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[B&S] More Battlefield 3 details - Page 7

post #61 of 126
Quote:
Originally Posted by bucdan;12534251 
No more UAV support? or Arty? Or Vehicle drops? or Supply drops? That was the big part of it.
.

If no commander is in the game - it'll be BC2 style. Snipers can call in artillery with the goggles, UAV might be through a terminal - at least, they should have it that way because although I dont like it like that and prefer a commander it's better than nothing.
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Nemesis NE-α
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post #62 of 126
Anyone actually thought of why they may have removed commander. It was such a handicap to a team if the commander was awful. Even those team members who wanted to play as a squad were hindered by the idiot commander driving around in a tank not dropping anything.

IMO, commander is not gone... merely de-centralised.
post #63 of 126
Quote:
Originally Posted by 98uk View Post
Anyone actually thought of why they may have removed commander. It was such a handicap to a team if the commander was awful. Even those team members who wanted to play as a squad were hindered by the idiot commander driving around in a tank not dropping anything.

IMO, commander is not gone... merely de-centralised.
Except commanders were not really used as much as they should have been. Ideally making commanding something that was "unlockable" by team actions and such would be ideal.

The real reason is that they want to dumb the game down. As DICE said in an interview with Game Informer, they want the threshold to be lower. In other words, they want the average preteen to have no problem with the game and not need to learn anything.
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post #64 of 126
Quote:
Originally Posted by Z Naught View Post
Except commanders were not really used as much as they should have been. Ideally making commanding something that was "unlockable" by team actions and such would be ideal.

The real reason is that they want to dumb the game down. As DICE said in an interview with Game Informer, they want the threshold to be lower. In other words, they want the average preteen to have no problem with the game and not need to learn anything.
I actually remember them also saying the game is a lot deeper. It always makes me wonder why PC gamers are scared of change? Why is one new idea all of a sudden a dumbing down. If they moved commander assets to a squad level, it would mean that if 25% of your team are idiots, they aren't going to drag you down if your squad does want to work as a team/
post #65 of 126
Oh my god... 64 players.. gonna be INSANE battles! They better have admins in every round if there's a bunch of players. So don't wanna deal with cheaters but OH MY GOD.. 64 players? HOLY HOLY.. MOLEY! I'm down!
post #66 of 126
Quote:
Originally Posted by Yvese View Post
What's with people and having issues with no Commander and the 4 classes? Honestly, the 4 classes could just be all the classes in BF2 condensed into 4 classes. Remember there will be a lot of customization for each class just like BC2.

And really.. Commanders? Do people just find anything to complain about? Who here even played as commander, let alone followed any of the orders given by them? Let's face it, if you want someone to command your team, you're either going to be playing with your clan mates in which case you'd be in your own squad, or you use the in-game voice chat to yell orders at your squad mates.

DICE probably integrated the job of the commander into the squad leaders.

We don't even have FULL details of the game so I'd reserve judgement before coming here and complaining about it as if it's the end of the world and BF3 is going to suck, which it wont. Everyone here is gong to buy the game
Who played commander? I did, specifically at Strike of Karkand. It was awesome. I made sure no idiot flanked and captured our back bases. I use radar for the front lines, then Scan to see any flankers. It was a big deal.
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post #67 of 126
Also, I hope they have the regular spotting, like 'T' for the squad assist voice comm, and 'Q' as the General voice comm, it really added to the game. Instead of, Press 'E' to spot enemy, or highlight over medic or assault and press 'E' for health or ammo.
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post #68 of 126
Quote:
Originally Posted by bucdan View Post
Also, I hope they have the regular spotting, like 'T' for the squad assist voice comm, and 'Q' as the General voice comm, it really added to the game. Instead of, Press 'E' to spot enemy, or highlight over medic or assault and press 'E' for health or ammo.
Considering BF4F more or less has the commo rose back, I highly doubt BF3 won't have it.
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post #69 of 126
Quote:
Originally Posted by thiru View Post
Considering BF4F more or less has the commo rose back, I highly doubt BF3 won't have it.
That's a shame .

EDIT: Oops read that wrong.
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post #70 of 126
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Originally Posted by CovertCover View Post
I prefer the TF2 of now...

and intensive customization is just what this game needs. I don't want to be some stupid unknown generic looking soldier, I want my own unique look, that makes me distinctive to everyone else.
And that's why you should go play COD. BF is different, conformity sets the mood. I'll use BF:V as an example, do you really feel like your a soldier part of a battle in Operation Irving circa 1960's if your dressed out in "Grim Reaper" face paint and Blue Tiger gun camo. No. Because of people like you COD did stupid things like put red dot sights in a Vietnam setting game.



Looking like a generic unknown soldier with no name is what really puts you there and increases the depth.

Your probably gonna say something like "screw the mood/depth I just want to cap people". Well then BF isn't for you. Go back to pseudo realistic shooters like Call of Duty where it's a one man super soldier that takes on everyone.
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