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[EA] Crysis 2 PC Demo Released - Page 57

post #561 of 700
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Originally Posted by [nK]Sharp View Post
If you click the assessment thing in the bottom right when hovering over a weapon it says.
it doesn't say anything about attachment unlocking
    
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post #562 of 700
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Originally Posted by CallsignVega View Post
Never played it. I only play FPS that have decent online multi-player.

Having a game-pad setup just shows its intended for consoles. No one with half a brain would use a game-pad over a mouse/keyboard setup on a PC.

Thats why tons of games do not allow mouse/keyboard use on the consoles. Game-pad kiddies would get utterly destroyed.
All Valve games allow the use of a controller, guess that makes them console ports too. Freakin' ARMA lets you use a controller.
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post #563 of 700
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Originally Posted by morphus1 View Post
^^This. Devs need to wake up and us gamers too. If want these "golden eggs" the one game a year that blows us all away. We need to start being ALOT more picky about the stuff were going to pay for. The devs need to give us "teasers" as much as is relevant to the sales strat' but then blow us away right before release. This silent treatment the b ig developers seem to be dishing out these days is for lack of a better word B.U.L.L.S.H.I.T. They need to step up or we as a community step out.

In saying all this though to me it seems like a lose lose battle because at the end of the day console ponies will buy whatever is plugged by the media and well if it wasn't good, to bad whats coming out tomorrow. It easier and cheaper to develop for the console ponie crowd.

/wowwheredidthatcomefromrant
I don't know if you've read through some of these pages or almost ANY game that's been released to date but the PC crowd is by far the most picky of any group. If anything, we need to LOWER our enormous expectations a little bit when it comes to graphics and some of the smaller details and RAISE our expectations for bug free games & games with 'polish'. I tried to address the double standards that the PC crowd has here:

http://www.overclock.net/video-game-...l#post12626074

I hate to say this but Activision is right. F- what the PC gamers say, just put out stuff that sells. IMHO, I thought Crysis 1 was a GREAT game but many of you didn't. The majority of OCN called it a graphical tech demo. So then Crysis 2 tries to address some of those issues by taking some of the best of the other games while giving the gamers dedicated servers, 2011 graphics and more than a 4 hr single player campaign and you STILL whine.

The way I see it there are 2 types of hardcore PC gamers

- REAL gamers who like fun games in ALL varieties and focus more on gameplay and polish than graphics. They don't mind a little imperfection as long as the game plays, the mechanics are good and the menus aren't a maze

- PC elitists who are WORSE than console fanboys. They're the nerds who constantly cry about anything that's not brand new tech. They care more about what version of Dx or what engine the game is using more than the gameplay in many cases. Their neverending requests and demands show that they have not the first clue about the man hours it takes or the millions required to make a game. You can spot them by their constant hyperbole: "Crysis 2 says "push start to play".....worst game of all-time, ever!!!!!!1111!one!"

Quote:
Originally Posted by CallsignVega View Post
Cancelled pre-order on Steam. Any game that touts "gamepad setup" in its config menu goes in the trash. lol, gamepad. Not to mention its other problems.
See?! Prime example of the snobbish PC crowd. It has an OPTION for him to use that he doesn't even take advantage of and he ragequits on his pre-order!
Edited by FuNkDrSpOt - 3/6/11 at 3:28pm
    
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post #564 of 700
Quote:
Originally Posted by FuNkDrSpOt View Post
I don't know if you've read through some of these pages or almost ANY game that's been released to date but the PC crowd is by far the most picky of any group. If anything, we need to LOWER our enormous expectations a little bit when it comes to graphics and some of the smaller details and RAISE our expectations for bug free games & games with 'polish'.
We're paying for the game so we can have expectations. It's not free.
If I lower my expectations they should lower the price.
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post #565 of 700
Quote:
Originally Posted by WorldExclusive View Post
We're paying for the game so we can have expectations. It's not free.
If I lower my expectations they should lower the price.
Nice straw man there.

I didn't say NOT to have expectations but to be realistic. Nothing in the 3 sentences you put up is anywhere close to reality.

Its give an take. Games cost money and they have a set budget. Few Devs go for the "grand slam" ( bleeding edge tech cobbled with a long, polished game with tons of great gameplay and a perfect multiplayer ) because it would probably cost $100 million to make and wouldn't be guaranteed to be a success. What if the storyline doesn't resonate? What if the new tech causes unexpected delays? What if there are issues in the gameplay mechanics? You'd essentially be betting the whole company on one title that may or may not resonate with buyers. Meanwhile Activision reskins a 2005 game, sells OLD maps and they make $1 BILLION per COD sequel.

Some might say, 'Gaming is art. Why wouldn't SOMEONE out there want to take a chance to make gaming history and put out a masterpiece?!'. I agree, but I also understand the business side. Making a game IS art but unlike most art, it's incredibly expensive. Every once in a while you'll see a brilliant, inventive game but for every 1 that comes out there's probably 10 that have been scrapped along the way b/c they tried something new and it wasn't panning out. So until we get a billionaire private owner of a good dev who bankrolls them to make the BEST damn game they can with cost not being an option, you'll just have to understand these companies need to make money to continue making the games you want.
The whole thing is almost like professional sports with a soft cap and responsible owners. Until that one guy comes along that cares more about winning (masterpiece) than money and has the spare money to match, you just have to accept that as feverish as the fanbase's demands and wants are, the money has to match up.

So again, back to reality, you need a little give and take. Lower your insane graphics demands, raise your gameplay demands....OR get Mark Cuban to buy out EA.
Edited by FuNkDrSpOt - 3/6/11 at 4:10pm
    
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post #566 of 700
Quote:
Originally Posted by CallsignVega View Post
Never played it. I only play FPS that have decent online multi-player.

Having a game-pad setup just shows its intended for consoles. No one with half a brain would use a game-pad over a mouse/keyboard setup on a PC.

Thats why tons of games do not allow mouse/keyboard use on the consoles. Game-pad kiddies would get utterly destroyed.
I use a controller , i come first 90% of the time .. i laugh at the noobs sometimes how slow they are on the mouse compared to me on the controller .... I bet they got no idea they're getting torn apart by someone using a control .

Nothing wrong with using a controller , i do use M/K more often than controll ... just wen im lazy .. and to be honest the control has more advantages over the keyboard ..
    
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post #567 of 700
Quote:
Originally Posted by Xristo View Post
I use a controller , i come first 90% of the time .. i laugh at the noobs sometimes how slow they are on the mouse compared to me on the controller .... I bet they got no idea they're getting torn apart by someone using a control .

Nothing wrong with using a controller , i do use M/K more often than controll ... just wen im lazy .. and to be honest the control [sic] has more advantages over the keyboard ..
No. Just....no.

The level of precision when aiming/pointing would actually be far, far superior with a mouse (and keyboard) than a controller (dpi settings alone would guarantee this).
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post #568 of 700
Quote:
Originally Posted by Xristo View Post
I use a controller , i come first 90% of the time .. i laugh at the noobs sometimes how slow they are on the mouse compared to me on the controller .... I bet they got no idea they're getting torn apart by someone using a control .

Nothing wrong with using a controller , i do use M/K more often than controll ... just wen im lazy .. and to be honest the control has more advantages over the keyboard ..
Thats because this game has auto-aim help enabled for controllers. turn it off and see how well you do.

Quote:
Originally Posted by jcde7ago View Post
No. Just....no.

The level of precision when aiming/pointing would actually be far, far superior with a mouse (and keyboard) than a controller (dpi settings alone would guarantee this).
again, all just because of the auto aim he is better.....
post #569 of 700
Quote:
Originally Posted by Nemesis158 View Post
Thats because this game has auto-aim help enabled for controllers. turn it off and see how well you do.



again, all just because of the auto aim he is better.....
Regardless, having auto-aim on because he is using a controller does not automatically make him the better player. That's a rather naive assumption.

I've been playing pretty much the entirety of the FPS (and some of the TPS) genre for the last, oh, 15 years or so and would never come to the conclusion that someone is going to automatically do better than me because he's using a controller with a PC FPS game that happens to support auto-aim. In fact, i'd bet quite the opposite.
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post #570 of 700
Why should we lower our expectations? Our hardware is the best, our machines are capable of so much more than consoles, our control interface is superior to a game pad and the list goes on. So why shouldn't our software be better? All the gaming innovations originated on the PC in the first place. Consoles only aspire to be as good as the PC. So why wouldn't developers be pushing the envelope with the PC platform?
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