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[PA] DICE Issues Worldwide Challenge To Battlefield Gamers. - Page 2

post #11 of 42
Funny? I thought this BF was supposed to be more serious? (which I kind of liked).
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post #12 of 42
Ability to switch between RTS-style squad-based Commander Mode system would be nice.

But then again, DICE wanted something funny and creative. :|
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post #13 of 42
Thread Starter 
Quote:
Originally Posted by Malisk View Post
Funny? I thought this BF was supposed to be more serious? (which I kind of liked).
The BF series has always been about a lot of humor, at least that's how they'll advertise themselves.

post #14 of 42
Getting sick of DICE hyping up BF3.
    
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post #15 of 42
Quote:
Originally Posted by frickfrock99 View Post
The BF series has always been about a lot of humor, at least that's how they'll advertise themselves.

vid
lmao
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post #16 of 42
Quote:
Originally Posted by pash1k View Post
Getting sick of DICE hyping up BF3.
But not sick when Treyarch/IW/Activision Hype CoD games?.. BF2 was probably one of the best FPS games in history and BF3 must live to the expectation. IT MUST!
    
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post #17 of 42
OCN should make a mod tools entry.





I can actually see that working, but we'll need some AAA Screenwriters.
post #18 of 42
I'm not sure what people refer to by commander mode, but if its an overview similar to an RTS game that'd be great, but would like to see it implemented as between one and three commanders per team that, as they issue move/attack/defend orders they show up on every other player's screen, much how spotting works in BF:BC2 normal mode. Not individual target tracking in real time, but with arrows for objectives being placed in a static manner. With so many players on the field this would really help out a lot in organizing all the squads to push attacking lines or close up flanks real quick.

I'm new to the PC FPS scene and just play original CS and BF:BC2, but in BC2 even with 32 people I can tell we're losing due to incoherant and/or staggered advances between squads in some matches.
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post #19 of 42
Quote:
Originally Posted by FenrirXIII View Post
I'm not sure what people refer to by commander mode, but if its an overview similar to an RTS game that'd be great, but would like to see it implemented as between one and three commanders per team that, as they issue move/attack/defend orders they show up on every other player's screen, much how spotting works in BF:BC2 normal mode. Not individual target tracking in real time, but with arrows for objectives being placed in a static manner. With so many players on the field this would really help out a lot in organizing all the squads to push attacking lines or close up flanks real quick.

I'm new to the PC FPS scene and just play original CS and BF:BC2, but in BC2 even with 32 people I can tell we're losing due to incoherant and/or staggered advances between squads in some matches.
You sir need to experience some BF2.

Better yet, PR:BF2
post #20 of 42
Quote:
Originally Posted by Kvjavs View Post
I find it funny when people make that excuse to why they make girl characters. Just admit you like cross dressing, it's an easier argument to win
You just pegged the nail on the head.
    
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