Originally Posted by TriplePlay
It really does look disappointing visually, and I really don't have the faith that some people have in regards to the thought that "it's just the demo/beta/whatever and the final game will have better graphics". I honestly don't think DX11 will help all that much, and I don't think they will increase the visual quality THAT much in the little time between when we have seen these videos and by the time the game is released, or even by the time the post-release DX11 update eventually comes out. Unless they update the models and textures in said update, which I highly doubt.
Also, to start nitpicking, the high-pitched "dink" noise when he would get pelted by bullets was out of place to me and a little annoying. I mean, definitely not an issue enough to affect whether I play a game or not, but still annoying.
I also really just prefer the open tropical environment of the first game. And for some reason, I'm not getting the feeling that the nanosuit seems to have the same potential that it did in the first one. At least in some of these videos, I don't see very much switching between modes and performing "combos" so to speak. But perhaps the player just wasn't very good or maybe not yet used to quickly switching modes in the suit. Also the "three-pronged" crosshairs don't quite sit right with me, and kind of feel "consolized" to me.
I realize that a few of my complaints are kind of just nitpicking, but all the little annoyances in a game really add up and keep a game from being great. I know that a lot of people had complaints about the first one, but I personally think it's fantastic (other than the zero gravity portion, I won't deny that I didn't find that part terribly enjoyable compared to the rest). I think Crysis 2 will be a bit of a disappointment to me.
I feel the same way. Unfortunately, the suit functions in Crysis 2 don't work the same way as in the original Crysis. In Crysis, strength/speed worked like modifiers, where you could just enter the modes and do cool stuff. In Crysis 2, you just hold V to do a super-strength punch, and simply hold shift to sprint, like in any other game, which apparently is super-speed. You can also hold space to jump higher, and that's basically it.
With that said, I still think the game is going to rock, just not as much as the original Crysis. I'm really, really looking forward to playing around with the editor, and seeing what CE3 can do.