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[EG]New COD engine "counter-productive" - Page 11

post #101 of 258
Quote:
Originally Posted by Boyboyd View Post
COD: 5 games on the same engine. DAMN THEM TO HELL!

Valve: 5 games on the same engine. SHUTUP AND TAKE MY MONEY.

So true lol.

<3 VALVe
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post #102 of 258
I wish they would just hurry up and stop supporting the PC, so we PC gamers can forget about this joke of a series and move on with our lives.

I propose we ban CoD discussion from this forum. Every thread about it looks exactly the same.

OP by a PC gamer swiftly followed by 50 pages of other PC gamers saying the same things over and over again, with the odd console player dotted in between trying in vain to defend the series.

Change the ****ing record please boys and girls.
Edited by Mach 5 - 3/3/11 at 5:12am
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post #103 of 258
Quote:
Originally Posted by Heret|c View Post
What's the reason to update engine when xbox isn't updating their hardware?

Halo: Reach engine already squeezed all the possible performance out of xbox.

You can't expect graphic progress if the hardware stays the same

Sent from my DROID2 using Tapatalk
Fixed that for ya.
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post #104 of 258
Quote:
Originally Posted by Boyboyd View Post
COD: 5 games on the same engine. DAMN THEM TO HELL!

Valve: 5 games on the same engine. SHUTUP AND TAKE MY MONEY.
Valve has variety and the games are more interesting.

COD, is not a company it's a series and it's the same thing over and over.
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post #105 of 258
Quote:
Originally Posted by Smoka Cola View Post
Valve has variety and the games are more interesting.

COD, is not a company it's a series and it's the same thing over and over.
Hurr, you know what i mean.
post #106 of 258
Quote:
Originally Posted by Boyboyd View Post
Hurr, you know what i mean.
Yeah... you compared a series to a company. I know what you were getting at, but the example was poorly done.
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post #107 of 258
Sure, I like how LFD 2 is completely different from LFD 1 ... And HL2 Ep 2 is a completely different from Ep1, and CSS has so many innovative ideas commpared to CS, and TF 2 is so innovative compared with TF1 ...

MW2 has more plausible script based on geopolitical realities of todays world as opposed to some boring game about alien attack.

I really like how Valve came up with an innovative idea for a script: "Let's make a game where the earth gets attacked by aliens" ... Wow that's so fresh idea, that totally hasn't been done 100 million times before ...
Edited by Heret|c - 3/3/11 at 6:19am
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post #108 of 258
not surprised.....the console kids pretty much cornered this. why take the time and money to make a new engine that would clearly look and be better when everyone on console thinks "omg new COD game means its better with new graphics omg yes yay xbox!!" when in reality its just the same thing with different colors.....cookie cutter garbage...

god i miss COD2....when the game was still good.....
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post #109 of 258
I love the 20x20 maps really... I cannot wait for BF3.
post #110 of 258
Quote:
Originally Posted by Heret|c View Post
Sure, I like how LFD 2 is completely different from LFD 1 ... And HL2 Ep 2 is a completely different from Ep1, and CSS has so many innovative ideas commpared to CS, and TF 2 is so innovative compared with TF1 ...

MW2 has more plausible script based on geopolitical realities of todays world as opposed to some boring game about alien attack.

I really like how Valve came up with an innovative idea for a script: "Let's make a game where the earth gets attacked by aliens" ... Wow that's so fresh idea, that totally hasn't been done 100 million times before ...
And how exactly does this have to do with these games engines? Were not debating the originality of the games story line, were talking about how dated the CoD engine is. Maybe you should read the OP again.
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