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post #6261 of 7372
Quote:
Originally Posted by BMT View Post

Quote:
Originally Posted by 28rommel View Post

He goes on to tell his users to "visit the Gamepad API Tester. This is a nice little page that will show what the current version of the Gamepad API thinks your controller is. If you can't see it, or it acts weird, it's the API." Here is the direct link to this "Gamepad API Tester" :
http://www.html5rocks.com/en/tutorials/doodles/gamepad/gamepad-tester/tester.html
Firefox (and therefore Waterfox) does not support the Gamepad API, currently and therefore unfortunately there's nothing MrAlex can do about this, it's something that Mozilla would need to implement support of for Firefox before it came to Waterfox.

Then why on Earth is the website developer insisting Waterfox is the browser of choice without explaining that gamepads won't work?
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post #6262 of 7372
Quote:
Originally Posted by Quantum Reality View Post

Then why on Earth is the website developer insisting Waterfox is the browser of choice without explaining that gamepads won't work?

Who knows, this sounds like a question that should be directed to Jason Scott. In fact, on the Internet Arcade page it says the following:
Quote:
odd controllers make proper playing of the systems on a keyboard or joypad a pale imitation of the original experience. Please report any issues to the Internet Arcade Operator, Jason Scott.
post #6263 of 7372
Quote:
Originally Posted by Quantum Reality View Post

Then why on Earth is the website developer insisting Waterfox is the browser of choice without explaining that gamepads won't work?
When you read the linked article on the API Tester page it was talking about "special builds" of Firefox, which are linked to (but all links are broken, so I assume got removed) and then later on said "It does not seem possible to detect this in Firefox just yet – everything is event-based, and all the event handlers need to be attached to window, which prevents a typical technique of detecting event handlers from working."

As it turns out, that article is outdated and it does indeed work in vanilla Firefox, as shown here (I plugged in a USB PS3 controller).



However, it doesn't work in Waterfox, so seems to have indeed been broken somehow.
Edited by BMT - 11/11/14 at 4:24pm
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post #6264 of 7372
Thread Starter 
Quote:
Originally Posted by kevindd992002 View Post
 
Quote:
Originally Posted by MrAlex View Post

Hmm that definitely doesn't sound good! But I'm still using the default malloc as always.

What do we need to actually troubleshoot this issue? Hey, for what it's worth thanks for the activity you're recently doing in the forums now, it's very different from last time redface.gif

 

I don't think there's anything you can do on your part. I'm going to try and get jemalloc working with ICC. It should sort out a lot of memory issues if I get it working in time for 34.0!

 

Quote:
Originally Posted by Teddals View Post
 
Quote:
Hmm we can't really help unless we know what the script is. Have you tried a fresh profile as well? https://support.mozilla.org/en-US/kb/profile-manager-create-and-remove-firefox-profiles

Thanks for the reply, but when I try to reset profile by opening the 'Help' window in Waterfox, there is no 'Troubleshoot' coming up to allow me to refresh profile.
When I talk about 'script', I mean when I open a tab in a dropbox view (similar to the 'Get notified when others reply' at the bottom of this post that when I try to
open the tab which in default displays 'Immediately' nothing happens.
This may not be the case on this page but on other pages I'm looking which ask through selections via a tab button I cannot open it.
Usually when I am using IE the operation will open when I click on it there are more options displayed for selection or to type in a script if required.
As for copy & paste, if I highlite words or images to copy nothing happens where there should be an option on right click of mouse to do this.
I have tried this in this reply post when doing an amendment but when the words are highlited & I right click on them to copy nothing happens,
My firewall is not blocking this process so I'm stumped as to what is the cause.
When I was using an earlier version of Firefox (albiet 32-Bit) I did not have this problem.
I hope this description is understandable.

Cheers

Teddals

Windows 7 Ultimate 64-Bit
10 Gig RAM
AMD Athlon Dual Core Processor 5000+ 2.6 GHz
NMVidia GeForce GTX 750 Ti Display Adaptor

 

Hmm, right I'll look into this and see what I can come up with!

 

Quote:
Originally Posted by 28rommel View Post

Hello,
About 3 days ago, I sent a message directly to the developer of WaterFox, but it may not have been received or I may have followed incorrect protocol (I never did receive a reply), so I will try my question/concern here:

Due to a recent large media and news blitz, a website touting the ability to play retro 1980's arcade games has exploded with visits and hits. It is said that it has hundreds of thousands, if not a million or so, new visitors. Playing the retro game brings me back to my childhood/teenage years ! This Internet Arcade is found on the website called the "Internet Archive." Here is the direct link: https://archive.org/details/internetarcade .
The Internet Arcade operator, Jason Scott, highly recommends users to download and use WaterFox as the browser of choice to play games on this website. This is how I found WaterFox.

The reason WaterFox is recommended is because most games play at a 75% to 100% of normal game speed. When using Chrome to play, the games play at about 25% to 50% speed (sometimes it is really, really s-l-o-w). The game controls are performed by default using keys on your keyboard to move up, down, shoot, etc. Of course using the keyboard to play games can be extremely challenging if not almost impossible. You can use your own gamepad/controller, but not all browsers recognize your controller, so they do not function at all. I have been in contact with Jason Scott, and have been sharing just one difficulty with WaterFox ... it does not recognize my Xbox Controller.

WaterFox is great .... but to play these arcade games using my Xbox controller, it is not functional. I am forced to use Chrome if I want to play using my controller.
So I am seeking help and support here, in hopes of trying to get my Xbox controller to work with WaterFox. I am not a software or hardware specialist, by any means. I only have a small to moderate knowledge of computers in general. If you can help, please give me instructions "in English" that I can understand (baby-steps please).

Here is some additional information supplied by the Internet Arcade operator, they may help those of you who are specialist in this area. It sounds a bit foreign to me, but I'm sure it means something to those who have great abilities with software/hardware:

Jason Scott says that his team "has basically nothing to do with Gamepad Support. We used Emscripten to compile it in. Whatever Emscripten does and whatever the generic Gamepad API loader does, we do - we do no development on it."
He goes on to tell his users to "visit the Gamepad API Tester. This is a nice little page that will show what the current version of the Gamepad API thinks your controller is. If you can't see it, or it acts weird, it's the API." Here is the direct link to this "Gamepad API Tester" :
http://www.html5rocks.com/en/tutorials/doodles/gamepad/gamepad-tester/tester.html

When using this Gamepad API Tester, my Xbox Controller is immediately recognized using Chrome, but when the tester is opened using WaterFox it is a No-Go. Of course my preference (and those of thousands of others) would be to use WaterFox. Can you help ?
Thank you ! smile.gif



PS: My system in not new, but not too old either. Here are some specs if you need them ...
 

 

 

Quote:
Originally Posted by Quantum Reality View Post
 
Quote:
Originally Posted by BMT View Post
 
Quote:
Originally Posted by 28rommel View Post

He goes on to tell his users to "visit the Gamepad API Tester. This is a nice little page that will show what the current version of the Gamepad API thinks your controller is. If you can't see it, or it acts weird, it's the API." Here is the direct link to this "Gamepad API Tester" :
http://www.html5rocks.com/en/tutorials/doodles/gamepad/gamepad-tester/tester.html
Firefox (and therefore Waterfox) does not support the Gamepad API, currently and therefore unfortunately there's nothing MrAlex can do about this, it's something that Mozilla would need to implement support of for Firefox before it came to Waterfox.

Then why on Earth is the website developer insisting Waterfox is the browser of choice without explaining that gamepads won't work?

 

 

Quote:
Originally Posted by sciprophet5 View Post
 
Quote:
Originally Posted by Quantum Reality View Post

Then why on Earth is the website developer insisting Waterfox is the browser of choice without explaining that gamepads won't work?

Who knows, this sounds like a question that should be directed to Jason Scott. In fact, on the Internet Arcade page it says the following:
Quote:
odd controllers make proper playing of the systems on a keyboard or joypad a pale imitation of the original experience. Please report any issues to the Internet Arcade Operator, Jason Scott.

 

 

Quote:
Originally Posted by BMT View Post
 
Quote:
Originally Posted by Quantum Reality View Post

Then why on Earth is the website developer insisting Waterfox is the browser of choice without explaining that gamepads won't work?
When you read the linked article on the API Tester page it was talking about "special builds" of Firefox, which are linked to (but all links are broken, so I assume got removed) and then later on said "It does not seem possible to detect this in Firefox just yet – everything is event-based, and all the event handlers need to be attached to window, which prevents a typical technique of detecting event handlers from working."

As it turns out, that article is outdated and it does indeed work in vanilla Firefox, as shown here (I plugged in a USB PS3 controller).



However, it doesn't work in Waterfox, so seems to have indeed been broken somehow.

 

This is the current build configurations fault! Basically the Windows 8.1 SDK is needed to get gamepads to work (for Vista, 7, 8+). Unfortunately when building with ICC and VC10, even though it's configured and detects the 8.1 SDK it never actually builds with it! I've been trying to get this to work for a while but I might have figured out what's wrong. So hopefully for v34.0 we're looking at gamepad and jemalloc support :)

    
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post #6265 of 7372
Quote:
Originally Posted by MrAlex View Post

I don't think there's anything you can do on your part. I'm going to try and get jemalloc working with ICC. It should sort out a lot of memory issues if I get it working in time for 34.0!

I really hope you can do that as the point of having a 64-bit variant of FF is for it to be memory efficient and not the other way around, right? thumb.gif
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post #6266 of 7372
Hi there:

Love Waterfox—though for me the memory usage is higher than on Firefox.

I confess I go between Waterfox and Firefox. Basically, when one messes up, I go to the other. By the time the other messes up, I switch back.

Right now, both are stuffed, at least on their latest version. I had to downgrade to v. 32 to type this.

Neither Firefox nor Waterfox displays much text. This is a known bug on Mozilla (https://bugzilla.mozilla.org/show_bug.cgi?id=1090298) but the solution of turning OMTC off does not seem to work.

Here’s how Waterfox looks on my computer when using Firefox:



Is this something you could look at, please? Maybe there is a solution that does not involve turning OMTC off. I can confirm that it’s really, really hard to do anything in about:config:



Yes, I had to it all blind … frown.gif
post #6267 of 7372
Unfortunately, after the update I'm back to the problem with viewing GIF files where it plays the first 1-2 seconds, then freezes the browser until the rest is loaded, then resumes but skips ahead for as long as the load time took. This varies depending on the size of the file. This happened with several earlier versions of Waterfox as well. 32.0 worked flawlessly for me.
post #6268 of 7372
Problem: I just updated to 33.0.2 via the auto-update system, and now taking any link anywhere is causing Waterfox to crash, and take my video drivers with it. (bookmarks work fine)

Going to try reinstalling with a direct download from the site.

[EDIT] Did not work. Even tried disabling all my addons, to no significant effect. (just delaying the lock of the interactive area of the browser, and then delaying the crash of the browser and video driver) Now using Firefox 34.0 Beta until you get this sorted.

[EDIT2] Bookmarks work for the first bookmark used, unless there are 2 tabs or more open. Even causes a crash when trying to edit settings.
Edited by btgbullseye - 11/11/14 at 11:17pm
     
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post #6269 of 7372
So far 33.0.2 is running just fine for me. Even the YouTube loading problem that others have mentioned (due to that 'HD' extension), has gone away. I had bookmarked trouble videos to double check on a future update and everything loads up just fine for me now. thumb.gif
post #6270 of 7372
Quote:
Originally Posted by MrAlex View Post

I can't enable jemalloc unfortunately, I use mozalloc instead. Either way there shouldn't be any security issues because of it!

no there is security issue with memory leak if not use jemalloc
quote my tech friend
Code:
Jemalloc translates how firefox handles its memory allocation, Think of Jemalloc as a spider and the memory as a web, Now think of malloc() as a broken ball of spider web that continues breaking and growing in size., Firefox is a Jemalloc application and requires it to prevent large memory fragmentation over time with the memory fragmentation it will eventually become predictable and allow an attacker to have a field day.

he say you watchhe say simlar happen if Jemalloc disable
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