at 10, polling rate at 500hz and dpi at 1800 gives pixel for pixel tracking and is at the dpi at which the mouse performs optimally.
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post #7 of 11
For pixel-perfect mouse control you should have the Windows mouse settings at 6/11 (use the Windows CP it's easier) and Razer's sensitivity should only be at 10/10.

To adjust sensitivity you should either lower the DPI or change the in-game settings.
post #8 of 11
Thread Starter 
Quote:
Originally Posted by NotAgain View Post
For pixel-perfect mouse control you should have the Windows mouse settings at 6/11 (use the Windows CP it's easier) and Razer's sensitivity should only be at 10/10.

To adjust sensitivity you should either lower the DPI or change the in-game settings.
I understand windows needs to be 6/11, but is there a reason why Razer sensitivity needs to be 10/10. I'm all for pixel perfect accuracy, but when I run Mouse Movement Recorder it's saying I'm not skipping pixels.

What's the difference between changing in-game settings vs changing Razer setting? They are both pieces of software adjusting your cursor speed.
post #9 of 11
In the razer drivers you are interpolating movements if it is not at 10/10. It may not cause pixel skipping but is skipping mouse counts, possibly unevenly.

In most games (first person at least) the minimum sensitivity is 1.0 and high CPI combined with a low in-game sensitivity gives you the highest precision available.

If you lower the sensitivity in the driver however, movements are being thrown away by the driver before they reach the game and so you do not gain any precision, just lower movement speed and you then have potential inconsistencies in movement.
post #10 of 11
Quote:
Originally Posted by BababooeyHTJ View Post
You are the only person that I have seen mention this "issue". Mine works fine. As you were told in another thread the only answer to your problem is probably going to be an RMA.
Clearly I should have paid attention. I will be RMA'ING said product now, but I would still like to inform everyone that it CAN still happen. I still love razer, but they CAN and DO mess up, and it shouldn't be overlooked. Especially with certain people on this forum.. its a bit unfair to call me out because it didn't work...
Edited by snoogins - 3/3/11 at 1:41am
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