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[ibtimes] Angry Birds Exec: Console Games Are Dying

post #1 of 27
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Quote:
In a panel discussion at the South by Southwest Interact vice conference in Austin, Texas Vesterbacka said that innovation wasn't coming from large development firms like EA and Ubisoft, but from smaller, more nimble developers like his own.
Vesterbacka also pointed to the major concern over the price model for console games. Compared to mobile titles like Angry Birds that run for 99 cents, games on large consoles hover around fifty dollars. Still, the executive did admit that the business model for mobile games had yet to be completely figured out.

One thing that can't be debated is the continued popularity of Rovio's Angry Birds. Earlier today the company revealed that Angry Birds has been downloaded 100 million times, doubling sales numbers from the previous three months.

Source

hope it hasn't been posted.
 
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post #2 of 27
Wow Imagine that, make the games cheap and millions of people will buy them...Steam Figured it out why can't anyone else.
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post #3 of 27
i do somewhat agree with him. console games need to have some kind of tiered pricing system.

It's either a 60 dollar game, or a 15 dollar download. That doesn't work. Why would you spend 60 bucks on a less popular game when you can get an "AAA" one for the same price.

I'm sure if games like Enslaved or Singularity were around the 30-40 dollar range, way more people would buy them.

And movie based games and things like that should be like, 20. Because they're garbage.
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post #4 of 27
I got addicted to angry birds for a few weeks. Gonna play the new RIO version too. The game is simple and challenging.
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post #5 of 27
What isn't dying these days?
post #6 of 27
Piracy.
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post #7 of 27
And he is correct. Big game devs are so bad now....for the most part. No creativity or innovation. Also wackjob pricing.
post #8 of 27
Independent developers focus on creativity and games that are fun and challenging. Most games from the big devs feel like a tutorial from the beginning to the end and the concepts, storylines and gameplay are just boring rehashed old crap.
post #9 of 27
Yeah i'm sure if console games that require millions to develop will see decent profits with a .99 cent price point. rolleyes.gif

Console Developement and Mobile Developement are no where near being in the same league. This guy is just running his mouth off. He made 1 successful game, and he think he knows how to change the entire industry rolleyes.gif

What i will agree on though, is the revision of pricing for video games. But at the end of the day supply and demand is what ensures that games are at the price point that they are now :/
Quote:
Originally Posted by captain_clayman;12739777 
It's either a 60 dollar game, or a 15 dollar download. That doesn't work. Why would you spend 60 bucks on a less popular game when you can get an "AAA" one for the same price.

Because not everybody is into mainstream games. That's why >_>.
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post #10 of 27
Yay! PC first and now consoles are dying too. Just wait till the games we get have to be ported from a mobile device. All of the sudden, being ported from a console isn't so bad. tongue.gif
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