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Decided to step down from 2560x1600 - Page 2

post #11 of 26
Thread Starter 
Quote:
Originally Posted by Al plants Corn;12831759 
Uhh, what? How do you see more detail on a screen that provides...less detail?

I respect your decision but I can never go back. The games I play my 470 handles with ease and 1440p is really epic for RTSs.

Two 470s are what $400? Those will pretty much play anything. Whatever floats your boat.

Two 470s will not play pretty much everything at 2560x1600, 16x AF, and 2x AA with a steady 30+ FPS. Not even close. Turning off AF/AA results in a very ugly picture so I don't even consider that an option. But yes, if you turn those off i'm sure your 470s will do just fine.

A bigger screen can provide more noticable detail because it's bigger. The pixel density on a 30" 2560x1600 is so small that you miss tiny details because it makes them very small. On a 55" 1920x1080, those small details are 4x larger and more noticable, even if they are slightly lower quality. Sitting a little bit further back makes them look roughly the same quality though.

It's the same arguement with 1080p on a 40" TV, 1080p looks much much better on a 46" or 55" TV when you are 6+ feet away. Even though technically its "lower detail" because it's stretched more. The 40" TVs pixels are so close you miss out on small details.

30" 2560x1600 @ 2 feet vs 55" 1920x1080 @ 6 feet - I see more details on the 55" for the sheer fact they are larger and easier to notice. Yes the resolution is lower, but you can't see tiny details on a 30" screen with 2560x1600.


I don't know how to explain it any better. Future speaking: A 100" screen with a 2560x1600 vs a 15" screen with 7680x4800. You will see more detail on the 100" even though the 15" is technically higher quality but you can't see the details because they are too small. Soon or later resolution just stops mattering.
Quote:
Originally Posted by Manyak;12831860 
It's not that the demand is low (even though it is), it's because there isn't any headroom for easy improvement. They're already fully Adobe RGB capable, they already have 1000:1 real contrast ratios, they already are up near 400 nit, they support 10-bit color, they have 12-bit writable LUTs, and they have every video input you could possibly ask for. Other than 3D (which most people can't stand anyway) I can't imagine what sort of features you're looking for.

Most 3D displays are bad, I admit that. The new 2011 lineup displays have great 3D though. No motion sickness like the earlier models, virtually no crosstalk. 120hz is to die for if you like playing with vsync on (which I do).
Edited by Murlocke - 3/22/11 at 6:13pm
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post #12 of 26
yeah i find myself torn with eyefinity, its cool in games and i love 3 screens for everyday multitasking but the video card demand is vast. even with my 2 6970's its just barely enough and they were not exactly cheap cards.
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post #13 of 26
Exactly why I went 3x1080 instead of a single 30"ips. Cheers!

Aside from the fact that it's just a constant uphill battle with updates, you really have to be right up next to it to truly nitpick and ooh and aah.

Plus I love the multitasking real estate of multiple monitors.
post #14 of 26
I will never go down from 2560x1600...but my viewpoint is a little different. I'd say I game about 10% or less of the time, so the monitor while being used in windows and for general application use is absolutely irreplaceable. If I were only playing video games and had to pay hundreds, if not thousands of dollars to keep up frame rates I'd probably agree.

All depends on the task it's being used for...
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post #15 of 26
Quote:
Originally Posted by Murlocke View Post
Most 3D displays are bad, I admit that. The new 2011 lineup displays have great 3D though. No motion sickness like the earlier models, virtually no crosstalk. 120hz is to die for if you like playing with vsync on (which I do).
In theory I agree - 120Hz does make a very big difference. But until now there isn't a single LCD out there that is able to properly display a 120FPS frame rate. Response times are just too low. Overdrive can handle most of the transitions, but the actual panel response is still well above 20ms. Until REAL response times (fully on to fully off and vice versa) drop below 8ms, they aren't ready IMO.

But that's for serious gaming. If we're just talking eye candy here, I still think that a 30" IPS panel trumps 3D any day
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post #16 of 26
Thread Starter 
Quote:
Originally Posted by Manyak View Post
In theory I agree - 120Hz does make a very big difference. But until now there isn't a single LCD out there that is able to properly display a 120FPS frame rate. Response times are just too low. Overdrive can handle most of the transitions, but the actual panel response is still well above 20ms. Until REAL response times (fully on to fully off and vice versa) drop below 8ms, they aren't ready IMO.

But that's for serious gaming. If we're just talking eye candy here, I still think that a 30" IPS panel trumps 3D any day
According to what i've read about this TV on avsforums, it's got roughly 22ms input lag. Which is honestly really good for 120hz. Pretty on-par with most IPS panels.

I think my comparison is pretty strict. I'm comparing a brand new 2011 TV, to a (4?) year old 30" monitor. Might be why I feel like it is such better quality. My 30" has around 40ms input lag, and i've adjusted to the point where 20ms feels instant. Input lag doesn't really bother me that much, I know a few people that can't stand it though.
Edited by Murlocke - 3/22/11 at 6:51pm
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post #17 of 26
Quote:
Originally Posted by Murlocke View Post
According to what i've read about this TV on avsforums, it's got roughly a 22ms panel response time. Which is honestly really good for 120hz.

I think my comparison is pretty strict. I'm comparing a brand new 2011 TV, to a (5?) year old 30" monitor. Might be why I feel like it is such better quality.
Besides the advancement in technology, the backlight in that samsung has likely degraded, and without calibration I imagine the colors are way off.
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post #18 of 26
Thread Starter 
Quote:
Originally Posted by Manyak View Post
Besides the advancement in technology, the backlight in that samsung has likely degraded, and without calibration I imagine the colors are way off.
Well the monitor itself is only 1 1/2 years old. The monitor came out like 5 years ago though.

The Samsung 305T also has no menu system or calibration. You'd have to use the NVIDIA Control Panel to calibrate it.
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post #19 of 26
I agree with Manyak on lowering the resolution. 1920x1080 actually does not look as near as bad as you think at 2560x1440 with games, maybe not 1600 as much though.

Also, as new GPU's come out in the future and become more powerful, 2560x1600 gaming will definitely become possible with one GPU, just like 1080p is today.
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post #20 of 26
One question to ask those who are running a 30'' 2560x1600 (ie Murlocke, DorkSter, Manyak and hokeyplyr48):-
What level of AA do you use when gaming?

Is it out of necessity (because you see a major difference between 0xAA, 2xAA, 4xAA on a 30'' 2560x1600)? Or, is it more a habitual choice?
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