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BFBC2 and FOV

post #1 of 7
Thread Starter 
I play BFBC2 with my 5760x1080 eyefinity setup and I feel that the ends of the image are too stretched. My monitors are not in a very concave configuration (as I feel it is more ideal for productivity). What should I set the FOV to in order to get a "flatter" image with less-stretched ends? My FOV right now is at 45. Should I go up or down?
post #2 of 7
Have you tried using this?

http://www.rjdown.co.uk/projects/bfb...calculator.php
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post #3 of 7
Thread Starter 
Yes, in fact I was just on there. But i don't know what to put as the horizontal FOV...
post #4 of 7
Try out the BC2 fov calculator:

http://www.rjdown.co.uk/projects/bfb...calculator.php

For a single screen 1920x1080 I use 74.
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post #5 of 7
Quote:
Originally Posted by kiwiasian View Post
Yes, in fact I was just on there. But i don't know what to put as the horizontal FOV...
To lower the distortion, lower the FOV. This will make you see less, and will be a huge bother.

The stretching is purely a FOV issue and happens even on 4:3 monitors (single). Using current methods, getting rid of the stretching is quite impossible. If you feel like you need to, lower the FOV. But I wouldn't. The stretching really doesn't bother you...
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post #6 of 7
Quote:
Originally Posted by kiwiasian View Post
Yes, in fact I was just on there. But i don't know what to put as the horizontal FOV...
How wide do you want to see? 120 degrees should be more than enough.

Try putting 22 or 36 as your vertical fov. (90 and 120 degrees respectively)
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post #7 of 7
Thread Starter 
It was just on 40. I set it to 20 and there is no difference at all. The ends of the image still look terribly stretched.
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