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*PICS* BC2 - VERY LARGE GAINS with i5-2500k upgrade from Q9650 Benchmarks - Page 44

post #431 of 569
Thread Starter 
Quote:
Originally Posted by turrican9 View Post
SHiZNiLTi

When GPU usage drop down to 70% with that Q9650, do you experience any reduced gameplay quality? Except for the frames dropping?
My scenario is a little different from the standard 60hz LCD user... I'm using a CRT that's running at 1600x1200 @ 100hz. So I can see a difference between 65fps and 95fps pretty easy.

What happens is the fluidity of the mouse movement drops when at 65fps, here's an example.

I'm big into using the AT4, have like 20,000 hits with it and am well known for this in the BC2 servers I play at, I get comments like "oh fck, SHiZ is here might as well the heli parked on the ground" lol. Anyways, this AT4 is a self guided rocket... when I'm playing valpo on defense on the 3rd set of bases which is the easiest base to get raped by the heli and tank my goal is to AT4 that heli! When you have the tank firing onto your position creating explosions all around you and destruction 2.0 is creating wood shrapnel to fly all over the screen and a snipers morter is just a few feet away from me creating a dust cload I aim down the AT4's scope and when I fire I'm guiding this rocket to the position of where the heli is at and if the heli starts dropping rapidly to avoid the rocket you need to quickly snap the mouse down to get the hit. The lower the fps that harder it is to get a hit. If I'm at 100fps it's much smoother and easier to do.

Hopefully you understand my explanation lol, might be a lil confused if you don't play the mp version.
Edited by SHiZNiLTi - 4/15/11 at 4:45pm
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post #432 of 569
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Just found out something big, running a 2nd monitor creats fps drop. I just disabled my 2nd monitor have I'm getting much better performance on the Q9650 sysem.
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post #433 of 569
So... after all that argument where you swore the systems were identical except for CPUs, they weren't.

Ahh the internet.
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post #434 of 569
Quote:
Originally Posted by SHiZNiLTi View Post
Just found out something big, running a 2nd monitor creats fps drop. I just disabled my 2nd monitor have I'm getting much better performance on the Q9650 sysem.
Yes, using Dual View affects performance... How much better when Dual View was disabled?
    
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post #435 of 569
He made this thread on a bunch of forums too.
    
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post #436 of 569
Thread Starter 
Thread is still valid... after a new P45 mobo and disabling the 2nd screen instead of a 60fps difference there is only a 25-30fps difference.

25-30fps difference is still HUGE if you ask me, especially if you have a monitor that can handle more then 60hz.

With disabling DualView I gained about about 5-10fps on min fps in BC2.

Q9650 still can't keep up though it's still bottlenecking GPU bringing it down to ~70% and in heavy constant action, at least it doesnt drop to 55-60fps any more stays above 60 at the min, but still sucks that it can't allow a solid 99% GPU usage like the 2500k system does.
Edited by SHiZNiLTi - 4/16/11 at 3:07pm
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post #437 of 569
Quote:
Originally Posted by SHiZNiLTi View Post
Gain about about 5-10fps on min fps in BC2.

Q9650 still can't keep up though is still bottlenecking GPU bringing it down to ~70% and in heavy constant action, at least it doesnt drop to 55-60fps any more stays above 60 at min, but still sucks that it can't allow a solid 99% GPU usage like the 2500k system does.
Still think the Q9650 is holding up very strong. It is two generations older VS 2500K. And this game is one of the few where you see differences, using one high end GPU and online play.
    
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post #438 of 569
Thread Starter 
Quote:
Originally Posted by turrican9 View Post
Still think the Q9650 is holding up very strong. It is two generations older VS 2500K. And this game is one of the few where you see differences, using one high end GPU and online play.
Ya I'd partialy agree with you...

Keep in mind I'm playing at 1600x1200 though not sure what difference would be at using 1920x1200, but I'd say if you have a Q9x50 on the right board at 4.2ghz on up you shouldn't need to upgrade, it's more then good enough for todays games, but if you have a 120hz LCD or a CRT and needs more then 60fps go with the 2500k.
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post #439 of 569
Quote:
Originally Posted by turrican9 View Post
Still think the Q9650 is holding up very strong. It is two generations older VS 2500K. And this game is one of the few where you see differences, using one high end GPU and online play.
Its three generations old total, the I7 1366, then the first series of the I3/I5/I7's on 1156, and now we are on the second gen of the I3/I5/I7 on the 1155 platform. For being three generations old, its not bad at all.
post #440 of 569
Quote:
Originally Posted by SHiZNiLTi View Post
Ya I'd partialy agree with you...

Keep in mind I'm playing at 1600x1200 though not sure what difference would be at using 1920x1200, but I'd say if you have a Q9x50 on the right board at 4.2ghz on up you shouldn't need to upgrade, it's more then good enough for todays games, but if you have a 120hz LCD or a CRT and needs more then 60fps go with the 2500k.
Would probably be lesser difference at higher resolutions, due to GPU being more and more the bottlenecking factor...

Also if SLI or Crossfire two high-end GPU's a Q9xxx@4GHz + would not suffice at all.
    
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