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post #21 of 40
so much b¤¤*ing, if you love your crysis so much, then go back to playing that. No need to announce it more than once to the entire forum.
post #22 of 40
Quote:
Originally Posted by HarbingerOfLive View Post
Also I read your review, and I guess this is my response.

*snip*

Reply I guess with what you think.
I'm just going to make some responses to your post in small chunks, as I don't have time right now to write it all out.

Tessellation doesn't fix graphics, it enhances them; it's not only the bump maps that are bad. Although I do agree that MP is usually dumbed down, this is Crysis; the first two games are still the milestone of computer graphics, and in sequels they should allow the people with the necessary processing power to enjoy the power of the Cryengine. I don't think that, even with DX11, the MP is going to redeem itself, and I certainly don't have much hope for single player, especially since the videos made it look the same as the demo.

You obviously didn't play Crysis like it was meant to be played. Go watch Nanosuitninja's Youtube videos for his Iron Man runs; those changed the way I thought about the game, so I went back and played through both of them in succession, and had a damn good time.

Who used strength mode? Have you ever taken out a helicopter with C4 strapped to a barrel? Or even tanks? What other game allows you to do that?

The modes are dumbed down. Streamlining is okay in some cases, but it took the skill out of quickly-switching between modes to adapt. Even in the single player, if you're running into a hostile situation with lots of enemies, especially on higher difficulties, you better not be going Rambo; the AI will wipe the floor with you. In MP? Even more important.

It took half a second, if that, to switch modes once you got it down right. It takes practice; I became quickly bored with the demo because it didn't challenge me at all. As soon as I began playing the demo, I quickly started topping the scoreboard in the games I played; that's not worth my time.

Maybe I'm just being pessimistic, and I prefer it this way. If the game ends up being better, I'll be pleasantly surprised. If it doesn't, nothing will have changed.

Quote:
Originally Posted by samsins View Post
so much b¤¤*ing, if you love your crysis so much, then go back to playing that. No need to announce it more than once to the entire forum.
Take it easy, newcomer. When you're passionate about something, you tend to get worked up about it. Crysis and Warhead were fantastic games, and there was a metric crapton of excitement for the sequel. The demo was a letdown.
post #23 of 40
The demo is not the game maxed out
post #24 of 40
Quote:
Originally Posted by almighty15 View Post
The demo is not the game maxed out
You've played the final, retail version?
post #25 of 40
Those people never played Crysis, and if they did, they didn't play it right.
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post #26 of 40
The Crysis 2 demo seems to be loved by people who didn't play Crysis or who didn't know how to play Crysis, which sadly, despite its potential to be played competitively, was a lot of people.


Quote:
First off WHO USED Strength mode.
You never played MP did you?
Quote:
It was very rarely that you used Strength mode to actually beat up someone.
That's the only way you did it you moron.
Quote:
Speed mode is tightly woven into sprinting in fact it is sprinting, and not much of a loss here either.
Wrong. "speed" mode with the nanosuit 2 isn't even as fast as sprinting in armor with nanosuit 1. On top of that, speed is the most abused mode in Crysis. Strafe jumping in speed mode was necessary to get across Crysis' big maps without a) getting rocketed while using a jeep, b) losing all your suit energy or c) dying of boredom. It's actually quite aesthetically pleasing to rumble down a map this way. I also remember from when I was a noob how I'd be struck with fear whenever I heard someone switch to speed from behind a wall, cause I know they were about to strafe jump around the corner and kill me.
Quote:
I mean I only used Speed mode WHEN I WAS SPRINTING.
this just says it all. you have no idea how to play the game. it has a learning curve, a great one at that.
Quote:
Armor mode is still there, but now it is accessible through hotkeys
You ever hear of key binding, moron? The feature was readily available in Crysis Wars.

What is this? What do we have here?

Edited by cuad - 3/16/11 at 1:13pm
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post #27 of 40
Thread Starter 
Quote:
Originally Posted by Goss View Post
My thanks to Crytek for the demo.
Gave me a chance to cancel my pre-order.
You don't know just how much I agree with this statement. We rarely get pre-release demos for the PC these days and I can honestly be grateful for the £26.99 saved because of it!
I just wish I done the same with Metro 2033 and Mafia II - another two games I felt disappointed me.
    
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post #28 of 40
Quote:
Originally Posted by Gib007 View Post
Take a look at the Crysis 2 reviews on Play.com:

http://www.play.com/Games/PC/4-/1026...ctReviews.html

All I can say is "Wow". I can't believe people actually thought that demo looked/felt good!!!
Last I checked people have their own opinions about the game XD Personally, I would say it wasn't bad and I liked how it played, but, again that my opinion. I plan to pick it up myself once the reviews come in to play it for the story
    
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post #29 of 40
Quote:
Originally Posted by EfemaN View Post
I'm just going to make some responses to your post in small chunks, as I don't have time right now to write it all out.

Tessellation doesn't fix graphics, it enhances them; it's not only the bump maps that are bad. Although I do agree that MP is usually dumbed down, this is Crysis; the first two games are still the milestone of computer graphics, and in sequels they should allow the people with the necessary processing power to enjoy the power of the Cryengine. I don't think that, even with DX11, the MP is going to redeem itself, and I certainly don't have much hope for single player, especially since the videos made it look the same as the demo.

You obviously didn't play Crysis like it was meant to be played. Go watch Nanosuitninja's Youtube videos for his Iron Man runs; those changed the way I thought about the game, so I went back and played through both of them in succession, and had a damn good time.

Who used strength mode? Have you ever taken out a helicopter with C4 strapped to a barrel? Or even tanks? What other game allows you to do that?

The modes are dumbed down. Streamlining is okay in some cases, but it took the skill out of quickly-switching between modes to adapt. Even in the single player, if you're running into a hostile situation with lots of enemies, especially on higher difficulties, you better not be going Rambo; the AI will wipe the floor with you. In MP? Even more important.

It took half a second, if that, to switch modes once you got it down right. It takes practice; I became quickly bored with the demo because it didn't challenge me at all. As soon as I began playing the demo, I quickly started topping the scoreboard in the games I played; that's not worth my time.

Maybe I'm just being pessimistic, and I prefer it this way. If the game ends up being better, I'll be pleasantly surprised. If it doesn't, nothing will have changed.

Well Tesselation does add REALLY realistic geometry effect without having to take years to complete. that has to be something. Bump Mapping sucks, as it is a little more than an optical illusion. Tesselation on the other hand is Full 3D Geometry without the need of custom BSP Brushes. That has got to be something.

Also I didn't spend a lot of time, as it didn't drag me in as much as other games. It just I guess isn't my type as the below guy I will get into later says...


Quote:
Originally Posted by cuad View Post
The Crysis 2 demo seems to be loved by people who didn't play Crysis or who didn't know how to play Crysis, which sadly, despite its potential to be played competitively, was a lot of people.



You never played MP did you?

That's the only way you did it you moron.

Wrong. "speed" mode with the nanosuit 2 isn't even as fast as sprinting in armor with nanosuit 1. On top of that, speed is the most abused mode in Crysis. Strafe jumping in speed mode was necessary to get across Crysis' big maps without a) getting rocketed while using a jeep, b) losing all your suit energy or c) dying of boredom. It's actually quite aesthetically pleasing to rumble down a map this way. I also remember from when I was a noob how I'd be struck with fear whenever I heard someone switch to speed from behind a wall, cause I know they were about to strafe jump around the corner and kill me.
this just says it all. you have no idea how to play the game. it has a learning curve, a great one at that.

You ever hear of key binding, moron? The feature was readily available in Crysis Wars.

What is this? What do we have here?
Well like I said, I guess the game never appealed to me to learn the "moves" ............

You have to admit for the newcomer, Crysis 2 is the way to go......
    
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post #30 of 40
I can definitely see why new comers (guys who haven't played crysis) might like it. Even when I was a new comer to Crysis and tried the play the game like it was call of duty I loved it. I really fell in love with it when I saw how good players used the suit.

Crysis 2 is definitely a more casual game. It's way too easy to get frustrated in Crysis, in fact I think the better you get the more you rage when you die in this game.
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