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[Destructoid] Why developers HATE PC gamers. - Page 2

post #11 of 208
If they decide to stop makign games for PC then Blizzard and Valve will start to make even more money. Also wft is this with Piracy. Xbox 360 gets pirated like crazy and now PS3 too. For PC at least most people that download latest games cant even run them but in PS3 or 360 they can always run them.
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post #12 of 208
Someone woke up on the wrong side of the bed this morning...
post #13 of 208
Meh... QQ. I somewhat support piracy, but only in certain genres such that it promotes sales; PC games being amongst those. Us PC gamers have been shafted too many times and we're sick of it; so many have resorted to pirating a game before buying it. If we don't like it, we don't buy it.

Quote:
an entire developer build of the game has been leaked online, allowing PC gamers early, free access to Crytek's latest eye-shagger. Killzone 3 was also recently leaked.
Um... no offense, but thats your own company's failure that your employees leaked the game out. Don't blame society when you dropped a $100 bill and someone takes it. That's why any normal developer splits up development into teams, and then has one team that compiles everything together. That way, if the game leaks, you know which team leaked it. Correct me if I'm wrong.

I love how he brings up Killzone 3 in a PC piracy discussion.
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post #14 of 208
What could really help is for id to strip down their id tech 5 engine since they can compile rage(or any game) for PC,PS3 and xbox 360 and then only need to fix 5% of the code. Make it as abstract an engine as possible so that developers of any genre could use it effectively so that they don't have to spend barely any more money developing for console or PC.

I figure if id can do it with rage, it could be done with any engine.
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post #15 of 208
If I was EA I'd pull Crysis 2 as well. It is an insult and they are just going to hurt themselves if they release it.

This is all Devs are doing to us :
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post #16 of 208
Quote:
Originally Posted by joemaniaci View Post
What could really help is for id to strip down their id tech 5 engine since they can compile rage(or any game) for PC,PS3 and xbox 360 and then only need to fix 5% of the code. Make it as abstract an engine as possible so that developers of any genre could use it effectively so that they don't have to spend barely any more money developing for console or PC.

I figure if id can do it with rage, it could be done with any engine.
well not every developer has their own personal john carmack.
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post #17 of 208
developers hate PC gamers????????????? wrong Developers are PC gamers. Publishers hate PC gamers, because we dont take the bull they feed us. Developers love PC gamers because in general, we want the same thing they want, the best possible game they can make, and not have it be dumbed downed, or turned into a mockery of an RPG.

Do you all know how many studios and other devs that go their start simply because they were modding on the PC. Tons. The only problem is when they go pro so to speak, they usually lose the chance to make something they want, they get to make what the publisher wants.

See tripwire interactive for a good example. They are making a game that would never work for a console, nor would it ever be published by a major studio without major gameplay changes. Luckily, these guys truly enjoy what they do, and want to make the they want. So not only are the publishing it themselves, they have actually helped out other modders and brought them into tripwire and published their games.

PC gaming isnt dieing like most people state. Just Major publishers are leaving the pc market, and it will allow Small studios and independent studios to take thier place and not have to worry about fighting with a multi million dollar company in an ad campaign, which the indie studio will generally lose.
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post #18 of 208
See how they will manage to make games without PC's then...
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post #19 of 208
Please no more visuals.


To be fair and honest. I have never in my life downloaded anything illegally, ever. I will not do it. But lets look at problem.

You sale a pc game and lets go by the most inflated number possible, let say 20% (more like 2% but we will ignore that) of all the games on everyone pc's are pirated, ok, fine.

But if you look at consoles, about 50% of the people buy the console games, the other 50% buy the game used.

But lets look at this.

100 people have a game.

With pc, about 20 people pirate the game, and about 80 people don't. If you dont pirate it, you buy it new, the developer makes money.

With console sell 50 people buy the game, play it, and return it for money. Then the other 50 people buy the used game, which makes zero money for the developers.

Used console games is a bigger problem then pc piracy well ever be.

But you can't stop used game sales, so the only thing you can do is attack the 20% piracy rate for pc's. Heck, now with the ps3 and xbox hacked, you now have to go 3 ways. Consoles now lose about 50% of sales to used games, 20% of sales to piracy, and out of the 30% of the money they actually make from legal sells, they get taxed about 10% to the console maker.

On one hand you lose about up to 20% of the sells, on the other hand you lose up to 80% of the sales, which one is worst again?
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post #20 of 208
Quote:
Originally Posted by Geemaa View Post
If I was EA I'd pull Crysis 2 as well. It is an insult and they are just going to hurt themselves if they release it.

This is all Devs are doing to us :
Haha QFT!! It's sad EA controls Crytek :\\
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