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High Sensitivity Vs. Low Sensitivity Gaming - Page 4

post #31 of 56
I use a low to mid range DPI setting... But fairly low, as I look to make those precise shots, but still enough DPi to turn around fully with one half to 3/4 arm stroke cool.gif
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The Subterfugist
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post #32 of 56
Quote:
Originally Posted by NitrousX;12817899 
I've been a low sensitivity player for as long as I can remember. High sensitivity works well if you're into face paced fps games like Quake where you need to make sudden flick shots. My MX518 is currently running at 1800dpi and 2.5 sensitivity in Windows (using MarkC's true 1:1 mouse fix).

That isn't low sensitivity, in fact, that is high.
Low sensitivity - 70 to 10 inches / 360
Medium Sensitivity - 9 to 5 inches / 360
High Sensitivity - 4 to 2 inches / 360
Anyone over 2 inches / 360 is inaccurate and CANNOT be accurate, proven MANY times.

To find out your inches / 360, use http://www.notalent.org/sensitivity/sensitivity.htm for the source / quake engine, or just find a spot and turn a 360 in game while measuring how much your hands move.

Don't buy into the BS that sensitivity is ALL preference, if you're below 3 inches for a 360 you're doing something wrong and cannot perform optimally.
In TF2, I use .7 Sensitivity at 800 DPI, making for around a 30 inch 360.
    
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post #33 of 56
Quote:
Originally Posted by ikillerzi;12821571 
That isn't low sensitivity, in fact, that is high.
Low sensitivity - 70 to 10 inches / 360
Medium Sensitivity - 9 to 5 inches / 360
High Sensitivity - 4 to 2 inches / 360
Anyone over 2 inches / 360 is inaccurate and CANNOT be accurate, proven MANY times.

To find out your inches / 360, use http://www.notalent.org/sensitivity/sensitivity.htm for the source / quake engine, or just find a spot and turn a 360 in game while measuring how much your hands move.

Don't buy into the BS that sensitivity is ALL preference, if you're below 3 inches for a 360 you're doing something wrong and cannot perform optimally.
In TF2, I use .7 Sensitivity at 800 DPI, making for around a 30 inch 360.

I personally consider:

Low Sensitivity around 20"/360 or higher.
Mid Sensitivity around 10"/360.
High Sensitivity anything lower than 5"/360.

but that's just me lol


Btw, How are you playing with 30"/360 when the G5 malfunctions at over a mere 1.35m/s? Seems impossible to me.
Edited by Skylit - 3/21/11 at 11:44pm
post #34 of 56
Thread Starter 
Thanks for your input. smile.gif
I've been performing quite well with this sensitivity, sniping somebody from across the map in BC2 may be a little bit of a pain at times, though.
Tomorrow I'm going to change my setup for 3-5 inches for a 360 and work my way up and see how that goes, 1" has been doing me good for 5+ years but I'd like to get myself to be a bit more precise. It did me wonders in HL2DM due to the insane pace of the game.

5-10 inches seems reasonable to me to be among the most accurate, ikillerzi, do you have any idea as to what I can use to check my accuracy aside from in-game statistics?
post #35 of 56
~4 years playing competitive tf2, yeah make jokes if you want, but until you place well in accredited leagues idc. Done cal, cevo, esea, esl, twl All placed top 3 in division at least once.

If you are looking to get better, practice is everything. I dont care what settings you use as long as they are consistent. Now what I would recommend, is you start off with a low sens and and play with it for a week, tweaking it higher once a day everyday until
the end of the week. Then you choose the lowest sens you think you can handle, and never change it again. This way you are always improving and not hurting your muscle memory. The reason you want lower is because using your forearm will give you more consistent accurate shots, while your wrist will give you more reflex shots. You dont need to be doing 180's and killing the person behind you. If the person is behind you, you failed or your team failed, and you should be dead if you're playing against anyone skilled. If you're playing in a PUB you're wasting your time if you want to get better, go find a competitive clan/team for the game you're playing and try to get better from there.
post #36 of 56
Quote:
Originally Posted by Pendulum;12821740 
Thanks for your input. smile.gif
I've been performing quite well with this sensitivity, sniping somebody from across the map in BC2 may be a little bit of a pain at times, though.
Tomorrow I'm going to change my setup for 3-5 inches for a 360 and work my way up and see how that goes, 1" has been doing me good for 5+ years but I'd like to get myself to be a bit more precise. It did me wonders in HL2DM due to the insane pace of the game.

5-10 inches seems reasonable to me to be among the most accurate, ikillerzi, do you have any idea as to what I can use to check my accuracy aside from in-game statistics?

There isn't really anything that can do that^

You have to be aware that there are different playing styles and grips and each have an effect on your total sensitivity other than personal preference.

Most low sensitivity users are generally palm gripers, but it's not impossible to develop the skill with other grips. Instead of moving your wrist, you have to lift, move and reposition with your entire arm. It can be tiresome, but at least you'll be able to aim and control your recoil with decent accuracy over time.

Actually, I recommend watching videos of competitive gamers, to get an idea of what to do.

May I ask what games you play? It would be wise to turn off any acceleration (mouse) and use direct/raw input when available.

For games that don't have that option, MarkC mousefix disables any windows based acceleration on Vista/7.

http://www.esreality.com/?a=post&id=1846538
post #37 of 56
When I game, I keep software at default and use my G9x's sensitivity switch for any changes.

5700dpi for everything.
1100dpi for sniping. (occasionally)

Just that. Works extraordinarily well for me. Call me crazy if you'd like. XD
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Ol' Lian
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post #38 of 56
Thread Starter 
I currently play BFBC2, moving to BF3 on release, maybe Black Ops with a friend here and there. Lately I just haven't been all that interested in the games I own.
I currently use fingertip grip on a 7"[L]x8"[W] cloth pad with a wrist rest that I've been using from my pro HL2DM days with the same Logitech G5 mouse.

I would say anybody who has played on competitive HL2DM servers back in the day understands the pace of the game, I just kept working my sensitivity higher and higher to keep up with player's movements in small maps, I was also in the top clans in Source Forts and Jailbeak: Source [HL2DM mods], those also were very fast paced games in tight quarters.

Lately I've been using 1" 360 @ 2,000 DPI for my assault class on BFBC2 and I knock my DPI down to ~1,200 for sniping.
post #39 of 56
Off Topic: I think I recognize you from a Heavy Metal server.

OT: I just started messing around with 1000DPI and I really like it, I can track a lot better now but I definitely need to get a larger mouse pad, my 4HD is a bit too small.

In BC2 its about 6"/360 for everything and in GA it used to be about 4"/360 but now it's 6"/360. Maybe once I get a larger mouse pad I'll lower my sensitivity even more.
post #40 of 56
I have 1800dpi on my Razer DeathAdder V2 3500dpi.

I use 8.5 sensitivity on Counter-Strike: Source.

I'm still accurate, I can make fast turns and headshot easily.
Really, I should have 3500dpi on and then turn the CS:S sensitivity to about 5 or 6 for a smoother mouse movement, but I don't because I like my current sensitivity in Windows.

A good sensitivity is whatever you are used to, just because you have maximum or minimum sensitivity it doesn't mean you're a 'pro', you still need to be able to kill people in FPS games.

I don't have a rule at all with the amount of spins you should be able to do on one movement, I think it's stupid - it completely depends on how my hand is positioned on the mouse. Sometimes when I'm trying to play Counter-Strike, I will grab the mouse in an emergency and hold it at an angle, when I do this it's still really easy to aim, but I generally find I'm lifting the mouse a lot. Before this mouse I used a wooden table with no mouse mat, I could lift the mouse and it wouldn't track the cursor - which I liked. Now I have this DeathAdder and a Goliathus Speed mouse mat, I'm finding that when I lift it as I used to, the cursor tracks completely throwing off my aim, I really wish there was a way to disable this, but you can't disable something like that.
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