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*Official* Mechwarrior: Living Legends Strategy & Discussion

post #1 of 7
Thread Starter 

Quote:
= MechWarrior: Living Legends =

“Will you be a forgotten casualty – or a living legend?â€

By the 31st century, humanity has spread to thousands of worlds, while a handful of powerful empires wage continual war for the right to rule the stars. Foremost among the weapons used in that struggle are BattleMechs. Loaded with auto cannons, missile launchers, lasers, and charged-particle beam weapons, these fusion-powered war machines of articulated armor stand upward of ten meters high. Piloting them are MechWarrior’s, the best, most intensively trained men and women available. Like the armored knights of an earlier age, MechWarrior’s are popular heroes, and their exploits are the stuff of legends.

MechWarrior: Living Legends (MWLL) is a total conversion modification for Crysis Wars. MWLL is at its very core a mix between a First Person Shooter (FPS) and a Simulation (SIM). This will be achieved through the use of a mixed arms massively multiplayer gaming experience where the player takes part in a battle using a variety of vehicles and weapons. MWLL is using the concepts pioneered by the “Battlefield†franchise and more recently Crysis, of a sandbox feel where you get to play what you want and how you want it. MWLL depicts the epic struggles between the two factions of Battletech “The Clans†and “The Inner Sphereâ€. Maps will typically have a mix of vehicles and infantry combat, using both of these to complete objectives as a team will be essential to winning rounds or campaigns in MWLL. In the project we will be bringing some of the legends of “MechWarrior†franchise back to life with new art and animations that do justice to these huge weapons of war and also do something that’s never be done before using the deep universe of Battletech. There are so many facets to Battletech and finally comes a title that is willing to explore them.

Major Features:

Massive, highly detailed outdoor environments.
Epic multiplayer missions that thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from desert to tundra to alpine.
Take control of unique Battlemechs, Tanks, ground vehicles and different types of aircraft including vtol’s.
Take control of the infamous Battlesuits of the Battletech universe from the Clan “Elemental†to the Inner Sphere “Longinusâ€
High Tech “Omni†Vehicles allows gamers to adjust their weapon grouping in real time on the battlefield.

Take into your hands handheld weapons and use them against the enemy be it laser rifles or hand held Particle Projector Cannons.
Updated game play engine brings the immense locations to life complete with realistic physics and dynamic lighting.

Team-Based, Strategic Gameplay accented by mixed arms combat.
Unique Factions and weapons unique to each faction with different advantages and disadvantages.
Unique strategic assets such as BattleMech Hanger contained repair bays.
Outdoor dynamic lighting allows for every battle to be fought during day or night, with accurate simulation of shadows, atmosphere, vegetation, and weather.
Choose your own path through the open Battlefield by destroying obstacles and by using the environment itself against your enemies.
Built from the ground up on the next generation CryENGINE 2™, Crysis’ visuals define “state of the art,†with full DX10 support and scalable options to deliver solid performance on older machines.
Fully destructible vegetation in dx9 multiplayer.
Online multiplayer action with up to 32 players on the PC.

Dynamic Day Night Cycle, begin to battle in the morning and carry on battling into the dead of night.
Battlemech Videos:


Aerospace Videos:

Battletech / Mechwarrior Information:
Battletech Wiki - Sarna.net
Classic Battletech

There have been many posts about the mod but no official thread. I will take the time to post updates and information as the mod continues to grow. I find the OCN.net community to be full of old battletech / mechwarrior fans and this is a great way for those to get the message that the franchise continues through an amazing community modding team.
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MR.MOTO
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post #2 of 7
Thread Starter 
MWLL Request for Community Clan Recruitment Posters
Quote:
Calling all MechWarrior: Living Legends clans!

Based on our previous clan recruitment poster submission drive we are once again asking for updated submissions that reflect the currently active groups in the MWLL community.

The Rules are similar to the previous drive:

You must Identify your group with a unique Name on your poster (Clan Smoke Jaguar – Elite Warriors / Clan Smoke Jaguar – 5th Battalion ect…)
All Posters must have both the Group’s Name and Emblem Showing
All Posters must have at least 1 Mech or vehicle Showing
Recommended to have a small catch phrase
JPG and PNG formats preferred (Archived in .zip format is also acceptable)
Posters should be 1024×1024 or larger in resolution as we need high-quality source materials
No pornography or other wise offensive images and text will not be accepted.
Please be cognizant of copyrighted materials, ideally you should be using MWLL screenshots (your own or community) and assets as source materials.

Posters may be used as is or modified slightly to fit our requirements (meaning resized or cropped). Once put in game you MAY NOT demand of us to take the poster out, we do not wish to change parts of levels after the fact. Also we will not compensate the artist in any way including giving credit to or any monetary exchange. By submitting a poster in this thread you are agreeing to abide by these rules. Also be advised that we do not guarantee to use your poster if we deem unfit for use in MWLL.

Please attach your submissions to replies on this thread or email them directly to kingleeruk@mechlivinglegends.net

Submissions are due by Friday April 8, 2011

Let’s see what you guys can come up with!
Clan Wolf in Exile has returned! Alpha Galaxy will be taking in whoever wants to share in good times and laughs while shooting each other with lasers and guass-rifles! Contact me if interested!!

http://forum.mechlivinglegends.net/i...c,13422.0.html
MR.MOTO
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MR.MOTO
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post #3 of 7
Bump. I'm not exactly sure that Crysis original mp is still supported or just Crysis Wars. It's moving to Crysis Wars from site. If you want a graphically updated version of Mechwarriors, this mod is pretty sweet. Have a copy of Wars laying around? Check it out. It's free.
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post #4 of 7
Ive been wishing they would make another mechwarrior game for a long time (last I played was mercenaries, I think)

This is a very cool mod indeed.
post #5 of 7
I just started in on it yesterday. Followed the news thread on it here for about a year and forgot about it. There only seems to be about 1 populated US server, but it seems to stay full. This is a pretty legit MW experience given it's still beta.
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post #6 of 7
Recommendation for the OP, stick the videos in spoiler tags to cut down on clutter.

I started playing this months ago; it's pretty slick. I'm itching for a true addition to the Mechwarrior series, but this is a fairly impressive option in the meantime.
post #7 of 7
It's good fun, but I just cannot seem to get my MW4 key profile to work in a way that I'm happy with.
I want 4 keys mapped to the first 4 weapon groups, and so on.. I'm not quite sure how to accomplish that with the MWLL profile editor. Any suggestions?
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