Overclock.net › Forums › Industry News › Video Game News › [CVG]EA: Mirror's Edge 2 must grow franchise audience
New Posts  All Forums:Forum Nav:

[CVG]EA: Mirror's Edge 2 must grow franchise audience - Page 3

post #21 of 61
Quote:
Originally Posted by Fusion Racing;12587487 
I doubt the Steam sales and the fact that it was free on the EA Store for a bit helped much either.

Really want to see Mirrors Edge back, the first had a great visual style. Hopefully they can keep it the way it was but get more people interested in it, perhaps with some proper multiplayer.

no, make it 20-30 download only on the console too.
Silent But Deadly
(15 items)
 
  
CPUMotherboardGraphicsRAM
3570k @4.4 Gigabyte Z77X-UD3H Powercolor AMD 470 8GB Samsung 
Hard DriveCoolingCoolingOS
Cricual M4 64 / WD6400AAKS Silver Arrow SB-E Arctic Cooling 7970 7 64 Ultimate 
MonitorPowerCaseMouse
BenQ XL2410T Corsair AX650 Fractal Define R4 Logitech G5 
  hide details  
Reply
Silent But Deadly
(15 items)
 
  
CPUMotherboardGraphicsRAM
3570k @4.4 Gigabyte Z77X-UD3H Powercolor AMD 470 8GB Samsung 
Hard DriveCoolingCoolingOS
Cricual M4 64 / WD6400AAKS Silver Arrow SB-E Arctic Cooling 7970 7 64 Ultimate 
MonitorPowerCaseMouse
BenQ XL2410T Corsair AX650 Fractal Define R4 Logitech G5 
  hide details  
Reply
post #22 of 61
Quote:
Originally Posted by JMCB;12586961 
Multiplayer. The end.

that has nothing to do with it

they need to release a stable ****ing game.
post #23 of 61
Definitely wouldn't mind seeing a sequel for Mirror's Edge myself, the gameplay is really quite unique. It brought back memories of playing Bungie's Oni back in high school wheee.gif
post #24 of 61
What they need to do is ditch the half-assed cinematics from the garbage bins of Disney. That was my one major nitpick about the game, other than it being too short.

Also, more effective combat. I'm not talking guns, but mix parkour with close quarters combat more. I liked that the aiming for guns was shoddy in the first one, allowed you to think and react more with Faith than with a gun.

How to make it better:
  • Make it longer
  • Give us mod tools to create our own maps.
  • Make the enemies more reactive, and have us fight more runners (and not wannabe ninja runners).
  • Provide a deeper story.
  • Better cinematics.
  • Co-Op mode that actually is balanced, changing the game so you HAVE to work together instead of allowing tiny differences.
  • Take my money.
post #25 of 61
Look EA, what you have in your possession is a fantastic game that just needs to be touched up abit here and there. You don't need 2 movies a lunchbox set and a clothing line to reintroduce a game to gamers. Sell the first game for cheap, and use good marketing techniques to show how much the second game has improved.
post #26 of 61
Good, well thought-out co-op mode would be awesome. That and making it a bit longer (or charing less for it. Either/or, really).

Add a few more "moves"... Maybe some limited climbing (it kind of annoyed me at times how some things were obviously climable, like the scaffolding, but you had to run/jump around it because the game said so).

Actually add multiple routes through some (not all) levels, so it doesn't feel like you're being shepherded through the level the whole time.

More interesting achievements.

Semi-freeroam levels (but not the entire game. The structuredness of the first was part of what gave it its character, but a few larger levels with a lot of back and forth across them would be nice once or twice, and they really let you extend gametime for limited extra effort).

Other people in the timetrials (e.g. adding ghosts in the 1st one. Maybe having a few freeroam timetrial levels with multiple non-ghosts and a tiny bit of combat to make things challenging).

If I were to add MP combat, it wouldn't be lethal, simply a method of slowing someone down or preventing them from following you, or perhaps knocking someone off of a building.

The ability to grab onto a building if you just walk off of it. I mean, seriously, why couldn't Faith do that in the first one? Also, see relevance to MP combat mentioned above.

A good, easy-to-use map editor with the ability to publish maps online, with a semi-decent way of having the public vote for them to keep them relevant. Also allow external hosting and modding for greater customisation. (i.e. don't limit it to just mods that can be aquired from whatever in-game method you use for acquisition).

"Better", more involving story. There are hundreds of good authors out there who can write stories better than most games. Why not get one of them to write something good, and then base the game's story around it, rather than coming up with an idea and getting people to write the story?

Faith not instantly being proficient with every gun you throw her way. She's not Gordon Freeman. I don't expect her to be a crack shot with a sniper rifle, or a crossbow, or the random SMG that the Police Force carry. Heck, I don't even expect her to be all that accurate with a pistol. It's harder than it looks!

No PhysX. (I don't want to have to play it on my laptop to make it look shiny tongue.gif )

A similar graphical style, but with better texture quality and bump mapping.

Interesting mini-games. They don't have to make sense, but would be easy to add multiplayer to. A bit like what you had in Pokemon Stadium on the N64 - random little games that don't take too much time but add lots of fun moments with friends.
(The one I have pictured in my mind sounds crazy but would probably be fun to do - where the floor is separated into different moving pathways, a bit like you get in airports only without the barriers, and you have to run against them trying to make headway while dodging objects moving towards you, switching isles and pushing away opponents to get into the best lane. Attacking an opponent slows you down somewhat, meaning that you "do your best running" when not distracted. Add in a wide variety of interesting obstacles, perhaps the odd NPC and you have a weird mini-game that would probably take five minutes to play through at most, but could have an interesting multiplayer dynamic).

A police Vs. runner MP mode. Potentially with more than 1v1. Ideally if it's more than 1v1 having multiple routes would be good (another use of those few "freeroam" maps that I mentioned before). Hidden "shortcuts" everywhere, of course, to make it more than just about the running - also about spotting the best route as well as making the best lines.



There are probably a few more things that I'd put in, but those are the ones that come to mind, in no particular order.
Ultimately, I doubt much of that will make it into Mirror's Edge 2, if it ever gets made, but I'd love to see even a bit of it in there.
Edited by Korlus - 3/2/11 at 5:55pm
Little Messy
(16 items)
 
The 1720 (Laptop)
(13 items)
 
 
CPUMotherboardGraphicsRAM
Phenom II x4 955 (@ 3.8) MSI 890GXM-G65 ASUS HD 6850 (@ 975/1125) G.Skill RipjawX 
Hard DriveHard DriveOptical DriveCooling
Samsung Eco Green Samsung F3 Sony DVD+-RW Writer CoolerMaster Hyper 212+ 
OSOSMonitorKeyboard
Windows 7 Home Premium Arch Linux Dell ST2420 Microsoft Reclusa 
PowerCaseMouse
OCZ StealthXStream II 600W NZXT Vulcan Logitech MX518 
CPUMotherboardGraphicsRAM
Core 2 Duo T8300 Dell's own 8600M 4.0GB Hyundai Electronics DDR2 
Hard DriveOS
250GB Hitachi / 250GB Samsung Windows Vista 32 bit 
  hide details  
Reply
Little Messy
(16 items)
 
The 1720 (Laptop)
(13 items)
 
 
CPUMotherboardGraphicsRAM
Phenom II x4 955 (@ 3.8) MSI 890GXM-G65 ASUS HD 6850 (@ 975/1125) G.Skill RipjawX 
Hard DriveHard DriveOptical DriveCooling
Samsung Eco Green Samsung F3 Sony DVD+-RW Writer CoolerMaster Hyper 212+ 
OSOSMonitorKeyboard
Windows 7 Home Premium Arch Linux Dell ST2420 Microsoft Reclusa 
PowerCaseMouse
OCZ StealthXStream II 600W NZXT Vulcan Logitech MX518 
CPUMotherboardGraphicsRAM
Core 2 Duo T8300 Dell's own 8600M 4.0GB Hyundai Electronics DDR2 
Hard DriveOS
250GB Hitachi / 250GB Samsung Windows Vista 32 bit 
  hide details  
Reply
post #27 of 61
They should have team races, where you have guns and one team defends and tries to slow the other one down. Then you switch, and fastest time wins.

It would have to be based on first player on team past finish line, because then killing people wouldn't help their time a ton lol.
SUPERPWN
(12 items)
 
  
CPUMotherboardGraphicsRAM
Core i5 4670K Asus z87-Pro MSI GTX 1080 Aero 32GB DDR3 Gskill Ripjaws 
Hard DriveOSMonitorMonitor
4TB Seagate Windows 8 x64 Overlord x270 OC HP ZR27 
MonitorKeyboardPowerAudio
Asus PG279Q G-Tune Topre Realforce 800w Yulong D100 DAC with Denon D7000 headphones 
  hide details  
Reply
SUPERPWN
(12 items)
 
  
CPUMotherboardGraphicsRAM
Core i5 4670K Asus z87-Pro MSI GTX 1080 Aero 32GB DDR3 Gskill Ripjaws 
Hard DriveOSMonitorMonitor
4TB Seagate Windows 8 x64 Overlord x270 OC HP ZR27 
MonitorKeyboardPowerAudio
Asus PG279Q G-Tune Topre Realforce 800w Yulong D100 DAC with Denon D7000 headphones 
  hide details  
Reply
post #28 of 61
EA will likely just chuck money at ad campaigns, push the devs for a release before it's ready and then wonder why it's failed.

GO EA! That'll sure revive it alright.
post #29 of 61
co op.
level designer.
no guns.
using environmental stuff to kill dudes (in a puzzley way)

and i WILL BUY THIS. FOR SURE. if those things are included. also make the PC version awesome. and use frostbite 2. biggrin.gif
My first rig
(14 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i5 750 @3.7ghz Asus P7P55D-e Pro 2 x MSI Cyclone GTX 460 4gb G.Skill DDR3 @1600 7-8-7-24 
Hard DriveOptical DriveCoolingOS
1tb Hitachi Deskstar LG generic drive Corsair H50 Win7 64 Bit Ultimate 
MonitorKeyboardPowerCase
ASUS VW246H 24" LCD 2ms Microsoft Sidewinder x4 Corsair HX 750w Modular PSU CM 690 II Advanced 
Mouse
Logitech MX518 
  hide details  
Reply
My first rig
(14 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i5 750 @3.7ghz Asus P7P55D-e Pro 2 x MSI Cyclone GTX 460 4gb G.Skill DDR3 @1600 7-8-7-24 
Hard DriveOptical DriveCoolingOS
1tb Hitachi Deskstar LG generic drive Corsair H50 Win7 64 Bit Ultimate 
MonitorKeyboardPowerCase
ASUS VW246H 24" LCD 2ms Microsoft Sidewinder x4 Corsair HX 750w Modular PSU CM 690 II Advanced 
Mouse
Logitech MX518 
  hide details  
Reply
post #30 of 61
IMO I think Mirror's Edge could work as a sandbox because you'd be adding an extra dimension to the "runner lifestyle" so that the player has the option to do extra missions and explore the city and practice Faith's free running/parkour skills. I know I'd find fun to run through crowded areas with the police after me, jumping over stuff and whatnot.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Video Game News
Overclock.net › Forums › Industry News › Video Game News › [CVG]EA: Mirror's Edge 2 must grow franchise audience