:/ honestly its very disappointing.
If this was a totally new franchise I could accept these results, but given the very long development time for this game and the fact that it had two extremely iconic predecessors made famous by pushing the limits... this is just a shameful excuse of a sequel.
Crysis and warhead were not exactly bug-free and yes this game DID just launch, but for a game that has been campaigned as "built for pc, "not another generic shooter ported from consoles", its baffling that users have to fight it just to get it to run.
And im not talking about it killing peoples hardware with excessive awesomeness. That would make sense being a crysis game but this time around they decided to just outright break their own authentication servers and what have you. You cant even melee in the single player if you die... how did they not test this stuff? "built for pc" my butt.
As for the graphics, they DO top just about all other dx9 games out there... (aside from crysis, warhead, farcry 2... oh... wait... im seeing a pattern and it seems like a bad sign for the once mighty crytek) but WHY is it a dx9 game? Why are they content to take a series renowned for its ability to push hardware to its limits 5 years after its release, and give it a sequel that wouldn't even push the limits of the rigs we played the first crysis on 5 years ago?
And funny thing is, it doesn't really run THAT much better. for all the nonsense they spouted about how it would look better and run far smoother... well it doesn't look better in fact it looks worse. so why doesn't it run WAY better at least? For all their talk of "unreal couldn't handle crysis2", I find myself almost wishing it WAS built on unreal. It would give me an option to turn off the god awful blur and run 10 times smoother with minimal if any loss in visual quality.
Even game play itself has been dumbed down. entire suit modes are removed. So much for nanosuit 2.0. more like 0.2. Open world is now a scripted set of corridors. Rich interactive landscape is now a series of flat geometric static walls. Draw distance is non existent, the enemy AI has gone to (while still dumb) some of the most interesting and even "smartest" Ive ever seen, to downright retarded (not to mention buggy as hell. While I used to hide in bushes and thought it was the coolest thing ever, crysis 2 now takes a step back and rejoins all the games that came before the first crysis, with enemies who magically see through anything and attempt to shoot you through solid walls when you haven't even made your presence noticed.... ironicly though they no longer notice your shadow). What happened to tactics? What happened to the over-the-top sequences with the large robots blowing up battleships and airfields? Where is the sense of scale?
Lastly... what on earth did they do to the story? Ill admit i haven't gotten terribly far into it yet (lack of a proper saving system, buggy scripted events, and game breaking errors are mostly at fault) but so far it seems they went from a somewhat silly but overall likable and original plot, which lent itself to feeling like (a very special and important) part of a greater whole, to nameless faceless mindless mute dummy with no particular special attributes but somehow still the grand master of the universe and focal point of all things which have ever or ever will happen.
All in all, its a cheap and lazy console port of a generic shooter set in a half-life spinoff future world with a crysis like suit. its a Far Cry (pun intended) form what gamers have come to expect from crysis. If anything, this is Call of Crysis: Blur Ops 2. And thats OK. Despite all the CoD hate around here, its still a decent game. Its just not the game this has been marketed to be. Its like buying a hummer only to find out its being powered by a 50 HP lawnmower engine and the metal frame is actually painted plastic, and yet it is somehow still consuming more gas than the previous version.
In short: Blergh! Dis no crysis, dis call of sameness: blurry hallway shooter 17. Its still fun to play but it really should give up the pretense of being a sequel or even a pc game.