My opinion on the matter:
Bioware went one direction with DAO and completely reversed that in DAII. If you look at DAII as the sequel to DAO, it fails. Hard. If you look at it as a separate game, it's pretty good. Not great. I'd give it a 7/10 so far (that might be a tad generous). Still kinda enjoyable. But the game is rushed. It was, what, 17 months from the release of Origins to DAII? Simply not enough time to redefine the game like they did and do it well.
I very much believe it is consolized. They can make excuses for this but I don't buy it.
I guess it's fear that if the PC has certain capabilities and they're not being used 100 per cent of the way then the game must have inherently had things removed because of that. I can understand that. I paid a fair amount of money for my gaming rig and I love to be able to crank it up and push it up. But the simple truth is that PC gaming has never been a platform of a single hardware spec. You've always had to support both lower-end and higher-end PCs. You don't want to design a game that cuts out everyone except the guy who bought his computer this month.
Sounds like his view on consolization is that it's solely a graphical issue. My thoughts about it are not (some of them are art style things, but not about graphic quality). The game lost a lot of depth from DAO. I have a fairly long list of complaints about the game. Some of them could be remedied by more development time on the game but some of them are a result of trying to make the game accessible to consoles and PC.
Still a decent game in the end. I'm enjoying my playthrough but IMO probably the worst overall Bioware game in the last decade.