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*Official* Dragon Age 2 Discussion / Screenshot / Benchmark Thread - Page 2

post #11 of 541
Im behind on the times, just bought the ultimate edition of dragon age 1....

It was $20 So i thought id pick it up.
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post #12 of 541
Been playing for an hour. Even with beta drivers that supposedly enable SLI for Dragon Age 2, this game is horribly optimized. "Very High" on DirectX 11 is bringing my computer to its knees.. more like floor.. average 2 FPS. (2560x1600 resolution, but still)

Nonetheless, getting very good FPS with DX11 on "Medium" w/everything else maxed and high resolution textures, and the game still looks good.

Quote:
Originally Posted by Starbuck5000 View Post
Think its a complete joke that even Asia get this game before Europe. Made me consider cancelling my pre-order when I found out yet again Europe gets shafted.
1. VPN to China
2. Activate game
3. ???
4.
post #13 of 541
Quote:
Originally Posted by velocd View Post
Been playing for an hour. Even with beta drivers that supposedly enable SLI for Dragon Age 2, this game is horribly optimized. "Very High" on DirectX 11 is bringing my computer to its knees.. more like floor.. average 2 FPS. (2560x1600 resolution, but still)

Nonetheless, getting very good FPS with DX11 on "Medium" w/everything else maxed and high resolution textures, and the game still looks good.



1. VPN to China
2. Activate game
3. ???
4.
How is the gameplay? The revamp of the HUD interface strikes me as a symptom of console writing.
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post #14 of 541
3x580's and 2fps at high?
We haz the new game/benchmark?
Or is it just poorly optimised?
What hope do I have with a single 5770. :/
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post #15 of 541
Quote:
Originally Posted by Skripka View Post
How is the gameplay? The revamp of the HUD interface strikes me as a symptom of console writing.
I'm enjoying it, but then I'm playing it with a Xbox 360 PC controller because I figured the revamped action oriented gameplay better suits a controller.
post #16 of 541
Quote:
Originally Posted by Shodhanth View Post
3x580's and 2fps at high?
We haz the new game/benchmark?
Or is it just poorly optimised?
What hope do I have with a single 5770. :/
I'm thinking its just poorly optimized for SLI.

or the beta Nvidia SLI drivers didn't do the trick
    
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post #17 of 541
Here's some high quality shots I took when I started (w/HQ textures). Needless to say I didn't play like this for very long.. The game looks pretty on HQ though..











post #18 of 541
Quote:
Originally Posted by Shodhanth View Post
3x580's and 2fps at high?
We haz the new game/benchmark?
Or is it just poorly optimised?
What hope do I have with a single 5770. :/
As my sig states, I have 5770CF and I'm getting 60fps with everything maxed except for 4xAA, @1608x1050. And it seems there are just some strange parts of the game that use ambient occlusion and it drops the fps like mad, though only for a tiny bit.
Getting the hi-res texture pack as we speak.
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post #19 of 541
There is definitely something wrong with SLI despite what the beta drivers say for compatibility, or at least for me.

I can actually play at 20-30 FPS on "High Quality" with single GTX 580, but with SLI movement becomes jerky and choppy. I've tried with and without GPU overclocks, no difference. The SLI jerkiness exists until you go down to "Medium" visual quality. I can actually play with no SLI on "High" very comfortably but not under SLI. =(

For now I'll play SLI on medium quality DX11.. at least the FPS is ridiculous:


Edited by velocd - 3/7/11 at 10:31pm
post #20 of 541
Quote:
Originally Posted by Nixuz View Post
As my sig states, I have 5770CF and I'm getting 60fps with everything maxed except for 4xAA, @1608x1050. And it seems there are just some strange parts of the game that use ambient occlusion and it drops the fps like mad, though only for a tiny bit.
Getting the hi-res texture pack as we speak.
I find that when I get really close to particle effects like smoke and fire that my framerate just dogs. I'll get 60-80 most of the time at similar settings to you with the texture pack and then it will just drop to like 20 if the camera is too close to any kind of visual effect.
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