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[Destructoid] Why developers HATE PC gamers. - Page 5

post #41 of 208
Quote:
Originally Posted by _02 View Post
I have to agree that few modern games have kept my interest as much as some 15+ year old games. However they have expanded the scope of gaming well beyond what it used to be.

The focus is on AAA titles and technology now, when a simple flash game is often much more entertaining to play multiple times. People are expecting a multimedia experience, and are losing the core gameplay in the process.
Exactly. I used to play the same game for years on SNES and Genesis.
Today's games won't last five hours before you want to chuck it.

The games these devs are releasing are now lazy efforts. They will continue to take money from MS and Sony, and they could be telling these devs to not put any major effort in the PC versions. MS and Sony control the gaming market with their money and we can't expect anything more than continued console ports as PC gamers.
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post #42 of 208
Quote:
Originally Posted by PhilWrir View Post
http://www.escapistmagazine.com/vide...ts/2653-Piracy

End of Story.

EDIT:
Apparently im folding Team Rank 1776.
Where is George Washington...

Wow, that was a well put together video. Thank you!

The piracy issue I have a feeling will be the thing that kills PC gaming, that and mobile technology.
It's a hot button issue because it deals with everyone's cash flow, An issue which comes second to none for most of us.

Look at it this way. You can't pirate Farmville or WoW, and as for all these indie devs I keep hearing about? They'll all fall by the wayside eventually being bought up or employed by larger studios or going on to make mobile apps.
There is an apocalypse going on right now as this platform seems to sink into obscurity more and more and piracy no matter which side of the fence you are on about it is the issue responsible...

That and it's easier to develop games on consoles and by that nature much cheaper.... everyone ignores this argument though.
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post #43 of 208
OP, you need to put quotes around anything from the article, otherwise it looks like your opinion.
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post #44 of 208
Quote:
Originally Posted by byardz View Post
Have a source to backup that claim?
The simple fact that the market still exists, and is thriving.


The real reason developers "hate" PC gamers is because they can't just make a buggy console port and expect it to sell well. They assume that if a bunch of 10 year old Xbox users have begged their parents to buy it for them that releasing it on the PC will translate to instant success, and they can just move on to the next game.



Its a bit of a hyperbole, but its not that far off the truth. PC gaming is simply a harder market to crack. It takes more effort to make a good PC game, and if your game has bugs, poor controls, or bad performance people simply won't pay for it.

This is true of pretty much every other product in the world. You wouldn't buy a car that had faulty doors, bad steering, or guzzled 10 mpg to do 0-60 in 20 seconds would you?

The entertainment industry is lucky in that most people are incredibly stupid when it comes music, movies, and yes, console games. Terrible movies will make millions while brilliant ones barely turn a profit, because people tend to flock to what's popular, rather than what is actually good.

With PC games however, you need at least some level of intelligence just to install the damn things. You need to deal with CD-Keys, getting the DRM to actually let you play the game, installing the latest DirectX, changing the settings and controls to suit your particular hardware and a number of other things that console gamers simply don't have to worry about.

All of this leads to a more "sophisticated" audience that likely won't be lead along by a carrot on a string or a trail of shiny pennies.
    
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post #45 of 208
If they don't like PC because of piracy what did they say when Play Station 1 was around?

You could get that thing chipped for £20 and get games for £2 each...

I don't remember people moaning this much about it back then.

There wasn't a single person who I knew that had a PS1 that wasn't chipped.
post #46 of 208
OP is an idiot if he thinks console gaming is free of piracy, and PC is the root of all evil. Anyone have a Dreamcast? That system probably sold so well because of piracy.
post #47 of 208
The simple truth is: Piracy is not limited to the PC platform. I have witnessed first hand pirated Wii, Xbox, Xbox 360, PSP being played. Alll you need is the Internet, some time, and patience.

Developers also lose money when a used game is sold in the place of a NEW one (Gamestop?!). Singling out the PC market solely on Piracy is weak.

Publishers need to create better games and better prices and make piracy seem like it is more work than it is worth.
    
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post #48 of 208
Quote:
Originally Posted by Madman340 View Post
I don't care if you guys bicker about what some blogger has to say, but don't start bringing out 'statistics' comparing console piracy to PC. You want to compare them proportionally? I guarantee if there is any real, factual information regarding this, consoles could be devoured by the humongous monster that is PC piracy. How about instead of saying 'well so and so does it too!' you look at the real problem and try and help PC gaming for once.
Yes, PC gaming does have a much bigger piracy problem. But, consoles also have a big piracy problem as well. Just look at the mass bans Microsoft did with the modded 360s or the panic state of Sony right now. Both major console companies are literally ****ting themselves because piracy is a big issue on the consoles.

Quote:
Originally Posted by Madman340 View Post
None of this arguing about how this is right or wrong is going to help the PC gaming community. How about instead you come up with ideas for the publishers and developers that will make them WANT to keep bringing you games? Maybe some magical new DRM that is un-pirateable and not intrusive? "But Madman then we can't pi-err uhh, long live simple DRM that kinda works like SecuROM!!!1"
We have had a great form of DRM in front of us for years. It's called Steam. The fact that it actually offers more benefits than downsides to players is what makes it so great. Sure, some people may hate it, but most people love it.

As stated before in this topic Steam is easily crackable. The reason why Steam is the largest digital download store and we never hear about Steam being cracked is that it's not really worth it to crack it. Unless you're dirt poor and you can't afford any games anyways you're going to be buying games off of Steam instead of stealing games off of Steam.
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post #49 of 208
Banks still have problems with robbery and fraud you think they can use it as an excuse for poor sales?

Clothing companies still have "lost" shipments, think the pants pirates hurt the industry? Those cheap knock offs are still cheap knock offs even after being falsely branded.

Gas stations still have pump and runs...

Restaurants have Dine and dashers...

Physical game shipments still go missing...

Why should digital companies think they can dodge a bullet that other business have to factor in as cost of doing business?

Give up the belly aching and make a decent game people want to buy.
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post #50 of 208
Not this nonsense again...
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