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An 8800GT is still enough, even in 2011. - Page 10

post #91 of 96
The 8 series was probably the best gfx card series ever released. They totally owned the competition back in 2006 and it lasted quite a few years (this includes the 9xxx which was a refresh).

I believe that for resolutions up to 1680x1050 the 8800GT will be enough in 90% of all games for a smooth 30+ FPS performance.

However going to 24 inch monitor at 1080p you have to cut down on the details. Right now a GTX 460 would surpass even 8800GTX in SLI by a considerable margin.
post #92 of 96
Quote:
Originally Posted by nukefission View Post
My old 6600GT can even run crysis at 1280x1024 at med/low
Eh, I'd like to see a video of that. Back when Crysis first came out I was using 1 7800GTX without any issues at 1280x1024 for all games, then I installed Crysis and I was hoping for a mostly high/medium settings at 1280x1024 and that wasn't possible at anything over 15 FPS. I then went to 7800GTX SLI which helped a lot and I was able to run mostly high 1280x1024 but stll only low 20's FPS which fortunately was surprisingly smooth.
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post #93 of 96
Quote:
Originally Posted by FlawleZ View Post
Eh, I'd like to see a video of that. Back when Crysis first came out I was using 1 7800GTX without any issues at 1280x1024 for all games, then I installed Crysis and I was hoping for a mostly high/medium settings at 1280x1024 and that wasn't possible at anything over 15 FPS. I then went to 7800GTX SLI which helped a lot and I was able to run mostly high 1280x1024 but stll only low 20's FPS which fortunately was surprisingly smooth.
maybe it was 1024x768 :
I just remember my single core being a horrible bottleneck.
alas the 6600GT does not exist in my possession anymore since I donated it to a family member.
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post #94 of 96
Quote:
Originally Posted by nukefission View Post
maybe it was 1024x768 :
I just remember my single core being a horrible bottleneck.
alas the 6600GT does not exist in my possession anymore since I donated it to a family member.
I actually have a 6600GT AGP that clocked decently I may and fire up in Crysis for the hell of it And I can match it with a C2D so CPU bottleneck won't be a problem.
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post #95 of 96
The GeForce 8800GT is still good. Whether it's "enough" is subjective, so it depends. To one, a GeForce GTX 460 might be too slow, but to another, a GeForce 9600GT might be enough.

The GeForce 8800GT truly was one of nVidia's best cards where everything fell right, a true GeForce 4 Ti4200 2.0 in essence (I do not agree that the GeForce GTX 560 Ti is the next GeForce 8800GT, not even close, as much as I love the former and having upgraded to it from the latter).
Quote:
Originally Posted by nukefission View Post
My old 6600GT can even run crysis at 1280x1024 at med/low
Sorry, but I'm going to have to call that out as well. My GeForce 6800GS AGP can't run Crysis much over low. I know, as I just tried it days ago. That's at 1024x768. There's no way the older 128-bit bus card is doing that much better at higher settings AND resolution without being at low FPS. Everything at high was like a 7FPS-9FPS slideshow, and all low with just medium shaders, even at 800x600, was not playable.

Edit: I just saw your last post, and while a single core will need physics to low and such (medium lags with destruction going on) and won't be fast for Crysis in general, even the Pentium 4s of the time were enough to drive GeForce 6 series cards. It was definitely the GPU being the prime bottleneck in Crysis from everything I adjusted and watched how the frame rate reacted.
Edited by Princess Garnet - 3/28/11 at 2:30pm
post #96 of 96
Quote:
Originally Posted by Princess Garnet View Post
The GeForce 8800GT is still good. Whether it's "enough" is subjective, so it depends. To one, a GeForce GTX 460 might be too slow, but to another, a GeForce 9600GT might be enough.

The GeForce 8800GT truly was one of nVidia's best cards where everything fell right, a true GeForce 4 Ti4200 2.0 in essence (I do not agree that the GeForce GTX 560 Ti is the next GeForce 8800GT, not even close, as much as I love the former and having upgraded to it from the latter).Sorry, but I'm going to have to call that out as well. My GeForce 6800GS AGP can't run Crysis much over low. I know, as I just tried it days ago. That's at 1024x768. There's no way the older 128-bit bus card is doing that much better at higher settings AND resolution without being at low FPS. Everything at high was like a 7FPS-9FPS slideshow, and all low with just medium shaders, even at 800x600, was not playable.

Edit: I just saw your last post, and while a single core will need physics to low and such (medium lags with destruction going on) and won't be fast for Crysis in general, even the Pentium 4s of the time were enough to drive GeForce 6 series cards. It was definitely the GPU being the prime bottleneck in Crysis from everything I adjusted and watched how the frame rate reacted.
It was playable just not when 100 billion aliens came onscreen
mine was a PCIE
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