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Q9650@4.05GHz VS E8500@4.05GHz VS i5 2500K@4.04GHz Benchmark results - Page 24

Poll Results: Are you surprised with these results?

 
  • 38% (28)
    Yes, very much so...
  • 61% (44)
    No, not at all.
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post #231 of 257
Vantage only uses 2 cores for the gpu tests.

Also Heaven does almost nothing with the cpu, my i5 will downclock to power saving mode during it.
    
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post #232 of 257
Quote:
Originally Posted by BallaTheFeared View Post
Vantage only uses 2 cores for the gpu tests.

Also Heaven does almost nothing with the cpu, my i5 will downclock to power saving mode during it.
Do you see a difference in 3D bench scores if you compare your system at 4.0 vs 5.0 (or as high as you can get)?

It made no difference for the benches he posted.. Kinda makes a person wonder...

If we can see a dual gpu setup with 4.0 vs higher than we can determine if it really is a gpu bottleneck we are seeing with his tests...
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post #233 of 257
The dual core is pretty tough & is about the same as the quad core, that's good !!
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post #234 of 257
Quote:
Originally Posted by 10acjed View Post
Do you see a difference in 3D bench scores if you compare your system at 4.0 vs 5.0 (or as high as you can get)?

It made no difference for the benches he posted.. Kinda makes a person wonder...

If we can see a dual gpu setup with 4.0 vs higher than we can determine if it really is a gpu bottleneck we are seeing with his tests...
You're looking at tests that are GPU limited. It's not any great mystery. When I run Crysis 2, my GPU is pegged at %98-100 the entire time. If I put a 2600K at 5.0 under my GPU, it would still be pegged at 98-100 so the scores would be nearly the same. It's not a problem, because my framerates are fine, so I don't need to "unbottleneck" my CPU.

You're only going to see big differences in very high end systems multiple or high-end GPUs with lower resolution. If the res is high enough the GPUs will AGAIN become the limiting factor.

All the GPU heavy games will NOT show much of a difference between platforms. I don't know why this continues to surprise anybody.
Edited by 2thAche - 4/22/11 at 8:00am
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post #235 of 257
Thread Starter 
Quote:
Originally Posted by 2thAche View Post
You're looking at tests that are GPU limited. It's not any great mystery. When I run Crysis 2, my GPU is pegged at %98-100 the entire time. If I put a 2600K at 5.0 under my GPU, it would still be pegged at 98-100 so the scores would be the same. It's not a problem, because my framerates are fine.

You're only going to see big differences in very high end systems running 2-3 GPUs. And even then, if the res is high enough the GPUs will AGAIN become the limiting factor.

All the GPU heavy games will NOT show much of a difference between platforms. I don't know why this continues to surprise anybody.
Lot's of people using one high-end GPU still believe their games will be much more playable and faster frames using a Sandy 4.5 - 5GHz VS a Q9xxx in the 3.5 - 4GHz range.

My guess is that many of these people also are the people who also do not see a reason why they should use an SSD instead of a harddrive for OS, progz and games installs.
    
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post #236 of 257
Quote:
Originally Posted by turrican9 View Post
Lot's of people using one high-end GPU still believe their games will be much more playable and faster frames using a Sandy 4.5 - 5GHz VS a Q9xxx in the 3.5 - 4GHz range.
Agree for the most part, however I would point out that a Sandy system will be good for multiple high end GPU's as well as fully equipt to hande the next gen cards.
The 775 system I would imagine has reached its limit at the 5xx & 69xx series cards..

Look at your CPU usage in BC2 or any other modern game that has multi threaded utilization, I'll bet its up around 100%.....



So while it seems these people wasted $ getting these super fast Sandy setups in your eyes, they didnt. If a person wants to upgrade to a dual gpu, get a new 590 or 6990 they have the needed CPU power to push them. I doubt the C2Q will...

While your setup for your needs is well balanced, the upgrade potential is limited due to your board/cpu/ram

two sides to every coin. Glass is half full or half empty, all in how you look at it...
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post #237 of 257
Thread Starter 
Quote:
Originally Posted by 10acjed View Post
Agree for the most part, however I would point out that a Sandy system will be good for multiple high end GPU's as well as fully equipt to hande the next gen cards.
The 775 system I would imagine has reached its limit at the 5xx & 69xx series cards..

Look at your CPU usage in BC2 or any other modern game that has multi threaded utilization, I'll bet its up around 100%.....



So while it seems these people wasted $ getting these super fast Sandy setups in your eyes, they didnt. If a person wants to upgrade to a dual gpu, get a new 590 or 6990 they have the needed CPU power to push them. I doubt the C2Q will...

While your setup for your needs is well balanced, the upgrade potential is limited due to your board/cpu/ram

two sides to every coin. Glass is half full or half empty, all in how you look at it...
That is correct, I have never stated a Q9xxx@4Ghz was enough to SLI two high-end GPU's, because a C2Q@4GHz cannot handle it very good.

For one high-end GPU it is fine. But barely.
    
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post #238 of 257
Thread Starter 
Glad this thread is still appreciated !

Might I add a few later test results from Oblivion...

Quote:
Originally Posted by turrican9 View Post
Okay, so I decided to run a little comparison. This game is very CPU intensive. Infact, at my current settings I got the same results using a GTX 260 in my Q9650@4GHz system. Also same results in full screen and 1920x1080 at the same settings in my current snapshot spots.

Game resolution for Windowed mode is 1280x720.

Oblivion is installed using Shivering isles expansion and latest patch. Also the Unique districts mod is installed. Without the unique districts mod, the first picture would be about 10FPS higher on both systems.

Same save games are loaded on both systems. And mouse not moved after loaded. Also using same Nvidia drivers. Gigabyte GTX 570@850/2000

Q9650@4GHz, GTX 570@850/2000, 1280x720 Windowed first:



Q9650@4GHz, GTX 570@850/2000, 1280x720 Windowed second:





i5 2500K@4GHz, GTX 570@850/2000, 1280x720 Windowed first:



i5 2500K@4GHz, GTX 570@850/2000, 1280x720 Windowed second:





Q9650@4GHz, GTX 260@702/1404/2430, 1920x1080 full screen



Q9650@4GHz, GTX 260@702/1404/2430, 1920x1080 full screen




Also, Downclocking the Q9650 to stock (3GHz) made not Difference! Same FPS in both shots!

Quote:
Originally Posted by turrican9 View Post
Now, If I take this GTX 260 and throw it in my i5 2500K system and ran the same settings, I'm pretty sure I would get the same results I did in my first post with the Sandy and the GTX 570 at 1280x720 Windowed mode. I won't bother though, because the results are already obvious from my first post.

This may explain why some people 'felt' and meassured they actually got new life in their somewhat old graphics cards when they upgraded to Sandybridge. Some old games like Oblivion never get enough CPU power because of it's bad game engine...

The funny thing here is also that, if someone were to upgrade from a GTX 260 to a GTX 570, hoping to get higher FPS in Oblivion, their in for a surprise

Once, again, this is one of the few games showing things like this, because of it's terrible coding.

Also, Downclocking the Q9650 to stock (3GHz) made no Difference! Same FPS in both shots!

Update: The i5 2500K increased FPS in Oblivion further when brought from 4GHz to 4.5GHz. It scaled, unlike the Q9650. Also, without using the Unique Districts mod, the i5 2500K saw a constant 60FPS (Vsync on) when running around in the Waterfront District. Unlike the Q9650@4GHz, which was causing the FPS to vary between 30 - 60FPS (Vsync on).
    
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post #239 of 257
Im slightly surprised how well the Q9650 performs against the i5 2500k, I would imagine it's considerably easier to overclock a 2500k to 4ghz than it is for a Q9650 though?
    
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post #240 of 257
I know this is an old thread, but I saw some benchmark results here suggesting that an e8500 might "struggle" with Far Cry 2, the thing is, I remember playing it very smoothly a year or two ago and I thought I'd run the same benchmark myself.

The e8500 @ 4GHz with a GTX 570 @ 850/2000 in Far Cry 2 benchmark (posted here)

Average Framerate: 56.10
Max. Framerate: 86.54
Min. Framerate: 36.83


My results with an e8500 @ 4.27GHz (8.5 x 500) and an HD5970 @ 900 / 1200

Settings: Demo(Ranch Small), 1920x1200 (60Hz), D3D10, Fixed Time Step(No), Disable Artificial Intelligence(No), Full Screen, Anti-Aliasing(4x), VSync(No), Overall Quality(Ultra High), Vegetation(Very High), Shading(Ultra High), Terrain(Ultra High), Geometry(Ultra High), Post FX(High), Texture(Ultra High), Shadow(Ultra High), Ambient(High), Hdr(Yes), Bloom(Yes), Fire(Very High), Physics(Very High), RealTrees(Very High)



My results show that an e8500 with a modern graphic card can what I would call "dominate" Far Cry 2, the dual core killer? With Vsync on, while I'm playing with these exact settings (highest possible, I could even do 8xAA) I'd say 95% of the time or more, fraps is dead locked at 60, and the game is still super smooth even when the framerate drops below 60, which is rare.
Edited by bigtymer781 - 10/13/11 at 2:23am
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