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NVIDIA GTX 590 Owners Club - Page 258

post #2571 of 5154
Quote:
Originally Posted by Swolern View Post
But I'm having the same stuttering with Witcher 2, Crusis 2, and Metro 2033 also.
I think you all need to define what you think "stuttering" is...

For example, I just hired a girl for an internship that graduated from Yale...Arts/Graphic arts with a dual in Networking...Smartest intern I've actually ever hired.

She thinks stuttering is "when a game kind of pauses and loads for a few moments and then speeds up suddenly back to normal".

Folks, that's not stuttering. There are several reasons for that, #1, If you're on a server, that server is now loading...#2, If you're on a 7200 or a 10k, that game is loading into the cache...

I tend to find what 90% of you refer to as "stuttering" is not, stuttering.

If your game actually stutters and skips, that's stuttering...And that's a graphical issue...One, which I've actually noticed in 2/3 recent betas and in no way/shape/form is worth the panic.

I.E. frames skip across and actually aren't present...

If you're turning in BF3 and all the sudden it lags out on you...That's purely, 100% buffer/load capacity...Which is far from being the fault of your card.
Edited by Masked - 10/3/11 at 5:39am
post #2572 of 5154
Quote:
Originally Posted by Swolern View Post
Thanks for the advice Tept. Unfortunately when I changed the settings you suggested they had no effect on my stuttering.

@ Simirath. For me I see the stuttering most in Witcher 2 with ultra settings and uber sampling enabled. I like to test in the new arena mode, in the very beginning, in the room right before you go out to fight. I look at the light canister on the wall and then pan around left and right at different speeds. The stuttering is very noticeable cause the light canister on the wall jumps around everywhere with FPS @ 55. (pretty much the whole environment jumps and very jittery when moving slowly, but the light canister is more noticable) Now when I go back and decrease the graphics settings so the FPS stay locked at 60fps and pan around looking at the light canister, the light just floats seamlessly across my screen.


List of most of interventions Ive tried to fix stuttering- nothing worked
- installed each previous driver for the 590, even the old one archived ones
- stress and tested each component via 3dMark. Everything scored above recommended score
- attempted Tept's setting
- disabled SLI to run only one GPU to rule out SLI microstutter
- tested multiple games at different settings. All same effect. No stutter at 60fps. 59 & less= entire screen stutter.

Samirath do you have same effect as me where the stuttering is gone with framerate @ 60fps but returns when in high 50s?

I'm pulling my hair out here. Anyone have any other suggestions?
As you see, i highlighted some stuff. This stuttering your experiencing is not mircostuttering or Nvidia Drivers fault. Well i have experience this too. MY STUTTERING EXP..

Having vsync on will cause this effect, but its not a driver issue. When your at 60fps your frame latency is like 16ms. Its been said the human eye can not see the difference up to like 20s ms area. I say Bull****! When i had GTX 580 SLI i had this problem all the time.


If the game was at 60fps (16ms) it would feel so smooth. The issue i was having was the Frames will jumping so fast from 16-21ms back to 17ms up to 22ms so quickly (Its like going from 60fps to 52 to 56 to 50fps) So this would through my eye off. I feel with vsync on you need a solid 60fps for smoothness or no lower then 58fps.

This where your seeing this stuttering effect. Play with it for 3 damn months and i could not solve this on my GTX 580 SLI.

I would try RMAing the cards, Because my cousin is rocking one of those GTX 580s. EVGA sent me a new GTX 580 and i sold it off to him. He does not have this problem anymore.

I suggest RMAing those cards. This only fix i can think of. It work for me.

I know rmaing doesn't seem like much help, but why would evga send me another gtx 580 if the first one had nothing wrong with it ? Doesn't make sense.

(Why didnt you keep the GTX 580 SLI ? Well i sold one of them off before RMAing the card. I'm also quite happy with my GTX 590)


Quote:
Originally Posted by MKHunt View Post
I am confused by the bolded part. Why would you ever do this? The closest to that I've come is folding on one GPU and browsing the net on the other. Is there a reason you need to run the card at half capacity?

Sorry if i wasn't very clear. What I mean is that the image quality isn't affected overmuch by ubersampling. Not the shaking. Shaking is most definitely noticeable

Any game with the shaking, disable vsync. It's 100% useless at that point (below 60) and will only handicap your card.

nVIDIA drivers have a problem where vsync enabled seems to chop off about 30% of your power. This is why most of us only run it on games where the tearing is really bad. I have a 60Hz monitor as well and not a single new (post 2009) game I have has vsync enabled for this reason alone.

The only other thing I can think of is a fresh install of windows and overclocking your CPU. Do you select the "Perform Clean Install" box when installing the nvidia drivers?
No true, AMD and NVIDIA will do this too. Also depends on the game. CODBO will use like 20-30% Multilayer on both cards and then Single player will use like 30-60%. BF3 beta is using 60-80%. Vsync does this, why should it render more frames then it should ? Wouldn't you do less work if you had too ?

Quote:
Originally Posted by Swolern View Post
Still at work but found a video and this is exactly what it looks like.
http://www.youtube.com/watch?v=TgM2O...eature=related
Read the first post dude ^


Good luck man, I'm sorry i don't have a magic fix for you

Anyone please feel free to jump in if i explain something wrong or feel im just

Just trying to share my experience
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post #2573 of 5154
My GTX 590 whilst running black ops.

GPU1. 70-80%
GPU2. 20-30%

Whilst playing the BF3 Beta on ultra.

GPU1. 90-99%
GPU2. 90-99%

It would seem that Black Ops simply does not like my card since the last patch update.

And once i set to let the 3D application decide my FPS went from 30 to 70-80 in the BF3 Beta.

So thank god there isn't anything wrong. (i have been worrying that something is for a few months now.)
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post #2574 of 5154
Quote:
Originally Posted by Fallendreams View Post
As you see, i highlighted some stuff. This stuttering your experiencing is not mircostuttering or Nvidia Drivers fault. Well i have experience this too. MY STUTTERING EXP..

Having vsync on will cause this effect, but its not a driver issue. When your at 60fps your frame latency is like 16ms. Its been said the human eye can not see the difference up to like 20s ms area. I say Bull****! When i had GTX 580 SLI i had this problem all the time.

If the game was at 60fps (16ms) it would feel so smooth. The issue i was having was the Frames will jumping so fast from 16-21ms back to 17ms up to 22ms so quickly (Its like going from 60fps to 52 to 56 to 50fps) So this would through my eye off. I feel with vsync on you need a solid 60fps for smoothness or no lower then 58fps.

This where your seeing this stuttering effect. Play with it for 3 damn months and i could not solve this on my GTX 580 SLI.

Just trying to share my experience
Finally I'm starting to see the light. That explains so much. Thank you.

Questions-
-1. My problem is with the EVGA 590. Is the stuttering completely gone with your new 590 card?(even with framerates in the 50s with Vsync enabled) Which brand 590 did you buy?

-2. the latency differences you described from 16-22ms and FPS jumping from 60-52 and back and forth. This is what I understand as microstutter. Am i wrong? And I've read the 590 has less microstutter because the 2 GPUs are on one card and they have less of a bridge distance than 580SLI.

-3. Are you saying my 590 is faulty. I'm out of return period but EVGA provides lifetime warranty so I can haggle them.

Thanks a ton Fallendreams. Repped.
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post #2575 of 5154
Quote:
Originally Posted by Swolern View Post
Finally I'm starting to see the light. That explains so much. Thank you.

Questions-
-1. My problem is with the EVGA 590. Is the stuttering completely gone with your new 590 card?(even with framerates in the 50s with Vsync enabled) Which brand 590 did you buy?

-2. the latency differences you described from 16-22ms and FPS jumping from 60-52 and back and forth. This is what I understand as microstutter. Am i wrong? And I've read the 590 has less microstutter because the 2 GPUs are on one card and they have less of a bridge distance than 580SLI.

-3. Are you saying my 590 is faulty. I'm out of return period but EVGA provides lifetime warranty so I can haggle them.

Thanks a ton Fallendreams. Repped.
Doing mid terms today. I'll respond to your questions when I get home.

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post #2576 of 5154
Quote:
Originally Posted by L1eutenant View Post
My GTX 590 whilst running black ops.

GPU1. 70-80%
GPU2. 20-30%

Whilst playing the BF3 Beta on ultra.

GPU1. 90-99%
GPU2. 90-99%

It would seem that Black Ops simply does not like my card since the last patch update.

And once i set to let the 3D application decide my FPS went from 30 to 70-80 in the BF3 Beta.

So thank god there isn't anything wrong. (i have been worrying that something is for a few months now.)
It's a beta...NEVER ever use a beta even as a performance check.

Apparently there's some article that's saying the engine is finalized and that's what Ultra is going to be...Wrong, sorry.

In a meeting we had w/them, the engine is NOT finalized even on the maps in beta so, they haven't even given us a final "this is the final product".

In 3 weeks a lot can happen and I personally think it's going to be @80-90% dedicated on a 590 for ultra...

I've also heard that DICE may not offer the next Battlefield to the public in beta form which, after the over-all response, IMO, may just be a good idea...Their forums are littered with whining instead of constructive criticism and it's rampant with pre-teens... disappointing.

I also wouldn't use the 280 drivers when playing BF3, use the optimized flavor...Those are actually better.
post #2577 of 5154
I am interested, why do we have an influx of new gtx 590 owners? It just seems that people with new accounts are coming in with a 590.... interesting. Not bad, just interesting.


In response to the performance of video cards in different games... assuming all limiting of fps is disabled (Vsync and engine limitations) and you are recieving less than 100% utilization of a video card, there is only one possible thing you have happening.
Bottlenecking...
This can be anywhere, between your cpu and video card, hard drive and ram, Vram and ram. Or even in an internal pipeline inside of the video card, like all pixel shader pipelines are being used, but all the other pipelines are left vacant of work units.



Now, about the topic of using beta's to judge a final product. DON'T DO IT.

Beta and development builds of product are very very different from the finalized versions. Often having double to triple the size of the compiled software, because of all the error and bug gathering code included in a test compile.

The performance will not be the same as the final product. Period



Now onto the supposed stuttering. Swolern you need to be very careful with the terminology used to describe something you are seeing. For instance, above I used the word bottlenecking..... it is a dangerous word to use without understanding of its implications.
 
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post #2578 of 5154
Quote:
Originally Posted by rush2049 View Post
I am interested, why do we have an influx of new gtx 590 owners? It just seems that people with new accounts are coming in with a 590.... interesting. Not bad, just interesting.


In response to the performance of video cards in different games... assuming all limiting of fps is disabled (Vsync and engine limitations) and you are recieving less than 100% utilization of a video card, there is only one possible thing you have happening.
Bottlenecking...
This can be anywhere, between your cpu and video card, hard drive and ram, Vram and ram. Or even in an internal pipeline inside of the video card, like all pixel shader pipelines are being used, but all the other pipelines are left vacant of work units.



Now, about the topic of using beta's to judge a final product. DON'T DO IT.

Beta and development builds of product are very very different from the finalized versions. Often having double to triple the size of the compiled software, because of all the error and bug gathering code included in a test compile.

The performance will not be the same as the final product. Period



Now onto the supposed stuttering. Swolern you need to be very careful with the terminology used to describe something you are seeing. For instance, above I used the word bottlenecking..... it is a dangerous word to use without understanding of its implications.
I believe that some RMA stock was released considering how much they actually had...So, to generate a bit more revenue some of them were thrown up on Newegg etc. I think about 100? ~ I know what our policy is...Ours is 100...So, take that # with a grain of salt.

There have been a tremendous amount of driver issues with the 280-series and the 590s...I think that has a a lot to do with them tweaking the 580 cores and not taking into effect what would happen with the 590...In breaking down the latest driver release, that's what I find, anyway.

A lot of people lately, especially my newer intern, have been confusing stuttering with "loading" or "staggering", whatever you want to call it and unfortunately, that's what a lot of people on the BF3 forums are doing.

I do see SOME stuttering on the 590 in BF3, there are some areas where it happens frequently...Like I said, use your voices on the forums and constructively tell them or, even feedback it.

You'd be very surprised what changes will happen when the game goes live...And the more you voice your opinion constructively, the better the game will actually be.
post #2579 of 5154
Referring to my last post , I've disconnected the second monitor and voila !
Not enough my FPS in Witcher 2 went up slightly but main difference is it feels so much smoother when frames drop below 60.
I wanted to play Withcher 2 with ubesampling on but i couldn't due to the fact it felt so shaky now it's gone.
Same goes for BF3 beta , although FPS stayed the same but when it drops to 50's range it feels normal now.
I bought an old 8600GT on E-bay just to power the 2nd monitor , gonna keep the PhysX on GTX590 though , don't think 8600GT could handle it.

Big thanks to the Masked for the suggestion.
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post #2580 of 5154
Quote:
Originally Posted by Swolern View Post
Finally I'm starting to see the light. That explains so much. Thank you.

Questions-
-1. My problem is with the EVGA 590. Is the stuttering completely gone with your new 590 card?(even with framerates in the 50s with Vsync enabled) Which brand 590 did you buy?

-2. the latency differences you described from 16-22ms and FPS jumping from 60-52 and back and forth. This is what I understand as microstutter. Am i wrong? And I've read the 590 has less microstutter because the 2 GPUs are on one card and they have less of a bridge distance than 580SLI.

-3. Are you saying my 590 is faulty. I'm out of return period but EVGA provides lifetime warranty so I can haggle them.

Thanks a ton Fallendreams. Repped.
1. Yes my stuttering did go away when I bought my 590. I have evga gtx 590.

2. Yeah your understanding it. Gtx 590 has nf200 chip on the PCB. It also faster communication between gpus. So yeah it has less chance from this problem. Most people who disagree but it this phemonen that has no simple answer, its like bsod. No simple explainton.

3. I wouldn't return them. Just give them rma. There great cards. I feel they get a bad rep. I wish they where faster then gtx 580s but if that was the case this card would be like 1000+ I'm fine with gtx 570 sli performance. I'm only running 1080p anyways.

I do get slows down with Vsync force on in bf3. I feel Vsync in that game is not fully polish yet.

NVIDIA said we can run this game on max settings. AA and all the eye candy. So we shouldn't be worried ? Right ? :/

http://www.geforce.com/Optimize/Guides/battlefield-3-beta-performance-guide

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Edited by Fallendreams - 10/3/11 at 1:58pm
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Intel 750 400GB Samsung 850 Evo Pro 1TB EK EVO WaterBlock / EK Titan X WaterBlock / XSP... Windows 10 Pro x64 
MonitorMonitorKeyboardPower
Acer x34 GSYNC 100hz ASUS PG278Q 1440p 144hz Corsair Strafe  EVGA 850 WATT 
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Corsair 750D  Razer DeathAdder Chroma  
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