Originally Posted by patlefort;12905126
You should always use the highest DPI possible on your mouse and tone down the sensitivity with in game settings to get the best precision. You will get the same rotation speed but smoother rotations, meaning you will cover a wider range of possible view angles.
Here's a guide: http://www.overclock.net/mice/173255-cs-s-mouse-optimization-guide.html
Unfortunately, some games, mostly older games, you can't adjust the sensitivity low enough for 5000+ dpi mouse, so you'll have to settle with lower dpi.
DPI is relevant to resolution, sensitivity(inches or cm/360) and FoV. The answer isn't more, but rather enough.http://www.overclock.net/mice/940560-question-regards-dpi-mice.html
View this thread, I don't feel like explaining.
Originally Posted by Pendulum;12862481
I don't understand the whole point in having that low of sensitivity, if somebody comes up behind you, you're chances of being able to turn around fast enough are little to none.
In the CS world that isn't such a problem but in games such as BC2 or CoD being able to turn around quickly can be the difference between life and death.
In a game such as HL2DM low sensitivity players are massively handicapped.
Far from it. It's a completely different playing style.
With low friction pads, I can swipe 180's consistently within in nearly half a second using 450 DPI, 6/11 windows sensitivity, and 1.5 in game via source engine.
That's 62cm or 24"/360.Edited by Skylit - 3/28/11 at 4:19pm