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Tweaking Crysis 2: Finally

post #1 of 6
Thread Starter 
From Sothlol on Steam forums: http://forums.steampowered.com/forum...1804138&page=3

All 47 Commands currently available:

ban (Command)
ban_remove (Command)
ban_status (Command)
ban_timeout = 30 [DUMPTODISK]
cl_fov = 75 []
cl_sensitivity = 16.5 [DUMPTODISK]
cl_sensitivityController = 0.8 [DUMPTODISK]
cl_sensitivityControllerMP = 0.6 [DUMPTODISK]
disconnect (Command)
disconnectchannel (Command)
gl_GameRules (Command)
gl_Map (Command)
g_gamespy_password = []
g_gamespy_server_region = 1 []
g_gamespy_unique_nick = []
g_skipIntro = 1 []
gl_Map (Command)
i_mouse_accel = 0 [DUMPTODISK]
i_mouse_accel_max = 100 [DUMPTODISK]
i_mouse_smooth = 0 [DUMPTODISK]
kick (Command)
kickid (Command)
map (Command)
net_lobby_gamespy_online_port = 64100 [DUMPTODISK]
net_lobby_gamespy_server_ping_wait = 10000 [DUMPTODISK]
pl_movement.power_sprint_targetFov = 75 []
quit (Command)
rcon_command (Command)
rcon_connect (Command)
rcon_disconnect (Command)
r_DrawNearFoV = 55 []
status (Command)
sv_bind = 0.0.0.0 [REQUIRE_LEVEL_RELOAD]
sv_gamerules = SinglePlayer []
sv_gamerulesdefault = SinglePlayer []
sv_password = [DUMPTODISK]
sv_servername = [DUMPTODISK]
sys_spec_gameeffects = 3 []
sys_spec_objectdetail = 3 []
sys_spec_particles = 3 []
sys_spec_physics = 3 []
sys_spec_postprocessing = 3 []
sys_spec_shading = 3 []
sys_spec_shadows = 3 []
sys_spec_sound = 3 []
sys_spec_texture = 3 []
sys_spec_water = 3 []

You can still use most of the 'locked' commands by placing an autoexec.cfg with your system.cfg and placing the commands within the autoexec.cfg, requires a game restart though to take effect, some of the graphic related commands that work this way and their effects are as follows:

variable: cl_motionBlurVectorScale
type: float
current: 1.5
help: Default motion blur vector scale

variable: cl_motionBlurVectorScaleSprint
type: float
current: 3
help: Motion blur vector scale while sprinting

variable: g_postEffect.FilterRadialBlurring_Amount
type: float
current: 0
help: Radial blurring amount

variable: g_postEffect.FilterRadialBlurring_Radius
type: float
current: 1
help: Radial blurring radius

variable: g_postEffect.FilterRadialBlurring_ScreenPosX
type: float
current: 0.5
help: Radial blurring screen position X

variable: g_postEffect.FilterRadialBlurring_ScreenPosY
type: float
current: 0.5
help: Radial blurring screen position Y

variable: g_radialBlur
type: float
current: 1
help: Radial blur on explosions. Default = 1, 0 to disable

variable: r_MotionBlur
type: int
current: 2
help: Enables per object and camera motion blur.
Usage: r_MotionBlur [0/1/2/3]
Default is 1 (camera motion blur on).
1: camera motion blur
2: camera and object motion blur
3: debug mode

variable: r_MotionBlurMaxViewDist
type: float
current: 16
help: Sets motion blur max view distance for objects.
Usage: r_MotionBlurMaxViewDist [0...1]
Default is 16 meters

variable: r_MotionBlurShutterSpeed
type: float
current: 0.004
help: Sets motion blur camera shutter speed.
Usage: r_MotionBlurShutterSpeed [0...1]
Default is 0.004

variable: r_UseEdgeAA
type: int
current: 3
help: Toggles edge blurring/antialiasing
Usage: r_UseEdgeAA [0/1/2/3]
Default is 1 (edge blurring)
1 = activate edge blurring mode
2 = activate edge antialiasing mode (previous version)3 = activate Laplace edge antialiasing mode

variable: r_PostMSAA
type: int
current: 1
help: Enables amortized multisampling.
Usage: r_PostMSAA [0/1]1: 2x quincunx, 2: 4xmsaa

variable: r_PostMSAAEdgeFilterNV
type: int
current: 1
help: Enables nvidia's edge filtering/fxaa algorithim.
Usage: r_PostMSAAEdgeFilterNV [0/1]

variable: r_PostMSAAMode
type: int
current: 2
help: Enables amortized multisampling.
Usage: r_PostMSAAMode [1: to enable 2x amsaa with linear blending, 2: to enable 2x amsaa with clamped reprojection]
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post #2 of 6
Thread Starter 
Play game with radeon pro forcing bioshock profile to remove CFX flickering.

AA makes everything invisible with my setup as it did in the demo.
GrandMax's
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post #3 of 6
Quote:
Originally Posted by GrandMax View Post
Play game with radeon pro forcing bioshock profile to remove CFX flickering.

AA makes everything invisible with my setup as it did in the demo.
Awesome, thanks bro!
post #4 of 6
Thread Starter 
I can confirm the autoexec.cfg works with said commands. Can anyone try to get AA with an Nvidia card and report?

Can anyone reproduce the invisible world issue with 4x MSAA forced on.
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2 x 1TB (Samsung F3 + Caviar Black) + Crucial M... Samsung SH-S223C 22X DVD Writer SATA Win7 64bit Samsung LN46D630 120Hz 
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Logitech Wireless Corsair 850W Antec Nine Hundred Logitech M705 
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post #5 of 6
I wanna get the mouse settings like acceleration work right but why is yours set at 100? Has anyone figured how to get rid of the god forsaken bloom and glow? It annoys the hell outta me.
post #6 of 6
Thread Starter 
Quote:
Originally Posted by 78@pwnt4lif3 View Post
I wanna get the mouse settings like acceleration work right but why is yours set at 100? Has anyone figured how to get rid of the god forsaken bloom and glow? It annoys the hell outta me.
Try sys_spec_postprocessing = 1

Might work.
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Logitech Wireless Corsair 850W Antec Nine Hundred Logitech M705 
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Razer 5.1 DTS (800W + Yamaha Receiver). 15'' Subwoofer. 
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GrandMax's
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CPUMotherboardGraphicsRAM
3570k 4.5GHz@1.250V Asus P8Z77-V PRO GTX 970 FTW G.SKILL CL7 Ripjaws 8GB 
Hard DriveOptical DriveOSMonitor
2 x 1TB (Samsung F3 + Caviar Black) + Crucial M... Samsung SH-S223C 22X DVD Writer SATA Win7 64bit Samsung LN46D630 120Hz 
KeyboardPowerCaseMouse
Logitech Wireless Corsair 850W Antec Nine Hundred Logitech M705 
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