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Is 1Gb VRAM really enough in todays games? - Page 5

post #41 of 132
Thread Starter 
Quote:
Originally Posted by ronnin426850;12800667 
Pal, this is RAM, not VRAM!!!

That's VRAM usage monitored in afterburner rolleyes.gif

Nvidia cards have the ability to monitor VRAM usage, ATI cards dont rolleyes.gif

It's amazing how I post shots showing that you're wrong and right away you start posting excuses...
post #42 of 132
Quote:
Originally Posted by almighty15;12800683 
That's VRAM usage monitored in afterburner rolleyes.gif

Nvidia cards have the ability to monitor VRAM usage, ATI cards dont rolleyes.gif

It's amazing how I post shots showing that you're wrong and right away you start posting excuses...

Excuses??... i'm off smile.gif Good luck with your very very limited Vram.
Edited by ronnin426850 - 3/20/11 at 8:29am
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post #43 of 132
Thread Starter 
Quote:
Originally Posted by BinaryDemon;12800674 
Just look at reviews that compare identical cards with two different memory size (1gb vs 2gb) - in most cases at 1080p they perform identical.

For example here's a 6950 1gb vs 2gb review:
http://www.hardocp.com/article/2011/02/24/amd_radeon_hd_6950_1gb_performance_review/2

1298503442cm6y73vrSf_2_4.gif

There are other examples of this tho, you could check out 5870 1gb vs 2gb ect..

Problem is that it's a benchmark, Usage will vary from level to level and place to place.
post #44 of 132
Quote:
Originally Posted by ronnin426850;12799819 
I don't think so.

I think so. I have the same exact issues on a more powerful core.

VRAM monitors also show that the VRAM has somehow topped its storage capacity.
   
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post #45 of 132
Thread Starter 
Quote:
Originally Posted by ronnin426850;12800692 
Excuses??... i'm off smile.gif Good luck with your very very limited Vram.

I'm not limited any more, 2Gb of VRAM wink.gif
post #46 of 132
Thread Starter 
Quote:
Originally Posted by almighty15;12800621 
Metro 2033, DX11, 1920x1200, No tesselation or DOF.

1.45Gb VRAM usage...

metro203320101214180922.jpg
Quote:
Originally Posted by almighty15;12800658 
Stalker : COP

No were near running maxed.

1Gb of VRAM used INDOORS!!!

xrengine201009040337536.jpg
Quote:
Originally Posted by almighty15;12800565 
Company of hero's 4.

1920x1080 with 4xMSAA ~ 995mb!! RAM jumps over 1Gb mark in certain levels and on screen action.

RelicCOH_2010_10_18_03_09_59_564.jpg
Quote:
Originally Posted by almighty15;12800593 
AVP : 1920x1200, Maxxed with NO anti-aliasing

1.5Gb VRAM usage! Again grows in more texture intensive levels.

avpdx112011010520162639.jpg

I think 1Gb is really not enough for resolutions around 1920x1080... rolleyes.gif
post #47 of 132
Quote:
Originally Posted by almighty15;12800697 
Problem is that it's a benchmark, Usage will vary from level to level and place to place.

I agree but when you see a pattern repeated thru a dozen games, some of which don't have built in benchmarks its hard to ignore. Of course real gameplay differs from benchmarks: System has to process keyboard/mouse/controller inputs, many benchmarks don't make use of audio, if it's an multiplayer game there is the addtional overhead of processing network packets/lag.

It's just as easy to argue that stuttering you previously noticed was a result of crossfire, or a small problem in any of the extra subsystems I just mentioned. Whole point of using benchmarks is to attempt to remove the 'subjective' results from your experience.

I'm glad you enjoy your experience with the 6970, but I wouldn't assume the major difference is a result of additonal vram.
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post #48 of 132
Thread Starter 
Quote:
Originally Posted by BinaryDemon;12800788 
I agree but when you see a pattern repeated thru a dozen games, some of which don't have built in benchmarks its hard to ignore. Of course real gameplay differs from benchmarks: System has to process keyboard/mouse/controller inputs, many benchmarks don't make use of audio, if it's an multiplayer game there is the addtional overhead of processing network packets/lag.

It's just as easy to argue that stuttering you previously noticed was a result of crossfire, or a small problem in any of the extra subsystems I just mentioned. Whole point of using benchmarks is to attempt to remove the 'subjective' results from your experience.

I'm glad you enjoy your experience with the 6970, but I wouldn't assume the major difference is a result of additonal vram.

I had the same stuttering with one 5850 and there's other members in this very thread who have also stated they have hit VRAM limits on there 1.3+Gb Nvidia cards at roughly 1920x1080 resolutions.
post #49 of 132
Quote:
Originally Posted by almighty15;12800363 
That logic is flawed, by using the system RAM to make up for lack of RAM why even have cards with 2Gb of RAM as the graphics card could just use the system RAM rolleyes.gif

You also have to factor in that your 4870 will become shader bound in newer games before lack of VRAM becomes an issue.

same reason why people buy intel for more then double the price for maybe 0.6% performance increase. because people will buy them and the company knows it.
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post #50 of 132
more then 1gig VRAM does help IMO at 1080p obviously not as much as at higher res like 2560x1600 and eyefinity resolutions, but i have capped out my cards vram many times in GTA 4 it even tells me i dont have enough vram to max the game out and well since i have a 4870 crysis and metro 2033 run like a slide show if i turned it up enough to get above my vram
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