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[GM]Microsoft shows off future graphic tech for Xbox 360 - Page 8

post #71 of 108
Looks better than crysis 2.
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post #72 of 108
Quote:
Originally Posted by 98uk View Post
That is hugely impressive for an Xbox! Goes to show how unoptimised PC GPU's/engines are!
Right because ati didn't make the 360's graphic chip or anything which btw is basically the same thing as a radeon x1900xt.

Now as far as pc game engines go, yes very unoptimized.
post #73 of 108
looks good, but the framerate >.>
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post #74 of 108
Looks like battlefield heroes to me.


Good for 360 tho.
post #75 of 108
It looks alright.
The textures are way too plain.
post #76 of 108
Quote:
Originally Posted by WorldExclusive View Post
If they follow through with this, DX11 usage in PC games will rise greatly.
I hope so we can finally start moving away from DX9 only games.
open gl
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post #77 of 108
Quote:
Originally Posted by cdoublejj View Post
open gl
If it uses tessalation it can still be used for DX11
post #78 of 108
looks pretty good, but really laggy. unreal's Samaritan tech demo is far more impressive, since we already see the xbox demo graphics on the PC.
Edited by kyle7412 - 3/20/11 at 8:19pm
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post #79 of 108
Great job at making the devs work harder to put better looking games on your old outdated hardware.
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post #80 of 108
Quote:
Originally Posted by vspec View Post
Right because ati didn't make the 360's graphic chip or anything which btw is basically the same thing as a radeon x1900xt.

Now as far as pc game engines go, yes very unoptimized.
Do you understand the difficulty of programming?

Its not that they're unoptimized... Its just that they are as optimized as they can be for an infinite number of hardware and software configurations.

With consoles, there is only one configuration, hardware and software.
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