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Crysis 2 Doesn't Need DX11... - Page 9

post #81 of 132
Quote:
Originally Posted by ZealotKi11er View Post
Far Cry was in a Jungle, So was Crysis so this cant be like Crysis if its not in a jungle. Its funny how people for 3 years have been taking about how bad of a game Crysis is and now they say its good better then 2.
I get that. I think everyone gets that. The location is not the issue here!

The problem is that this is the SEQUEL TO CRYSIS, and so therefore it should feel like Crysis regardless of the location! It should be an improvement on everything in the first Crysis! Instead, it feels like I bought an entirely new console-ported game that came with a special modification so that I get to play this game in a new version of the Nanosuit. It's like I downloaded a mod for COD4 Modern Warfare or something that gives me the Nanosuit, and COD4 MW does not feel like Crysis. No, it's not because it's not in the jungle; it's because it just doesn't feel like Crysis. I don't care about the damn location! That's irrelevant! Any game with "Crysis" in the title should feel like Crysis! The location could be in space with the aliens on some extremely large gravity-enabled ship the size of a large city!! It doesn't matter! If it doesn't feel like the first Crysis, then it's not a sequel!!!

Do you really think that we're complaining just because it's not in a jungle? I think that we couldn't possibly care less about that!!! Instead, we're complaining because it doesn't feel like Crysis! We're complaining because the graphics aren't better than the first Crysis (unless you don't enjoy paying attention to detail). We're complaining because the first Crysis is still better! Yes, there are many new things that are really cool that would make the first Crysis even more awesome than it already is, but those things almost don't matter when considering the entire game as a whole. It's not Crysis 2! It's something else! I don't know what it is!

For example: we're in the latest version of the Nanosuit now (appropriately called Nanosuit 2.0). So, why do we have to manually tag hostiles now? I mean, I like having to manually tag everything else (especially things of tactical importance), but hostiles should be automatically tagged! Why do we only have one zoom level in Visor Mode? Why is there no Toggle Zoom for the Visor Mode? Why am I no longer able to run at extremely fast speeds like I could in the first Nanosuit? Now running at the suit's full speed is almost as slow as a human's speed (well, it's hard to tell since it's just a video game). Also, WHY IS THERE NO LONGER A VIEWABLE MAP?!?! I feel like I'm running blind sometimes! Why is that radar on the lower-left no longer a satellite image of where I am?!

Nanosuit 2.0? LOL What a joke. I don't care about the new behaviors of Cloak Mode! I love the new Cloak Mode, but it doesn't matter because the game as a whole is not worthy of the name "Crysis"!!

Am I angry? ABSOLUTELY! I paid $60 for this! I bought it because it's the sequel to Crysis, and I friggin' LOVE Crysis! I was expecting a sequel! Instead, I got a game that feels almost nothing like the original! Here's what I mean: the original Crysis is very unique. It's nothing like any game I own, and here's every game I own in random order:
  • COD4 Modern Warfare
  • Mirror's Edge
  • TRON 2.0
  • Unreal II
  • Ghostbusters
  • Quake 4
  • Bioshock
  • Freelancer

When I play the original Crysis, there's absolutely no comparison to any of these games! However, when I play Crysis 2, it feels like a combination of all of these games except for TRON 2.0 and Freelancer. It's stupid! How did they go from having a game that is absolutely nothing like any of my other games to having a game that's like a combination of almost all of them?

Yes, I understand that this is a new engine, and yes I understand that their goal was to make an entirely new experience, but it feels like I'm playing some modified version of one of my other games!! Like I said, the first Crysis doesn't feel like ANY of my games, and so that's the way Crysis 2 should be!

Therefore, if they decide to make Crysis 3, then I will likely avoid it thanks to this crap they're calling Crysis 2 (they are waiting to see how Crysis 2 does). I mean damn: this is Crysis 2!!! It's the damn sequel! So why are all of the things we love about the original inferior to it? Why are some of the things we love about the original not in this so-called sequel? Why am I only allowed to carry 5 grenades? I'm at level 25 in this game, and I am still only able to carry 5 grenades!!!! I had 10 grenades by the end of Contact! So what the hell is this crap?!

Heh. At least we get to kick stuff now. That's kinda fun when I'm looking at a car and thinking, "Damn this thing is ugly!" because then I can Power Kick it while saying, "Get out of my sight, ugly car!"

Sigh. Now I finally understand why people hate console-ported PC games.



Here's another bug I noticed: sometimes the AI can see me when they shouldn't be able to. Here's just one example: while standing still, I uncloaked on the other side of a BRICK WALL. Before I started I started moving, I had everyone shooting at me. Of course, they were shooting at their side of that brick wall, but still; I grabbed their attention long before I actually wanted to. So then when I finally met up with them, they were all gathered by that damn wall instead of being where they otherwise would have been. This has happened to me numerous times during these first 25 levels.




Maybe Crysis 2 will grow on me. I don't know.
Edited by TwoCables - 3/27/11 at 10:13am
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post #82 of 132
Quote:
Originally Posted by JMCB View Post
Sure, the effects could be much better with DirectX 11, but the game doesn't need it to look good. You know what the game really needs? Higher resolution textures. That is my complaint. Some of the textures look worse than quake 4. You stand next to an item or a door and it is the worst looking pixel-lated crap I've ever seen.

Also, it needs working ranked multiplayer...and multi-gpu flickerless gaming. Otherwise a fun game.
And You know why some of the textures looks like pixelated crap? BECAUSE IT'S A DAMN CONSOLE PORT! I know You know this, but I had to say this... I hate Crytek....
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post #83 of 132
The graphic of this game is actually pretty good, even as is, it still looks better than DX11 titles such as Metro 2033 and BFBC2, because tessellation only used on characters.

The gameplay is complete crap though, I shot a window curtain with bazooka and it didn't even budge! There's no destruction or sandbox; gameplay is linear CoD style check point run, Alcatraz, go flip the switch, Acatraz, get to the car, there's always some guy with the radio who knows everything and has cameras installed everywhere who tells you every step of the way. It's basically CoD with nano - suits.

I recommend this game, just to look at the nice graphics. Cryengine 3 is really optimized,
doesn't seem drop below 50 - 60 even with a lot of crap going on the screen.

It's not as good as original but still better than other games of today.
Edited by Heret|c - 3/27/11 at 11:18am
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post #84 of 132
Quote:
Originally Posted by TwoCables View Post
I get that. I think everyone gets that. The location is not the issue here!

The problem is that this is the SEQUEL TO CRYSIS, and so therefore it should feel like Crysis regardless of the location! It should be an improvement on everything in the first Crysis! Instead, it feels like I bought an entirely new console-ported game that came with a special modification so that I get to play this game in a new version of the Nanosuit. It's like I downloaded a mod for COD4 Modern Warfare or something that gives me the Nanosuit, and COD4 MW does not feel like Crysis. No, it's not because it's not in the jungle; it's because it just doesn't feel like Crysis. I don't care about the damn location! That's irrelevant! Any game with "Crysis" in the title should feel like Crysis! The location could be in space with the aliens on some extremely large gravity-enabled ship the size of a large city!! It doesn't matter! If it doesn't feel like the first Crysis, then it's not a sequel!!!

Do you really think that we're complaining just because it's not in a jungle? I think that we couldn't possibly care less about that!!! Instead, we're complaining because it doesn't feel like Crysis! We're complaining because the graphics aren't better than the first Crysis (unless you don't enjoy paying attention to detail). We're complaining because the first Crysis is still better! Yes, there are many new things that are really cool that would make the first Crysis even more awesome than it already is, but those things almost don't matter when considering the entire game as a whole. It's not Crysis 2! It's something else! I don't know what it is!

For example: we're in the latest version of the Nanosuit now (appropriately called Nanosuit 2.0). So, why do we have to manually tag hostiles now? I mean, I like having to manually tag everything else (especially things of tactical importance), but hostiles should be automatically tagged! Why do we only have one zoom level in Visor Mode? Why is there no Toggle Zoom for the Visor Mode? Why am I no longer able to run at extremely fast speeds like I could in the first Nanosuit? Now running at the suit's full speed is almost as slow as a human's speed (well, it's hard to tell since it's just a video game). Also, WHY IS THERE NO LONGER A VIEWABLE MAP?!?! I feel like I'm running blind sometimes! Why is that radar on the lower-left no longer a satellite image of where I am?!

Nanosuit 2.0? LOL What a joke. I don't care about the new behaviors of Cloak Mode! I love the new Cloak Mode, but it doesn't matter because the game as a whole is not worthy of the name "Crysis"!!

Am I angry? ABSOLUTELY! I paid $60 for this! I bought it because it's the sequel to Crysis, and I friggin' LOVE Crysis! I was expecting a sequel! Instead, I got a game that feels almost nothing like the original! Here's what I mean: the original Crysis is very unique. It's nothing like any game I own, and here's every game I own in random order:
  • COD4 Modern Warfare
  • Mirror's Edge
  • TRON 2.0
  • Unreal II
  • Ghostbusters
  • Quake 4
  • Bioshock
  • Freelancer

When I play the original Crysis, there's absolutely no comparison to any of these games! However, when I play Crysis 2, it feels like a combination of all of these games except for TRON 2.0 and Freelancer. It's stupid! How did they go from having a game that is absolutely nothing like any of my other games to having a game that's like a combination of almost all of them?

Yes, I understand that this is a new engine, and yes I understand that their goal was to make an entirely new experience, but it feels like I'm playing some modified version of one of my other games!! Like I said, the first Crysis doesn't feel like ANY of my games, and so that's the way Crysis 2 should be!

Therefore, if they decide to make Crysis 3, then I will likely avoid it thanks to this crap they're calling Crysis 2 (they are waiting to see how Crysis 2 does). I mean damn: this is Crysis 2!!! It's the damn sequel! So why are all of the things we love about the original inferior to it? Why are some of the things we love about the original not in this so-called sequel? Why am I only allowed to carry 5 grenades? I'm at level 25 in this game, and I am still only able to carry 5 grenades!!!! I had 10 grenades by the end of Contact! So what the hell is this crap?!

Heh. At least we get to kick stuff now. That's kinda fun when I'm looking at a car and thinking, "Damn this thing is ugly!" because then I can Power Kick it while saying, "Get out of my sight, ugly car!"

Sigh. Now I finally understand why people hate console-ported PC games.



Here's another bug I noticed: sometimes the AI can see me when they shouldn't be able to. Here's just one example: while standing still, I uncloaked on the other side of a BRICK WALL. Before I started I started moving, I had everyone shooting at me. Of course, they were shooting at their side of that brick wall, but still; I grabbed their attention long before I actually wanted to. So then when I finally met up with them, they were all gathered by that damn wall instead of being where they otherwise would have been. This has happened to me numerous times during these first 25 levels.

Maybe Crysis 2 will grow on me. I don't know.
Nice wall of text All valid complaints, but, for Crytek, they needed to also make their move into the console scene. Does this mean that future patches won't fix some of the issues that you believe should be fixed? I have no clue, for all we know, Crytek could be working on some new textures with DX11 or they could be working on the bugs that people found.
The best thing you can do is open a thread on their forums and try and make it a bug forum, maybe with some possible improvements that they could implement. If they get enough ppl complaining about speed, they might increase it. The maps aren't likely to change because NY isn't a jungle so they'll remain smaller. I guess what it comes down to is: Does the game feel like Crysis? To me, it does somewhat feel like it but also has some elements missing. It's bizzare not having to switch suit functions but in Crysis, I had issues changing between them and wasn't fast enough. I recall holding an object and trying to see how far I can throw it. Let's say I felt like I was mashing my buttons to do it which was somewhat annoying to do, but, in Crysis 2, it's that much easier. Yes, there are likely a lot of bugs and the gameplay change like less grenades to have, more integrated nanosuit, less zoom options, etc... make it different but that's what Crytek was going for
    
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post #85 of 132
[sarcasm]

I love how you run up to a wall and turn to the side and you can see through the wall! It's a fantastic cheat! See all your enemies and plan your attack.

Another great feature is hitting a key and getting no response from the game. Whether I am trying to melee or enter cloak mode or whatever. The game simply refuses to function!

It's nice having to disable crossfire to play the game without all kinds of graphical errors. You know, it's not like very many people run crossfire.

In Eyefinity mode my side sreen are like zoom lenses! This is fantastic!

The uber shiny taxis and strange highlighted outlines of objects are wonderful!

The dumb AI makes the game like easy mode - all the time!

Shooting an enemy and having him fly towards me is really cool physics!

I love not being able to change detail settings to tailor the graphics to my tastes.

The linear (walkthrough) style play is refreshing.

[/sarcasm]
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post #86 of 132
Quote:
Originally Posted by BigFan View Post
Nice wall of text All valid complaints, but, for Crytek, they needed to also make their move into the console scene. Does this mean that future patches won't fix some of the issues that you believe should be fixed? I have no clue, for all we know, Crytek could be working on some new textures with DX11 or they could be working on the bugs that people found.
The best thing you can do is open a thread on their forums and try and make it a bug forum, maybe with some possible improvements that they could implement. If they get enough ppl complaining about speed, they might increase it. The maps aren't likely to change because NY isn't a jungle so they'll remain smaller. I guess what it comes down to is: Does the game feel like Crysis? To me, it does somewhat feel like it but also has some elements missing. It's bizzare not having to switch suit functions but in Crysis, I had issues changing between them and wasn't fast enough. I recall holding an object and trying to see how far I can throw it. Let's say I felt like I was mashing my buttons to do it which was somewhat annoying to do, but, in Crysis 2, it's that much easier. Yes, there are likely a lot of bugs and the gameplay change like less grenades to have, more integrated nanosuit, less zoom options, etc... make it different but that's what Crytek was going for
I understand that they were going for something completely different. However, my issue with Crysis 2 is that it's not living up to the expectations of being a sequel to Crysis.

  • I don't care about the location. I don't care that it's NY. I don't care! It's not about the location! They could have set it in the basement of a large building for all care with no chance of ever going outside! It doesn't matter!
  • It shouldn't only somewhat feel like Crysis: it should feel like it 100%, but better!
  • If you are having trouble switching between suit functions in Crysis 1, then it's probably because you haven't played it enough (just like as with anything in this world). I can switch between suit functions just as fast as NanosuitNinja (OCN's own Gunsmith). It's just a second-nature motion to me: it almost happens automatically whenever I want it to happen. However, I have nothing else to do where you probably have other things to do in your life.


It's nice to have something different, but they removed too many things that seems most people loved (and relied upon).
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post #87 of 132
Quote:
Originally Posted by tout View Post
[sarcasm]

i love how you run up to a wall and turn to the side and you can see through the wall! It's a fantastic cheat! See all your enemies and plan your attack.

Another great feature is hitting a key and getting no response from the game. Whether i am trying to melee or enter cloak mode or whatever. The game simply refuses to function!

It's nice having to disable crossfire to play the game without all kinds of graphical errors. You know, it's not like very many people run crossfire.

In eyefinity mode my side sreen are like zoom lenses! This is fantastic!

The uber shiny taxis and strange highlighted outlines of objects are wonderful!

The dumb ai makes the game like easy mode - all the time!

Shooting an enemy and having him fly towards me is really cool physics!

I love not being able to change detail settings to tailor the graphics to my tastes.

The linear (walkthrough) style play is refreshing.

[/sarcasm]
This!
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post #88 of 132
Quote:
Originally Posted by tout View Post
[sarcasm]

Another great feature is hitting a key and getting no response from the game. Whether I am trying to melee or enter cloak mode or whatever. The game simply refuses to function!
Never had that happen myself, maybe I'm just lucky

It's nice having to disable crossfire to play the game without all kinds of graphical errors. You know, it's not like very many people run crossfire.
Bizzare one, SLI works fine, ATI issue?

The uber shiny taxis and strange highlighted outlines of objects are wonderful!
I'll give you this, the highlighting is just plain annoying. Don't know why they even went for it in the first place

The dumb AI makes the game like easy mode - all the time!
lol, actually, I think this AI is better than Crysis AI bigtime. They actually try to attack you, etc.... Some of the Korean AIs in the first game were rather, for lack of a better word, dumb. I recall times where I'll kill the gunner on the vehicle and the other Korean will remain just sitting there or they'll walk past you, etc.... I think to date, FEAR had one of the best AIs

Shooting an enemy and having him fly towards me is really cool physics!


I love not being able to change detail settings to tailor the graphics to my tastes.
That German website said that they'll be adding that soon with DX11, will have to wait and see

The linear (walkthrough) style play is refreshing.
Game is set in NY, not some jungle. Could they have made it a bit less linear? Maybe, but, I think you also have to realize that they needed to show the devastation so they could've have, but, chose not to, likely due to memory constraints on consoles. Could they fix that in the near future? Hard to tell, likely no.

[/sarcasm]
Quote:
Originally Posted by TwoCables View Post
I understand that they were going for something completely different. However, my issue with Crysis 2 is that it's not living up to the expectations of being a sequel to Crysis.
  • I don't care about the location. I don't care that it's NY. I don't care! It's not about the location! They could have set it in the basement of a large building for all care with no chance of ever going outside! It doesn't matter!
  • It shouldn't only somewhat feel like Crysis: it should feel like it 100%, but better!
  • If you are having trouble switching between suit functions in Crysis 1, then it's probably because you haven't played it enough (just like as with anything in this world). I can switch between suit functions just as fast as NanosuitNinja (OCN's own Gunsmith). It's just a second-nature motion to me: it almost happens automatically whenever I want it to happen. However, I have nothing else to do where you probably have other things to do in your life.

It's nice to have something different, but they removed too many things that seems most people loved (and relied upon).
Yep, I probably didn't play it enough. I finished Crysis after I got my 8800GTS 512 and never went back. I did play through the first level a gazillion times though I also played the ice level several times and since I didn't get through most levels in one go, I probably played them several times as well
I'm mostly pissed about them taking out Prophet and how Nomad and Psycho seem to have disappeared. Would have rather played as Nomad again than Alcatraz :/ Yes, a sequel should be better than the original, however, a lot of times it's not the case. With Crysis, you were introduced to the suit for the first time, etc.... It was all first impression, there was never a suit in FarCry, so, you played with what you were given and learned to use it, loved it, etc.... Fast forward now to Crysis 2, you're going in with the idea that it'll be the same as Crysis with better graphics, better story, etc.... but it's different. My point is, had Crysis 2 replaced Crysis(Crysis 2 was the first game), we wouldn't be having this discussion. It's all about the first impression and how it gets ingrained
    
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post #89 of 132
Well at least the game is pretty optimized.
My bro is running Crysis 2 on his 17" CRT with a QX6700 and a 9600GT without a hitch on Hardcore lol!
post #90 of 132
Just because sequels usually aren't as good as the original, it doesn't mean that it's ok to have done that with Crysis 2.

Whatever, though. I guess now I have to wait and see what updates/patches and whatnot they release for this game. Maybe over time it'll become the game we were expecting. Although, so far it doesn't feel like a sequel.



Edit: What's this "hardcore" you guys keep talking about? In my graphics options, I have High, Very High, and Extreme.
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Hard DriveHard DriveHard DriveOptical Drive
250 GB Samsung 840 EVO (C:\) 250 GB Samsung 840 EVO (D:\) 150 GB WD VelociRaptor Samsung SH-S243N 24x DVD Burner 
Optical DriveCoolingOSMonitor
Samsung SH-S203N 20X DVD Burner Thermaltake Frio Win 7 Home Premium x64 SP1 Retail AOC G2460PG (24" 1920 x 1080 144Hz G-SYNC) 
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Filco Majestouch 104-key Cherry MX Blues w/NKRO Corsair HX650 (Bronze, ordered on 12-12-2009) CM 690 Intellimouse Optical (1.1A) 1000Hz polling rate 
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